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- using Server.MirDatabase;
- using S = ServerPackets;
- namespace Server.MirObjects.Monsters
- {
- public class ZumaTaurus : ZumaMonster
- {
- private byte _stage = 7;
- protected internal ZumaTaurus(MonsterInfo info) : base(info)
- {
- Direction = MirDirection.DownLeft;
- AvoidFireWall = false;
- }
- protected override void ProcessAI()
- {
- if (Dead) return;
-
- if (Stats[Stat.HP] >= 7)
- {
- byte stage = (byte)(HP / (Stats[Stat.HP] / 7));
- if (stage < _stage) SpawnSlaves();
- _stage = stage;
- }
- base.ProcessAI();
- }
- protected override void Attack()
- {
- if (!Target.IsAttackTarget(this))
- {
- Target = null;
- return;
- }
- ShockTime = 0;
- Direction = Functions.DirectionFromPoint(CurrentLocation, Target.CurrentLocation);
- Broadcast(new S.ObjectAttack { ObjectID = ObjectID, Direction = Direction, Location = CurrentLocation });
- ActionTime = Envir.Time + 300;
- AttackTime = Envir.Time + AttackSpeed;
- int damage = GetAttackPower(Stats[Stat.MinDC], Stats[Stat.MaxDC]);
- if (damage == 0) return;
- DelayedAction action = new DelayedAction(DelayedType.Damage, Envir.Time + 300, Target, damage, DefenceType.MACAgility);
- ActionList.Add(action);
- }
- private void SpawnSlaves()
- {
- int count = Math.Min(8, 40 - SlaveList.Count);
- for (int i = 0; i < count; i++)
- {
- MonsterObject mob = null;
- switch (Envir.Random.Next(7))
- {
- case 0:
- mob = GetMonster(Envir.GetMonsterInfo(Settings.Zuma1));
- break;
- case 1:
- mob = GetMonster(Envir.GetMonsterInfo(Settings.Zuma2));
- break;
- case 2:
- mob = GetMonster(Envir.GetMonsterInfo(Settings.Zuma3));
- break;
- case 3:
- mob = GetMonster(Envir.GetMonsterInfo(Settings.Zuma4));
- break;
- case 4:
- mob = GetMonster(Envir.GetMonsterInfo(Settings.Zuma5));
- break;
- case 5:
- mob = GetMonster(Envir.GetMonsterInfo(Settings.Zuma6));
- break;
- case 6:
- mob = GetMonster(Envir.GetMonsterInfo(Settings.Zuma7));
- break;
- }
- if (mob == null) continue;
- if (!mob.Spawn(CurrentMap, Front))
- mob.Spawn(CurrentMap, CurrentLocation);
- mob.Target = Target;
- mob.ActionTime = Envir.Time + 2000;
- SlaveList.Add(mob);
- }
- }
- }
- }
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