| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849850851852853854855856857858859860861862863864865866867868869870871872873874875876877878879880881882883884885886887888889890891892893894895896897898899900901902903904905906907908909910911912913914915916917918919920921922923924925926927928929930931932933934935936937938939940941942943944945946947948949950951952953954955956957958959960961962963964965966967968969970971972973974975976977978979980981982983984985986987988989990991992993994995996997998999100010011002100310041005100610071008100910101011101210131014101510161017101810191020102110221023102410251026102710281029103010311032103310341035103610371038103910401041104210431044104510461047104810491050105110521053105410551056105710581059106010611062106310641065106610671068106910701071107210731074107510761077107810791080108110821083108410851086108710881089109010911092109310941095109610971098109911001101110211031104110511061107110811091110111111121113111411151116111711181119112011211122112311241125112611271128112911301131113211331134113511361137113811391140114111421143114411451146114711481149115011511152115311541155115611571158115911601161116211631164116511661167116811691170117111721173117411751176117711781179118011811182118311841185118611871188118911901191119211931194119511961197119811991200120112021203120412051206120712081209121012111212121312141215121612171218121912201221122212231224122512261227122812291230123112321233123412351236123712381239124012411242124312441245124612471248124912501251125212531254125512561257125812591260126112621263126412651266126712681269127012711272127312741275127612771278127912801281128212831284128512861287128812891290129112921293129412951296129712981299130013011302130313041305130613071308130913101311131213131314131513161317131813191320132113221323132413251326132713281329133013311332133313341335133613371338133913401341134213431344134513461347 |
- local NoticeTable =
- {
- -- start notice
- StartUp = "StartUp", -- 框架启动
- -- state trigger
- ChangeGameState = "ChangeGameState", -- 切换游戏状态
- EndGameState = "EndGameState", -- 退出当前状态
-
- LoadingBegin = "LoadingBegin", -- loading开始
- LoadingCompleted = "LoadingCompleted", -- loading完成
- PreloadBegin = "PreloadBegin", -- 预加载开始
- GameWorldConfirm = "GameWorldConfirm", -- 游戏确认进入
- GameWorldCheckTimeout = "GameWorldCheckTimeout", -- 游戏确认进入超时
- GameWorldInfoInitBegin = "GameWorldInfoInitBegin", -- 游戏必要的数据初始化,比Init先到
- GameWorldInfoInit = "GameWorldInfoInit", -- 游戏必要的数据初始化
- GameWorldInitComplete = "GameWorldInitComplete", -- 游戏必要的数据初始化 完成
- GameWorldLoadinTipsTimeout = "GameWorldLoadinTipsTimeout", -- 游戏获取公告超时
- GameWorldLoadinTipsFinish = "GameWorldLoadinTipsFinish", -- 游戏公告获取完成
- GameResumed = "GameResumed", -- 游戏从后台恢复
- GameSuspend = "GameSuspend", -- 游戏挂起到后台
- RegisterWorldController = "RegisterWorldController", -- 注册world Controller
- RegisterWorldMediator = "RegisterWorldMediator", -- 注册world Mediator
- RegisterWorldProxy = "RegisterWorldProxy", -- 注册world Proxy
- UnRegisterWorldController = "UnRegisterWorldController", -- 注销world Controller
