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- using Server.MirDatabase;
- using Server.MirEnvir;
- using S = ServerPackets;
- namespace Server.MirObjects.Monsters
- {
- public class Shinsu : MonsterObject
- {
- public bool Mode = false;
- public bool Summoned;
- public long ModeTime;
- protected override bool CanAttack
- {
- get
- {
- return base.CanAttack && Mode;
- }
- }
- protected internal Shinsu(MonsterInfo info) : base(info)
- {
- ActionTime = Envir.Time + 1000;
- }
- protected override void ProcessAI()
- {
- if (!Dead && Envir.Time > ActionTime)
- {
- if (Target != null) ModeTime = Envir.Time + 30000;
- if (!Mode && Envir.Time < ModeTime)
- {
- Mode = true;
- Broadcast(new S.ObjectShow { ObjectID = ObjectID });
- ActionTime = Envir.Time + 1000;
- }
- else if (Mode && Envir.Time > ModeTime)
- {
- Mode = false;
- Broadcast(new S.ObjectHide { ObjectID = ObjectID });
- ActionTime = Envir.Time + 1000;
- }
- }
- base.ProcessAI();
- }
- protected override bool InAttackRange()
- {
- if (Target.CurrentMap != CurrentMap) return false;
- if (Target.CurrentLocation == CurrentLocation) return false;
- int x = Math.Abs(Target.CurrentLocation.X - CurrentLocation.X);
- int y = Math.Abs(Target.CurrentLocation.Y - CurrentLocation.Y);
- if (x > 2 || y > 2) return false;
- return (x <= 1 && y <= 1) || (x == y || x % 2 == y % 2);
- }
- protected override void Attack()
- {
- if (!Target.IsAttackTarget(this))
- {
- Target = null;
- return;
- }
- ActionTime = Envir.Time + 300;
- AttackTime = Envir.Time + AttackSpeed;
- ShockTime = 0;
- Direction = Functions.DirectionFromPoint(CurrentLocation, Target.CurrentLocation);
- Broadcast(new S.ObjectAttack { ObjectID = ObjectID, Direction = Direction, Location = CurrentLocation });
- int damage = GetAttackPower(Stats[Stat.MinDC], Stats[Stat.MaxDC]);
- if (damage == 0) return;
- LineAttack(damage, 2);
- }
- public override void Spawned()
- {
- base.Spawned();
- Summoned = true;
- }
- public override Packet GetInfo()
- {
- var packet = (S.ObjectMonster)base.GetInfo();
- packet.Image = Mode ? Monster.Shinsu1 : Monster.Shinsu;
- packet.Extra = Summoned;
- return packet;
- }
- }
- }
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