GameSuspendCommand.lua 491 B

123456789101112131415161718192021
  1. local GameSuspendCommand = class('GameSuspendCommand', framework.SimpleCommand)
  2. function GameSuspendCommand:ctor()
  3. end
  4. function GameSuspendCommand:execute(note)
  5. --debug
  6. print("OnGameSuspend")
  7. global.Facade:sendNotification(global.NoticeTable.Audio_Pause_All)
  8. if global.MMO.GAME_STATE_WORLD == GET_GAME_STATE() then
  9. global.gameWorldController:OnGameSuspend()
  10. end
  11. -- ssr
  12. ssr.ssrBridge:onGameSuspend()
  13. end
  14. return GameSuspendCommand