- UnRegisterWorldMediator = "UnRegisterWorldMediator", -- 注销world Mediator
- UnRegisterWorldProxy = "UnRegisterWorldProxy", -- 注销world Proxy
- RestartGame = "RestartGame", -- 重启游戏
- ReleaseMemory = "ReleaseMemory", -- 释放内存
- EnterLogin = "EnterLogin", -- 进入登录
- LeaveRole = "LeaveRole", -- 离开角色
- LeaveWorld = "LeaveWorld", -- 离开游戏世界,返回角色界面
- RequestLeaveWorld = "RequestLeaveWorld", -- 请求 离开游戏世界,返回角色界面
- -- func notice
- ChangeResolution = "ChangeResolution", -- 改变设计分辨率
- WindowResized = "WindowResized", -- 改变Window大小
- DRotationChanged = "DRotationChanged", -- 设备刘海屏方向改变
-
- DeviceRotationChanged = "DeviceRotationChanged", -- 设备方向改变
- -- shader
- GrayNodeShader = "GrayNodeShader", -- 把某个node渲染成灰色
- NormalNodeShader = "NormalNodeShader", -- 把某个node按正常渲染
- HighLightNodeShader = "HighLightNodeShader", -- 把某个node按高亮渲染
- -- auto state
- AFKBegin = "AFKBegin", -- 开始 挂机
- AFKEnd = "AFKEnd", -- 结束 挂机
- AutoFightBegin = "AutoFightBegin", -- 开始 自动战斗
- AutoFightEnd = "AutoFightEnd", -- 结束 自动战斗
- AutoMoveBegin = "AutoMoveBegin", -- 开始 自动寻路
- AutoMoveEnd = "AutoMoveEnd", -- 结束 自动寻路
- AutoFindNPC = "AutoFindNPC", -- 自动 锁定NPC
- AutoFindMonster = "AutoFindMonster", -- 自动 锁定怪
- AutoFindPlayer = "AutoFindPlayer", -- 自动 锁定人物
- AutoFindCollection = "AutoFindCollection", -- 自动 锁定采集物
- AutoFindDropItem = "AutoFindDropItem", -- 自动 锁定掉落物
- LaunchAttackSkill = "LaunchAttackSkill", -- 自动 释放强攻技能
- ClearAllInputState = "ClearAllInputState", -- 清理 输入状态
- ClearAllAutoState = "ClearAllAutoState", -- 清理 自动状态
- AutoPickBegin = "AutoPickBegin", -- 开始 自动捡物
- AutoPickEnd = "AutoPickEnd", -- 结束 自动捡物
- AutoPickBeginTips = "AutoPickBeginTips", -- 开始 自动捡物 tips
- AutoPickEndTips = "AutoPickEndTips", -- 结束 自动捡物 tips
- PickupModeUpdate = "PickupModeUpdate", -- 自动捡物模式
- AutoFightBack = "AutoFightBack", -- 自动反击
- -- scene
- ShakeScene = "ShakeScene", -- 抖动场景
- RefreshActorSceneOptions = "RefreshActorSceneOptions", -- 刷新一个角色的场景选项
- RefreshOneActorCloth = "RefreshOneActorCloth", -- 刷新一个角色的外观
- ShowThrowDamage = "ShowThrowDamage", -- 显示飘血(添加到队列)
- MapPickCursorPosChange = "MapPickCursorPosChange", -- 场景点击特效
- -- actor action
- ActorEnterIdleAction = "ActorEnterIdleAction", -- 进入idle状态
- ActorEnterWalkAction = "ActorEnterWalkAction", -- 进入walk状态
- ActorEnterRunAction = "ActorEnterRunAction", -- 进入run状态
- ActorEnterAttackAction = "ActorEnterAttackAction", -- 进入attack状态
- ActorEnterSkillAction = "ActorEnterSkillAction", -- 进入skill状态
- -- input
- InputIdle = "InputIdle",
- InputLaunch = "InputLaunch",
- InputMove = "InputMove",
- InputCorpse = "InputCorpse",
- InputMining = "InputMining",
- UserInputMove = "UserInputMove", -- 手动 发起移动
- UserInputLaunch = "UserInputLaunch", -- 手动 释放技能
- UserInputCorpse = "UserInputCorpse", -- 手动 挖尸体
- UserInputMining = "UserInputMining", -- 手动 挖矿
- UserPressedShift = "UserPressedShift", -- shift按下
- UserReleaseShift = "UserReleaseShift", -- shift抬起
- TargetChange = "TargetChange", -- 目标改变
- --keep touch moving
- keepMovingBegin = "keepMovingBegin", -- 左右键触摸按住移动
