SoundRules.txt 332 B

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  1. Wemade Mir2
  2. ----------
  3. Mon File * 10 + 1.
  4. 1 = Appear
  5. 2 = Attack
  6. 4 = Flinch
  7. 5 = Die
  8. 6 = Attack2
  9. Crystal
  10. ----------
  11. 0 = Appear
  12. 1 = Attack
  13. 2 = Flinch
  14. 3 = Die
  15. 4 = Swing
  16. 5 = Dead (coded)
  17. 6 = Attack2
  18. 7 = Attack3
  19. 8 = Attack4
  20. 8/9 = Walk (coded)
  21. Range = Attack (coded if not)
  22. Range2 = Attack2 (coded if not)
  23. Range3 = Attack3 (coded if not)