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- using Server.MirDatabase;
- namespace Server.MirObjects.Monsters
- {
- public class CaveStatue : MonsterObject
- {
- protected override bool CanMove { get { return false; } }
- protected override bool CanAttack { get { return false; } }
- protected override bool CanRegen { get { return false; } }
- protected internal CaveStatue(MonsterInfo info)
- : base(info)
- {
- if (info.Effect == 1)
- {
- Direction = MirDirection.UpRight;
- }
- else
- {
- Direction = MirDirection.Up;
- }
- }
- public override void Spawned()
- {
- base.Spawned();
- }
- public override void Turn(MirDirection dir) { }
- public override bool Walk(MirDirection dir) { return false; }
- protected override void ProcessRoam() { }
- protected override void ProcessTarget() { }
- }
- }
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