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- using System;
- using System.Collections.Generic;
- using System.Drawing;
- using System.Drawing.Drawing2D;
- using System.Drawing.Imaging;
- using System.IO;
- using System.IO.Compression;
- using System.Runtime.InteropServices;
- using System.Text;
- using System.Windows.Forms;
- namespace LibraryEditor
- {
- /// <summary>
- /// V2 Library
- /// Uses DXT5 Images
- /// Supports Frames (When at LibVersion 3)
- /// </summary>
- public sealed class MLibraryV2
- {
- public const int LibVersion = 3;
- public static bool Load = true;
- public string FileName;
- public List<MImage> Images = new List<MImage>();
- public FrameSet Frames = new FrameSet();
- public List<int> IndexList = new List<int>();
- public int Count;
- private bool _initialized;
- private BinaryReader _reader;
- private FileStream _stream;
- public MLibraryV2(string filename)
- {
- FileName = filename;
- Initialize();
- Close();
- }
- public void Initialize()
- {
- int CurrentVersion;
- _initialized = true;
- if (!File.Exists(FileName))
- return;
- _stream = new FileStream(FileName, FileMode.Open, FileAccess.ReadWrite);
- _reader = new BinaryReader(_stream);
- CurrentVersion = _reader.ReadInt32();
- if (CurrentVersion < 2)
- {
- MessageBox.Show("Wrong version, expecting lib version: " + LibVersion.ToString() + " found version: " + CurrentVersion.ToString() + ".", "Failed to open", MessageBoxButtons.OK, MessageBoxIcon.Error, MessageBoxDefaultButton.Button1);
- return;
- }
- Count = _reader.ReadInt32();
- Images = new List<MImage>();
- IndexList = new List<int>();
- int frameSeek = 0;
- if (CurrentVersion >= 3)
- {
- frameSeek = _reader.ReadInt32();
- }
- for (int i = 0; i < Count; i++)
- IndexList.Add(_reader.ReadInt32());
- for (int i = 0; i < Count; i++)
- Images.Add(null);
- for (int i = 0; i < Count; i++)
- CheckImage(i);
- if (CurrentVersion >= 3)
- {
- _stream.Seek(frameSeek, SeekOrigin.Begin);
- var frameCount = _reader.ReadInt32();
- for (int i = 0; i < frameCount; i++)
- {
- Frames.Add((MirAction)_reader.ReadByte(), new Frame(_reader));
- }
- }
- }
- public void Close()
- {
- if (_stream != null)
- _stream.Dispose();
- }
- public void Save()
- {
- Close();
- MemoryStream stream = new MemoryStream();
- BinaryWriter writer = new BinaryWriter(stream);
- Count = Images.Count;
- IndexList.Clear();
- int offSet = (4 + 4 + 4) + (Count * 4);
- for (int i = 0; i < Count; i++)
- {
- IndexList.Add((int)stream.Length + offSet);
- Images[i].Save(writer);
- }
- var frameSeek = (int)stream.Length + offSet;
- writer.Flush();
- byte[] fBytes = stream.ToArray();
- _stream = File.Create(FileName);
- writer = new BinaryWriter(_stream);
- writer.Write(LibVersion);
- writer.Write(Count);
- writer.Write(frameSeek);
- for (int i = 0; i < Count; i++)
- writer.Write(IndexList[i]);
- writer.Write(fBytes);
- writer.Write(Frames.Keys.Count);
- foreach (var action in Frames.Keys)
- {
- writer.Write((byte)action);
- Frames[action].Save(writer);
- }
- writer.Flush();
- writer.Close();
- writer.Dispose();
- Close();
- }
- private void CheckImage(int index)
- {
- if (!_initialized)
- Initialize();
- if (Images == null || index < 0 || index >= Images.Count)
- return;
- if (Images[index] == null)
- {
- _stream.Position = IndexList[index];
- Images[index] = new MImage(_reader);
- }
- if (!Load) return;
- MImage mi = Images[index];
- if (!mi.TextureValid)
- {
- _stream.Seek(IndexList[index] + 12, SeekOrigin.Begin);
- mi.CreateTexture(_reader);
- }
- }
- public Point GetOffSet(int index)
- {
- if (!_initialized)
- Initialize();
- if (Images == null || index < 0 || index >= Images.Count)
