run_juece13_mine_kill100.py 5.0 KB

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  1. #!/usr/bin/env python3
  2. """run_juece13_mine_kill100.py — 角色【新角色】→ 比奇矿区自动战斗杀 100 只.
  3. 复用 AutoFightBehavior(地图参数化) + 盟重传送员矿区链(@jiuxian_move_1,1,1)。
  4. 矿区怪弱(dmg 3-14) — 数值适配 25-26 级战士, 预期长期挂机。
  5. 用法:
  6. uv run python scripts/run_juece13_mine_kill100.py -u longwu988 -p Longwu1988 \
  7. --zone 14570166 --name 新角色 [--kills 100] [--minutes 90] [--wait 90]
  8. """
  9. from __future__ import annotations
  10. import argparse
  11. import logging
  12. import sys
  13. import time
  14. sys.path.insert(0, "scripts")
  15. from run_juece13_mine_farthest import ( # noqa: E402
  16. MINE_MAP, MineEnterBehavior, _d401_walls, find_farthest, setup_logging,
  17. banner,
  18. )
  19. from run_juece13_wugong_autofight import AutoFightBehavior # noqa: E402
  20. import requests
  21. from pbot.bot.runner import pump, run
  22. from pbot.config import Account
  23. from pbot.errors import PbotError
  24. from pbot.game.session import enter_world
  25. from pbot.login.box_client import enter_game_client, login
  26. from pbot.transport.gateway import login_gate_with_retry
  27. from pbot.types import ZoneId
  28. _LOG = logging.getLogger("juece13_mine100")
  29. _PORTS: tuple[int, ...] = (8021, 8061, 8001, 8041)
  30. def parse_args() -> argparse.Namespace:
  31. """命令行."""
  32. ap = argparse.ArgumentParser()
  33. _ = ap.add_argument("-u", "--user", required=True)
  34. _ = ap.add_argument("-p", "--password", required=True)
  35. _ = ap.add_argument("--zone", type=int, required=True)
  36. _ = ap.add_argument("--name", required=True)
  37. _ = ap.add_argument("--kills", type=int, default=100)
  38. _ = ap.add_argument("--minutes", type=float, default=90.0)
  39. _ = ap.add_argument("--wait", type=float, default=0.0,
  40. help="进图后原地等待秒数(收帧+心跳, 不移动不攻击)")
  41. _ = ap.add_argument("--login-port", type=int, default=0)
  42. return ap.parse_args()
  43. def main() -> int:
  44. """登录 → 矿区 → 自动战斗至 N 杀或超时 → 退出."""
  45. a = parse_args()
  46. setup_logging()
  47. banner("[0] 矿区自动战斗: 区=%d 角色=%s 目标=%d杀 时限=%.0fmin 等待=%.0fs",
  48. a.zone, a.name, a.kills, a.minutes, a.wait)
  49. http = requests.Session()
  50. http.trust_env = False
  51. http.verify = False
  52. jwt, uid = login(Account(username=a.user, password=a.password))
  53. _ = enter_game_client(http, jwt, ZoneId(a.zone))
  54. ports = (a.login_port,) if a.login_port else _PORTS
  55. key32, sid, real_name, ticket_key, game_port = login_gate_with_retry(
  56. ZoneId(a.zone), jwt, uid, a.name, ports)
  57. _LOG.info("[票据] sid=%d 角色=%s 游戏端口=%d", sid, real_name, game_port)
  58. stop: list[bool] = [False]
  59. conn, world, updater = enter_world(ZoneId(a.zone), real_name, ticket_key,
  60. sid, game_port, uid, stop=stop)
  61. _LOG.info("[✓] 出生 map=%s @(%d,%d)", world.me.map_name, world.me.x,
  62. world.me.y)
  63. try:
  64. from pbot.game.heal import enable_auto_heal
  65. state = None
  66. for _ in range(2):
  67. state = enable_auto_heal(conn, sid, want_on=True, world=world)
  68. if state == "on":
  69. break
  70. _LOG.warning("[喝药✗] 状态=%s — 重试一轮", state)
  71. time.sleep(1.0)
  72. _LOG.info("[喝药] %s", state)
  73. if world.me.map_name != MINE_MAP:
  74. banner("[1] 传送比奇矿区")
  75. bh = MineEnterBehavior(sid=sid, kill_target=0)
  76. r = run(conn, world, updater, bh, duration_s=300.0)
  77. if world.me.map_name != MINE_MAP:
  78. _LOG.error("[✗] 传送失败 result=%s", r.value)
  79. return 1
  80. time.sleep(3.0)
  81. _ = pump(conn, world, updater, 2.0)
  82. if a.wait > 0:
  83. banner("[2] 原地等待 %.0f 秒(仅心跳+收帧)", a.wait)
  84. deadline = time.time() + a.wait
  85. while time.time() < deadline:
  86. _ = pump(conn, world, updater, 0.5)
  87. _LOG.info("[等待✓] hp=%d/%d 视野怪=%d 位置=(%d,%d) map=%s",
  88. world.me.hp, world.me.max_hp,
  89. len(world.monsters), world.me.x, world.me.y,
  90. world.me.map_name)
  91. banner("[3] 自动战斗: 目标 %d 杀", a.kills)
  92. af = AutoFightBehavior(
  93. sid=sid, map_name=MINE_MAP, walls=_d401_walls(),
  94. farthest_fn=find_farthest, kill_goal=a.kills)
  95. r = run(conn, world, updater, af, duration_s=a.minutes * 60)
  96. _LOG.info("[结束] result=%s 击杀=%d/%d 腿=%d 弹回=%d 位置=(%d,%d) "
  97. "hp=%d/%d map=%s",
  98. r.value, af.kills, a.kills, af.legs, af.rejected,
  99. world.me.x, world.me.y, world.me.hp, world.me.max_hp,
  100. world.me.map_name)
  101. return 0 if af.kills >= a.kills else 1
  102. finally:
  103. stop[0] = True
  104. conn.close()
  105. _LOG.info("连接已关闭")
  106. if __name__ == "__main__":
  107. try:
  108. sys.exit(main())
  109. except PbotError as e:
  110. _LOG.error("失败: %s", e.detail)
  111. sys.exit(1)