- keepMovingUpdate = "keepMovingUpdate",
- keepMovingEnded = "keepMovingEnded",
- -- mouse move with actor events
- MouseMoveOutActorSide = "MouseMoveOutActorSide", -- 鼠标移出某个对象
- MouseMoveInActorSide = "MouseMoveInActorSide", -- 鼠标移入某个对象
- -- actor
- BindMainPlayer = "BindMainPlayer", -- 绑定主玩家
- ActorDie = "ActorDie", -- actor 死亡
- ActorRevive = "ActorRevive", -- actor 复活
- ActorPlayerDie = "ActorPlayerDie", -- player 死亡
- ActorMonsterDie = "ActorMonsterDie", -- monster 死亡
- ActorMonsterDeath = "ActorMonsterDeath", -- monster 死亡
- ActorMonsterBorn = "ActorMonsterBorn", -- monster 出生
- ActorMonsterBirth = "ActorMonsterBirth", -- monster 出生完成
- ActorMonsterCave = "ActorMonsterCave", -- monster 钻回地下
- ActorMonsterCaved = "ActorMonsterCaved", -- monster 钻回地下,完成
- ActorOutOfView = "ActorOutOfView", -- actor 从视野消失
- ActorInOfView = "ActorInOfView", -- actor 进入视野
- NpcInOfView = "NpcInOfView", -- NPC进入视野
- NpcOutOfView = "NpcOutOfView", -- NPC出视野
- DropItemOutOfView = "DropItemOutOfView", -- 掉落物 从视野消失
- DropItemInOfView = "DropItemInOfView", -- 掉落物 进入视野
- RefreshDropItem = "RefreshDropItem", -- 刷新掉落物信息
- ActorFeatureChange = "ActorFeatureChange", -- actor 外观改变
- MainPlayerDie = "MainPlayerDie", -- 主玩家死亡
- MainPlayerRevive = "MainPlayerRevive", -- 主玩家复活
- ActorSay = "ActorSay", -- actor 说话
- RefreshActorBooth = "RefreshActorBooth", -- 摆摊名字改变
- PlayerStallStatucChange = "PlayerStallStatucChange", -- 摆摊状态改变
- RefreshActorSafeZone = "RefreshActorSafeZone", -- 安全区状态
- ActorSafeZoneChange = "ActorSafeZoneChange", -- 安全区状态发生改变
- ActorMoveForce = "ActorMoveForce", -- actor 强制刷新位置
- ActorEffectOutOfView = "ActorEffectOutOfView", -- 特效出视野
- ActorEffectInOfView = "ActorEffectInOfView", -- 特效进入视野
- ActorMapXYChange = "ActorMapXYChange", -- actor map位置更改
- RefreshActorShaBaKeZone = "RefreshActorShaBaKeZone", -- 沙巴克区域
- RefreshActorNameColor = "RefreshActorNameColor", -- 刷新actor名字颜色
- RefreshGuildActorColor = "RefreshGuildActorColor", -- 刷新行会actor名字颜色
-
- -- actor feature
- SetPlayerFeature = "SetPlayerFeature", -- 设置player实际外观参数
- SetPlayerFeatureEX = "SetPlayerFeatureEX", -- 设置player要显示的外观参数(0:means cleanup)
- -- actor effect
- ActorCollect = "ActorCollect", -- actor 采集标志
- ActorFlyIn = "ActorFlyIn", -- actor 飞入
- ActorFlyOut = "ActorFlyOut", -- actor 飞出
- -- actor buff
- AddBuffEntity = "AddBuffEntity",
- ActorBuffPresentUpdate = "ActorBuffPresentUpdate",
- BuffEntitiesChange = "BuffEntitiesChange",
- RefreshBuffVisible = "RefreshBuffVisible",
- -- HUD
- RefreshHUDLabel = "RefreshHUDLabel", -- HUD label 刷新
- RefreshHUDTitle = "RefreshHUDTitle", -- HUD title 刷新
- RefreshActorHP = "RefreshActorHP", -- 刷新 actor HP
- RefreshHUDHP = "RefreshHUDHP",
- RefreshActorIForce = "RefreshActorIForce", -- 刷新 actor 内力值
- -- delay refresh
- DelayRefreshHUDLabel = "DelayRefreshHUDLabel", --
- DelayRefreshHUDTitle = "DelayRefreshHUDTitle", --
- DelayActorFeatureChange = "DelayActorFeatureChange",
- DelayCreateHUDBar = "DelayCreateHUDBar",
- DelayDirtyFeature = "DelayDirtyFeature",
- RefreshMoveInView = "RefreshMoveInView", -- 视野内怪物移动刷新 actor 显示
