run_juece13_mine_kill100.py 5.1 KB

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  1. #!/usr/bin/env python3
  2. """run_juece13_mine_kill100.py — 角色【新角色】→ 比奇矿区自动战斗杀 100 只.
  3. 复用 AutoFightBehavior(地图参数化) + 盟重传送员矿区链(@jiuxian_move_1,1,1)。
  4. 矿区怪弱(dmg 3-14) — 数值适配 25-26 级战士, 预期长期挂机。
  5. 用法:
  6. uv run python scripts/run_juece13_mine_kill100.py -u longwu988 -p Longwu1988 \
  7. --zone 14570166 --name 新角色 [--kills 100] [--minutes 90] [--wait 90]
  8. """
  9. from __future__ import annotations
  10. import argparse
  11. import logging
  12. import sys
  13. import time
  14. sys.path.insert(0, "scripts")
  15. import requests
  16. from run_juece13_mine_farthest import (
  17. MINE_MAP,
  18. MineEnterBehavior,
  19. _d401_walls,
  20. banner,
  21. find_farthest,
  22. setup_logging,
  23. )
  24. from run_juece13_wugong_autofight import AutoFightBehavior
  25. from pbot.bot.runner import pump, run
  26. from pbot.config import Account
  27. from pbot.errors import PbotError
  28. from pbot.game.session import enter_world
  29. from pbot.login.box_client import enter_game_client, login
  30. from pbot.transport.gateway import login_gate_with_retry
  31. from pbot.login.zone_ports import resolve_zone_gateway
  32. from pbot.types import ZoneId
  33. _LOG = logging.getLogger("juece13_mine100")
  34. def parse_args() -> argparse.Namespace:
  35. """命令行."""
  36. ap = argparse.ArgumentParser()
  37. _ = ap.add_argument("-u", "--user", required=True)
  38. _ = ap.add_argument("-p", "--password", required=True)
  39. _ = ap.add_argument("--zone", type=int, required=True)
  40. _ = ap.add_argument("--name", required=True)
  41. _ = ap.add_argument("--kills", type=int, default=100)
  42. _ = ap.add_argument("--minutes", type=float, default=90.0)
  43. _ = ap.add_argument("--wait", type=float, default=0.0,
  44. help="进图后原地等待秒数(收帧+心跳, 不移动不攻击)")
  45. _ = ap.add_argument("--login-port", type=int, default=0)
  46. return ap.parse_args()
  47. def main() -> int:
  48. """登录 → 矿区 → 自动战斗至 N 杀或超时 → 退出."""
  49. a = parse_args()
  50. setup_logging()
  51. banner("[0] 矿区自动战斗: 区=%d 角色=%s 目标=%d杀 时限=%.0fmin 等待=%.0fs",
  52. a.zone, a.name, a.kills, a.minutes, a.wait)
  53. http = requests.Session()
  54. http.trust_env = False
  55. http.verify = False
  56. jwt, uid = login(Account(username=a.user, password=a.password))
  57. _ = enter_game_client(http, jwt, ZoneId(a.zone))
  58. gw_host, conn_port, real_port = (("", a.login_port, a.login_port)
  59. if a.login_port else resolve_zone_gateway(a.zone))
  60. ports = (conn_port,)
  61. key32, sid, real_name, ticket_key, game_port = login_gate_with_retry(
  62. ZoneId(a.zone), jwt, uid, a.name, ports, host=gw_host, real_port=real_port)
  63. _LOG.info("[票据] sid=%d 角色=%s 游戏端口=%d", sid, real_name, game_port)
  64. stop: list[bool] = [False]
  65. conn, world, updater = enter_world(ZoneId(a.zone), real_name, ticket_key,
  66. sid, game_port, uid, stop=stop, host=gw_host)
  67. _LOG.info("[✓] 出生 map=%s @(%d,%d)", world.me.map_name, world.me.x,
  68. world.me.y)
  69. try:
  70. from pbot.game.heal import enable_auto_heal
  71. state = None
  72. for _ in range(2):
  73. state = enable_auto_heal(conn, sid, want_on=True, world=world)
  74. if state == "on":
  75. break
  76. _LOG.warning("[喝药✗] 状态=%s — 重试一轮", state)
  77. time.sleep(1.0)
  78. _LOG.info("[喝药] %s", state)
  79. if world.me.map_name != MINE_MAP:
  80. banner("[1] 传送比奇矿区")
  81. bh = MineEnterBehavior(sid=sid, kill_target=0)
  82. r = run(conn, world, updater, bh, duration_s=300.0)
  83. if world.me.map_name != MINE_MAP:
  84. _LOG.error("[✗] 传送失败 result=%s", r.value)
  85. return 1
  86. time.sleep(3.0)
  87. _ = pump(conn, world, updater, 2.0)
  88. if a.wait > 0:
  89. banner("[2] 原地等待 %.0f 秒(仅心跳+收帧)", a.wait)
  90. deadline = time.time() + a.wait
  91. while time.time() < deadline:
  92. _ = pump(conn, world, updater, 0.5)
  93. _LOG.info("[等待✓] hp=%d/%d 视野怪=%d 位置=(%d,%d) map=%s",
  94. world.me.hp, world.me.max_hp,
  95. len(world.monsters), world.me.x, world.me.y,
  96. world.me.map_name)
  97. banner("[3] 自动战斗: 目标 %d 杀", a.kills)
  98. af = AutoFightBehavior(
  99. sid=sid, map_name=MINE_MAP, walls=_d401_walls(),
  100. farthest_fn=find_farthest, kill_goal=a.kills)
  101. r = run(conn, world, updater, af, duration_s=a.minutes * 60)
  102. _LOG.info("[结束] result=%s 击杀=%d/%d 腿=%d 弹回=%d 位置=(%d,%d) "
  103. "hp=%d/%d map=%s",
  104. r.value, af.kills, a.kills, af.legs, af.rejected,
  105. world.me.x, world.me.y, world.me.hp, world.me.max_hp,
  106. world.me.map_name)
  107. return 0 if af.kills >= a.kills else 1
  108. finally:
  109. stop[0] = True
  110. conn.close()
  111. _LOG.info("连接已关闭")
  112. if __name__ == "__main__":
  113. try:
  114. sys.exit(main())
  115. except PbotError as e:
  116. _LOG.error("失败: %s", e.detail)
  117. sys.exit(1)