- return Point.Empty;
- if (Images[index] == null)
- {
- _stream.Seek(IndexList[index], SeekOrigin.Begin);
- Images[index] = new MImage(_reader);
- }
- return new Point(Images[index].X, Images[index].Y);
- }
- public Size GetSize(int index)
- {
- if (!_initialized)
- Initialize();
- if (Images == null || index < 0 || index >= Images.Count)
- return Size.Empty;
- if (Images[index] == null)
- {
- _stream.Seek(IndexList[index], SeekOrigin.Begin);
- Images[index] = new MImage(_reader);
- }
- return new Size(Images[index].Width, Images[index].Height);
- }
- public MImage GetMImage(int index)
- {
- if (index < 0 || index >= Images.Count)
- return null;
- return Images[index];
- }
- public Bitmap GetPreview(int index)
- {
- if (index < 0 || index >= Images.Count)
- return new Bitmap(1, 1);
- MImage image = Images[index];
- if (image == null || image.Image == null)
- return new Bitmap(1, 1);
- if (image.Preview == null)
- image.CreatePreview();
- return image.Preview;
- }
- public void AddImage(Bitmap image, short x, short y, bool removeBlack = true)
- {
- MImage mImage = new MImage(image, removeBlack) { X = x, Y = y };
- Count++;
- Images.Add(mImage);
- }
- public void AddImage(Bitmap image, Bitmap maskImage, short x, short y, bool removeBlack = true)
- {
- MImage mImage = new MImage(image, maskImage, removeBlack) { X = x, Y = y };
- Count++;
- Images.Add(mImage);
- }
- public void ReplaceImage(int Index, Bitmap image, short x, short y, bool removeBlack = true)
- {
- MImage mImage = new MImage(image, removeBlack) { X = x, Y = y };
- Images[Index] = mImage;
- }
- public void InsertImage(int index, Bitmap image, short x, short y, bool removeBlack = true)
- {
- MImage mImage = new MImage(image, removeBlack) { X = x, Y = y };
- Count++;
- Images.Insert(index, mImage);
- }
- public void RemoveImage(int index)
- {
- if (Images == null || Count <= 1)
- {
- Count = 0;
- Images = new List<MImage>();
- return;
- }
- Count--;
- Images.RemoveAt(index);
- }
- public static bool CompareBytes(byte[] a, byte[] b)
- {
- if (a == b) return true;
- if (a == null || b == null || a.Length != b.Length) return false;
- for (int i = 0; i < a.Length; i++) if (a[i] != b[i]) return false;
- return true;
- }
- public void RemoveBlanks(bool safe = false)
- {
- for (int i = Count - 1; i >= 0; i--)
- {
- if (Images[i].FBytes == null || Images[i].FBytes.Length <= 24)
- {
- if (!safe)
- RemoveImage(i);
- else if (Images[i].X == 0 && Images[i].Y == 0)
- RemoveImage(i);
- }
- }
- }
- public sealed class MImage
- {
- public short Width, Height, X, Y, ShadowX, ShadowY;
- public byte Shadow;
- public int Length;
- public byte[] FBytes;
- public bool TextureValid;
- public Bitmap Image, Preview;
- //layer 2:
- public short MaskWidth, MaskHeight, MaskX, MaskY;
- public int MaskLength;
- public byte[] MaskFBytes;
- public Bitmap MaskImage;
- public Boolean HasMask;
- public MImage(BinaryReader reader)
- {
- //read layer 1
- Width = reader.ReadInt16();
- Height = reader.ReadInt16();
- X = reader.ReadInt16();
- Y = reader.ReadInt16();
- ShadowX = reader.ReadInt16();
- ShadowY = reader.ReadInt16();
- Shadow = reader.ReadByte();
- Length = reader.ReadInt32();
- FBytes = reader.ReadBytes(Length);
- //check if there's a second layer and read it
- HasMask = ((Shadow >> 7) == 1) ? true : false;
- if (HasMask)
- {
- MaskWidth = reader.ReadInt16();
- MaskHeight = reader.ReadInt16();
- MaskX = reader.ReadInt16();
- MaskY = reader.ReadInt16();
- MaskLength = reader.ReadInt32();
- MaskFBytes = reader.ReadBytes(MaskLength);
- }
- }
- public MImage(byte[] image, short Width, short Height)//only use this when converting from old to new type!