- QuickSelectTarget = "QuickSelectTarget", -- 快速选择目标
- -- summons alive status
- SummonsAliveStatusChange = "SummonsAliveStatusChange", -- 召唤物存活状态更新
- -- audio
- Audio_Play = "Audio_Play", -- 播放音频( 背景音乐、音效 )
- Audio_Play_BGM = "Audio_Play_BGM", -- 播放背景音乐
- Audio_Stop_BGM = "Audio_Stop_BGM", -- 关闭背景音乐
- Audio_Play_EffectId = "Audio_Play_EffectId", -- 播放音效
- Audio_Pause_All = "Audio_Pause_All", -- 暂停所有音效
- Audio_Resume_All = "Audio_Resume_All", -- 恢复所有音效
- Audio_Stop_All = "Audio_Stop_All", -- 停止所有音效
- Audio_Stop_EffectId = "Audio_Stop_EffectId", -- 停止对应音效
- -- ++++++++++++++++++++++++ model notice ++++++++++++++++++++++++
- -- 角色属性
- PlayerPropertyChange = "PlayerPropertyChange", -- 角色属性发生改变
- PlayerPKModeChange = "PlayerPKModeChange", -- 角色 PK State 发生改变
- PlayerPropertyInited = "PlayerPropertyInited", -- 主角属性初始化完毕
- PlayerExpChange = "PlayerExpChange", -- 角色 经验发生改变
- PlayerManaChange = "PlayerManaChange", -- 角色 hp/mp 发生改变
- PlayerLevelChange = "PlayerLevelChange", -- 角色 等级 发生改变
- PlayerBeDamaged = "PlayerBeDamaged", -- 角色被攻击(掉血了)
- PlayerWeightChange = "PlayerWeightChange", -- 角色负重发生变化
- PlayerMoneyChange = "PlayerMoneyChange", -- 角色 money 发生改变
- PlayerMapPosChange = "PlayerMapPosChange", -- 角色 地图坐标 发生变化
- PlayerLevelInit = "PlayerLevelInit", -- 角色等级初始化 红点用
-
- -- 充值
- PayProductRequest = "PayProductRequest", -- 充值
- TakeOnRequest = "TakeOnRequest", -- 穿装备 请求
- TakeOffRequest = "TakeOffRequest", -- 脱装备 请求
- TakeOnResponse = "TakeOnResponse", -- 穿装备 返回
- TakeOffResponse = "TakeOffResponse", -- 脱装备 返回
-
- Layer_Player_Open = "Layer_Player_Open", --人物主界面
- Layer_Player_Close = "Layer_Player_Close", --人物主界面关闭
- Layer_PlayerFrame_Load_Success = "Layer_PlayerFrame_Load_Success", --人物主面板加载完成
- Layer_Player_Child_Del = "Layer_Player_Child_Del",
- Layer_Player_Equip_Open = "Layer_Player_Equip_Open", --装备面板
- Layer_Player_Equip_State_Change = "Layer_Player_Equip_State_Change", --装备状态状态刷新
- Layer_Player_Equip_Load_Success = "Layer_Player_Equip_Load_Success", --装备面板加载完成
- Layer_Player_Base_Att_Open = "Layer_Player_Base_Att_Open", --基础属性面板
- Layer_Player_Extra_Att_Open = "Layer_Player_Extra_Att_Open", --额外属性面板
- Layer_Player_Skill_Open = "Layer_Player_Skill_Open", --技能面板
- Layer_PlayerBestRing_Open = "Layer_PlayerBestRing_Open", --极品首饰面板开启
- Layer_PlayerBestRing_Close = "Layer_PlayerBestRing_Close", --极品首饰面板关闭
- Layer_PlayerBestRing_State = "Layer_PlayerBestRing_State", --极品首饰面板开启状态
- Layer_Player_Super_Equip_Open = "Layer_Player_Super_Equip_Open", --时装面板
- Layer_Player_Buff_Open = "Layer_Player_Buff_Open", --buff面板
- -- 技能相关
- RequestLaunchSkill = "RequestLaunchSkill", -- 请求释放技能
- RequestSkillPresent = "RequestSkillPresent", -- 请求技能表现
- SkillAdd = "SkillAdd", -- 新增 技能
- SkillDel = "SkillDel", -- 删除 技能
- SkillUpdate = "SkillUpdate", -- 技能更新
- SkillDeleteKey = "SkillDeleteKey", -- 技能删除快捷键
- SkillChangeKey = "SkillChangeKey", -- 技能改变快捷键
- SkillEnterCD = "SkillEnterCD", -- 技能进入CD
- SkillCDTimeChange = "SkillCDTimeChange", -- 技能cd改变广播
- ClearSelectSkill = "ClearSelectSkill",
