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- using System.Drawing;
- using Server.MirDatabase;
- using Server.MirEnvir;
- using S = ServerPackets;
- namespace Server.MirObjects.Monsters
- {
- public class Yimoogi : MonsterObject
- {
- protected byte AttackRange = 7;
- protected byte PoisonAttackRange = 4;
- public bool NoAttack, ChildSpawned, IsChild, FinalTeleport;
- protected Yimoogi SisterMob;
- public long SpawnTime;
- public int WhiteSnakeCount = 2;
- public override MapObject Target
- {
- get { return _target; }
- set
- {
- if (_target == value) return;
- _target = value;
- if (SisterMobReady()) SisterMob.Target = value;
- NoAttack = value == null ? true : false;
- }
- }
- protected internal Yimoogi(MonsterInfo info)
- : base(info)
- {
- SpawnTime = Envir.Time + 4000;
- NoAttack = true;
- }
- protected bool SisterMobReady()
- {
- if (SisterMob == null) return false;
- if (SisterMob.Dead) return false;
- return true;
- }
- protected override bool InAttackRange()
- {
- if (Target.CurrentMap != CurrentMap) return false;
- if (Target.CurrentLocation == CurrentLocation) return false;
- int x = Math.Abs(Target.CurrentLocation.X - CurrentLocation.X);
- int y = Math.Abs(Target.CurrentLocation.Y - CurrentLocation.Y);
- if (x > 2 || y > 2) return false;
- return (x <= 1 && y <= 1) || (x == y || x % 2 == y % 2);
- }
- protected bool InRangedAttackRange(int distance)
- {
- return CurrentMap == Target.CurrentMap && Functions.InRange(CurrentLocation, Target.CurrentLocation, distance);
- }
- protected override void FindTarget()
- {
- if (!NoAttack) base.FindTarget();
- }
- protected override void Attack()
- {
- if (!Target.IsAttackTarget(this) || NoAttack)
- {
- Target = null;
- return;
- }
- ShockTime = 0;
- Direction = Functions.DirectionFromPoint(CurrentLocation, Target.CurrentLocation);
- bool ranged = CurrentLocation == Target.CurrentLocation || !InAttackRange();
- ActionTime = Envir.Time + 300;
- AttackTime = Envir.Time + AttackSpeed;
- int damage = GetAttackPower(Stats[Stat.MinDC], Stats[Stat.MaxDC]);
- if (!ranged && Envir.Random.Next(5) > 0)
- {
- Broadcast(new S.ObjectAttack { ObjectID = ObjectID, Direction = Direction, Location = CurrentLocation });
- if (damage == 0) return;
- DelayedAction action = new DelayedAction(DelayedType.Damage, Envir.Time + 300, Target, damage, DefenceType.MACAgility);
- ActionList.Add(action);
- }
- else
- {
- AttackTime = Envir.Time + AttackSpeed + 500;
- if (damage == 0) return;
- if (InRangedAttackRange(PoisonAttackRange) && Envir.Random.Next(6) == 0)
- {
- Broadcast(new S.ObjectAttack { ObjectID = ObjectID, Direction = Direction, Location = CurrentLocation, Type = 1 });
- //TODO - Delay this
- PoisonTarget(Target, 1, 6, PoisonType.Red, 2000);
- }
- else
- {
- Broadcast(new S.ObjectRangeAttack { ObjectID = ObjectID, Direction = Direction, Location = CurrentLocation, TargetID = Target.ObjectID });
- DelayedAction action = new DelayedAction(DelayedType.RangeDamage, Envir.Time + 500, Target, damage, DefenceType.MAC);
- ActionList.Add(action);
- }
- }
- }
- protected override void ProcessAI()
- {
- if (Dead) return;
- if (!IsChild && HP <= Stats[Stat.HP] / 10 && !FinalTeleport)
- {
- Point teleportlocation = CurrentLocation;
- if (TeleportRandom(40, 0))
- {
- FinalTeleport = true;
-
- MonsterObject mob = null;
- for (int i = 0; i < WhiteSnakeCount; i++)
- {
- mob = GetMonster(Envir.GetMonsterInfo(Settings.WhiteSnake));
- if (mob == null) continue;
- if (!mob.Spawn(CurrentMap, teleportlocation)) continue;
- mob.Target = Target;
- mob.ActionTime = Envir.Time + 2000;
- }
- Target = null;
- }
- }
- if (!IsChild && !ChildSpawned && Envir.Time > SpawnTime)
- {
- Broadcast(new S.ObjectAttack { ObjectID = ObjectID, Direction = Direction, Location = CurrentLocation, Type = 2 });
- SpawnSlave();
- return;
- }
- if (IsChild && SisterMobReady())
- {
- if (Functions.InRange(CurrentLocation, SisterMob.CurrentLocation, 2) && Target == null &&
- Functions.MaxDistance(CurrentLocation, SisterMob.CurrentLocation) < 10)
- {
- MoveTo(SisterMob.CurrentLocation);
- return;
- }
- }
- base.ProcessAI();
- }
- protected override void ProcessTarget()
- {
- if (Target == null) return;
- if (InAttackRange() && !CanAttack) return;
- if (InRangedAttackRange(AttackRange) && CanAttack)
- {
- Attack();
- return;
- }
- if (Envir.Time < ShockTime)
- {
- Target = null;
- return;
- }
- MoveTo(Target.CurrentLocation);
- }
- protected void SpawnSlave()
- {
- ActionTime = Envir.Time + 300;
- AttackTime = Envir.Time + AttackSpeed;
- MonsterObject mob = GetMonster(Envir.GetMonsterInfo(Info.Name));
- if (mob == null)
- {
- base.ProcessAI();
- return;
- }
- Yimoogi childmob = (Yimoogi)mob;
- if (!childmob.Spawn(CurrentMap, Front))
- childmob.Spawn(CurrentMap, CurrentLocation);
- if (Target != null)
- {
- childmob.Target = Target;
- childmob.NoAttack = false;
- }
- childmob.IsChild = true;
- childmob.SisterMob = this;
- childmob.ActionTime = Envir.Time + 2000;
- SisterMob = childmob;
- ChildSpawned = true;
- }
- public override bool TeleportRandom(int attempts, int distance, Map temp = null)
- {
- for (int i = 0; i < attempts; i++)
- {
- Point location;
- if (distance <= 0)
- location = new Point(Envir.Random.Next(CurrentMap.Width), Envir.Random.Next(CurrentMap.Height));
- else
- location = new Point(CurrentLocation.X + Envir.Random.Next(-distance, distance + 1),
- CurrentLocation.Y + Envir.Random.Next(-distance, distance + 1));
- if (Teleport(CurrentMap, location, true, 1)) return true;
- }
- return false;
- }
- protected override void Drop()
- {
- if (!SisterMobReady())
- base.Drop();
- }
- }
- }
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