- {
- FBytes = image;
- this.Width = Width;
- this.Height = Height;
- }
- public MImage(Bitmap image, bool removeBlack = true)
- {
- if (image == null)
- {
- FBytes = new byte[0];
- return;
- }
- Width = (short)image.Width;
- Height = (short)image.Height;
- Image = image;// FixImageSize(image);
- FBytes = ConvertBitmapToArray(Image, removeBlack);
- }
- public MImage(Bitmap image, Bitmap Maskimage, bool removeBlack = true)
- {
- if (image == null)
- {
- FBytes = new byte[0];
- return;
- }
- Width = (short)image.Width;
- Height = (short)image.Height;
- Image = image;// FixImageSize(image);
- FBytes = ConvertBitmapToArray(Image, removeBlack);
- if (Maskimage == null)
- {
- MaskFBytes = new byte[0];
- return;
- }
- HasMask = true;
- MaskWidth = (short)Maskimage.Width;
- MaskHeight = (short)Maskimage.Height;
- MaskImage = Maskimage;// FixImageSize(Maskimage);
- MaskFBytes = ConvertBitmapToArray(MaskImage, removeBlack);
- }
- private Bitmap FixImageSize(Bitmap input)
- {
- int w = input.Width + (4 - input.Width % 4) % 4;
- int h = input.Height + (4 - input.Height % 4) % 4;
- if (input.Width != w || input.Height != h)
- {
- Bitmap temp = new Bitmap(w, h);
- using (Graphics g = Graphics.FromImage(temp))
- {
- g.Clear(Color.Transparent);
- g.InterpolationMode = InterpolationMode.NearestNeighbor;
- g.DrawImage(input, 0, 0);
- g.Save();
- }
- input.Dispose();
- input = temp;
- }
- return input;
- }
- private unsafe byte[] ConvertBitmapToArray(Bitmap input, bool removeBlack = true)
- {
- BitmapData data = input.LockBits(new Rectangle(0, 0, input.Width, input.Height), ImageLockMode.ReadOnly,
- PixelFormat.Format32bppArgb);
- byte[] pixels = new byte[input.Width * input.Height * 4];
- Marshal.Copy(data.Scan0, pixels, 0, pixels.Length);
- input.UnlockBits(data);
- if (removeBlack)
- {
- for (int i = 0; i < pixels.Length; i += 4)
- {
- if (pixels[i] == 0 && pixels[i + 1] == 0 && pixels[i + 2] == 0)
- pixels[i + 3] = 0; //Make Transparent
- }
- }
- byte[] compressedBytes;
- compressedBytes = Compress(pixels);
- return compressedBytes;
- }
- public unsafe void CreateTexture(BinaryReader reader)
- {
- int w = Width;// +(4 - Width % 4) % 4;
- int h = Height;// +(4 - Height % 4) % 4;
- if (w < 2 || h < 2) return;
- Image = new Bitmap(w, h);
- BitmapData data = Image.LockBits(new Rectangle(0, 0, w, h), ImageLockMode.ReadWrite,
- PixelFormat.Format32bppArgb);
- byte[] dest = Decompress(FBytes);
- Marshal.Copy(dest, 0, data.Scan0, dest.Length);
- Image.UnlockBits(data);
- dest = null;
- if (HasMask)
- {
- w = MaskWidth;// +(4 - MaskWidth % 4) % 4;
- h = MaskHeight;// +(4 - MaskHeight % 4) % 4;
- if (w == 0 || h == 0)
- {
- return;
- }
- try
- {
- MaskImage = new Bitmap(w, h);
- data = MaskImage.LockBits(new Rectangle(0, 0, w, h), ImageLockMode.ReadWrite,
- PixelFormat.Format32bppArgb);
- dest = Decompress(MaskFBytes);
- Marshal.Copy(dest, 0, data.Scan0, dest.Length);
- MaskImage.UnlockBits(data);
- }
- catch (Exception ex)
- {
- File.AppendAllText(@".\Error.txt",
- string.Format("[{0}] {1}{2}", DateTime.Now, ex, Environment.NewLine));
- }
- }
- dest = null;
- }
- public void Save(BinaryWriter writer)
- {
- writer.Write(Width);
- writer.Write(Height);
- writer.Write(X);
- writer.Write(Y);
- writer.Write(ShadowX);
- writer.Write(ShadowY);
- writer.Write(HasMask ? (byte)(Shadow | 0x80) : (byte)Shadow);
- writer.Write(FBytes.Length);
- writer.Write(FBytes);
- if (HasMask)
- {
- writer.Write(MaskWidth);
- writer.Write(MaskHeight);
- writer.Write(MaskX);
- writer.Write(MaskY);
- writer.Write(MaskFBytes.Length);
- writer.Write(MaskFBytes);
- }
- }
- public static byte[] Compress(byte[] raw)
- {
- using (MemoryStream memory = new MemoryStream())
- {
- using (GZipStream gzip = new GZipStream(memory,
- CompressionMode.Compress, true))
- {
- gzip.Write(raw, 0, raw.Length);
- }
- return memory.ToArray();
- }
- }
- static byte[] Decompress(byte[] gzip)
- {
- // Create a GZIP stream with decompression mode.
- // ... Then create a buffer and write into while reading from the GZIP stream.
- using (GZipStream stream = new GZipStream(new MemoryStream(gzip), CompressionMode.Decompress))
- {
- const int size = 4096;
- byte[] buffer = new byte[size];
- using (MemoryStream memory = new MemoryStream())
- {
- int count = 0;
- do
- {
- count = stream.Read(buffer, 0, size);
- if (count > 0)
- {
- memory.Write(buffer, 0, count);
- }
- }
- while (count > 0);
- return memory.ToArray();
- }
- }
- }
- public void CreatePreview()
- {
- if (Image == null)
- {
- Preview = new Bitmap(1, 1);
- return;
- }
- Preview = new Bitmap(64, 64);
- using (Graphics g = Graphics.FromImage(Preview))
- {
- g.InterpolationMode = InterpolationMode.Low;//HighQualityBicubic
- g.Clear(Color.Transparent);
- int w = Math.Min((int)Width, 64);
- int h = Math.Min((int)Height, 64);
- g.DrawImage(Image, new Rectangle((64 - w) / 2, (64 - h) / 2, w, h), new Rectangle(0, 0, Width, Height), GraphicsUnit.Pixel);
- g.Save();
- }
- }
- }
- }
- }
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