- SkillOn = "SkillOn", -- 技能开启
- SkillOff = "SkillOff", -- 技能关闭
- ComboSkillEnterCD = "ComboSkillEnterCD", -- 连击技能进入CD
- ComboSkillCDTimeChange = "ComboSkillCDTimeChange", -- 连击技能CD改变广播
- -- 地图相关
- MapStateChange = "MapStateChange", -- 是否是安全区域
- MapInfoChange = "MapInfoChange", -- 地图信息改变
- ChangeScene = "ChangeScene", -- 地图信息改变,类似于MapInfoChange
- InitedWorldTree = "InitedWorldTree", -- 初始化游戏树
- SiegeAreaChange = "SiegeAreaChange", -- 攻城区域改变
- SceneFollowMainPlayer = "SceneFollowMainPlayer", -- 地图跟随主玩家刷新
- -- for debug
- DebugMapOpen = "DebugMapOpen", -- 调试地图 打开
- DebugMapClose = "DebugMapClose", -- 调试地图 关闭
- DebugMapSwitch = "DebugMapSwitch", -- 调试地图信息 开关
- PreviewAnimOpen = "PreviewAnimOpen", -- 预览动画 界面打开
- PreviewAnimClose = "PreviewAnimClose", -- 预览动画 界面关闭
- AnimSetOpen = "AnimSetOpen", -- 预览动画设置 打开
- AnimSetClose = "AnimSetClose", -- 预览动画设置 关闭
- -- picker相关
- PickerChange = "PickerChange", -- picker改变
- MainPlayerActionBegan = "MainPlayerActionBegan", -- 动作 开始
- MainPlayerActionEnded = "MainPlayerActionEnded", -- 动作 结束
- MainPlayerActionProcess = "MainPlayerActionProcess", -- 动作进行中
- -- ++++++++++++++++++++++++ model notice end ++++++++++++++++++++++++
- -- layer facade 所有的界面的开关都应发这2个通知
- Layer_Open = "Layer_Open", -- 某个界面打开
- Layer_Close = "Layer_Close", -- 某个关闭
- Layer_Close_Current = "Layer_Close_Current", -- 关闭当前界面
- Layer_Enter_Current = "Layer_Enter_Current", -- 确认当前界面
- Layer_SetMoveEnable = "Layer_SetMoveEnable", -- 设置界面可拖动
- Layer_HideMainEvent = "Layer_HideMainEvent", -- 隐藏主界面通知
- Layer_SetZOrderPanel = "Layer_SetZOrderPanel", -- 设置界面点击浮起块
- -- ++++++++++++++++++++++++ layer notice ++++++++++++++++++++++++
- -- 提示信息
- ShowServerNotice = "ShowServerNotice", -- 全服公告
- ShowSystemNotice = "ShowSystemNotice", -- 系统公告
- ShowTimerNotice = "ShowTimerNotice", -- 倒计时
- DeleteTimerNotice = "DeleteTimerNotice", -- 删除倒计时公告
- ShowChatExNotice = "ShowChatExNotice", -- 固定聊天
- ShowSystemNoticeXY = "ShowSystemNoticeXY",
- ShowSystemNoticeScale = "ShowSystemNoticeScale",
- ShowTimerNoticeXY = "ShowTimerNoticeXY",
- DeleteTimerNoticeXY = "DeleteTimerNoticeXY",
- ServerNoticeEvent = "ServerNoticeEvent",
- SystemTips = "SystemTips", -- 系统 提示信息(中间位置)
- ShowCostItem = "ShowCostItem", -- 消耗物品提示
- ShowGetBagItem = "ShowGetBagItem", -- 获得物品提示
- ShowPlayerEXPNotice = "ShowPlayerEXPNotice", -- 获取经验提示XY
- Layer_Notice_Open = "Layer_Notice_Open", -- 通知 打开
- Layer_Notice_Close = "Layer_Notice_Close", -- 通知 关闭
- Layer_Notice_AddChild = "Layer_Notice_AddChild",
- Layer_Notice_RemoveChild = "Layer_Notice_RemoveChild",
- Layer_Notice_Attribute = "Layer_Notice_Attribute",
- -- main layer
- Layer_Main_Open = "Layer_Main_Open", -- 打开主界面
- Layer_Main_Init = "Layer_Main_Init", -- 初始化主界面
- Layer_Main_AddChild = "Layer_Main_AddChild", -- 添加view元素
- Layer_Main_Show = "Layer_Main_Show", -- 显示主界面
- Layer_Main_Hide = "Layer_Main_Hide", -- 隐藏主界面
- Skill_PanelActive_AddChild = "Skill_PanelActive_AddChild",
- Skill_PanelSkill_AddChild = "Skill_PanelSkill_AddChild",
- -- main assist - mission
- Layer_Assist_MissionAdd = "Layer_Assist_MissionAdd", -- 主界面-辅助-任务改变
- Layer_Assist_MissionRemove = "Layer_Assist_MissionRemove", -- 主界面-辅助-任务改变
- Layer_Assist_MissionChange = "Layer_Assist_MissionChange", -- 主界面-辅助-任务改变
- Layer_Assist_MissionTop = "Layer_Assist_MissionTop", -- 主界面-辅助-任务置顶
- Layer_Assist_Show = "Layer_Assist_Show",
- Layer_Assist_Hide = "Layer_Assist_Hide",
- Layer_Assist_HideMission = "Layer_Assist_HideMission",
- Layer_Assist_ShowMission = "Layer_Assist_ShowMission",
- Layer_Assist_ChangeHide = "Layer_Assist_ChangeHide",
- Layer_Assist_Switch_Mission = "Layer_Assist_Switch_Mission", -- 主界面-导航栏-切换到任务面板
- -- main win32
- Layer_MainMiniMapWin32_Tab = "Layer_MainMiniMapWin32_Tab",
- Layer_Main_JoystickUpdate = "Layer_Main_JoystickUpdate", -- 摇杆走跑切换
- -- collect
- CollectVisible = "CollectVisible", -- 自动 采集相关显示
- CollectBegin = "CollectBegin", -- 采集 开始
- CollectCompleted = "CollectCompleted", -- 采集 完成
- CollectCheckInview = "CollectCheckInview",
- Layer_RTouch_Open = "Layer_RTouch_Open", -- 主界面右键触发层
-
- Layer_RTouch_State_Change = "Layer_RTouch_State_Change", -- 改变下当前状态
- Layer_Moved_Open = "Layer_Moved_Open", -- 加载拖动层
- Layer_Moved_Begin = "Layer_Moved_Begin", -- 开始拖动
- Layer_Moved_Moving = "Layer_Moved_Moving", -- 更新拖动
- Layer_Moved_End = "Layer_Moved_End", -- 结束拖动
- Layer_Moved_Cancel = "Layer_Moved_Cancel", -- 取消拖动
- Layer_Moved_UpDate = "Layer_Moved_UpDate", -- 更新部分数据
- Layer_Moved_Cancel_Notice = "Layer_Moved_Cancel_Notice", -- 广播更新拖动取消 对应节点做状态更新
- Item_Move_begin_On_BagPosChang = "Item_Move_begin_On_BagPosChang", -- 道具换位后开始拖动
- Item_Move_cancel_On_BagPosChang = "Item_Move_cancel_On_BagPosChang", -- 道具移动中取消操作
- -- main menu 功能菜单
- BattreyChange = "BattreyChange", -- 电量改变
- NetStateChange = "NetStateChange", -- 网络状态
- -- auth
- AuthRegisterSuccess = "AuthRegisterSuccess", -- 授权中心-注册成功
- AuthLoginSuccess = "AuthLoginSuccess", -- 授权中心-登录成功
- AuthVisitorSuccess = "AuthVisitorSuccess", -- 授权中心-游客注册成功
- AuthCheckTokenSuccess = "AuthCheckTokenSuccess", -- 授权中心-token验证成功
- AuthCheckTokenFailure = "AuthCheckTokenFailure", -- 授权中心-token验证失败
- AuthChangePwdResp = "AuthChangePwdResp", -- 授权中心-修改密码成功
- AuthChangePwdByPhoneResp = "AuthChangePwdByPhoneResp", -- 授权中心-手机号修改密码成功
- AuthChangeMbResp = "AuthChangeMbResp", -- 授权中心-修改密保成功
- AuthBindPhoneResp = "AuthBindPhoneResp", -- 授权中心-手机号绑定成功
- --
- Layer_Login_Server_Open = "Layer_Login_Server_Open", -- 选择服务器 打开
- Layer_Login_Server_Close = "Layer_Login_Server_Close", -- 选择服务器 关闭
- RequestLoginServer = "RequestLoginServer", -- 请求游服
- LoginServerSuccess = "LoginServerSuccess", -- 请求游服 成功
-
- -- account login layer
- Layer_Login_Account_Open = "Layer_Login_Account_Open", -- 登录界面 打开
- Layer_Login_Account_Close = "Layer_Login_Account_Close", -- 登录界面 关闭
- Layer_Login_Role_Open = "Layer_Login_Role_Open", -- 角色 打开
- Layer_Login_Role_Close = "Layer_Login_Role_Close", -- 角色 关闭
- Layer_Login_Role_Update = "Layer_Login_Role_Update", -- 角色 更新
- Layer_Login_Role_RandNameResp = "Layer_Login_Role_RandNameResp", -- 创建角色 取名
- Layer_Login_Role_RestoreSuccess = "Layer_Login_Role_RestoreSuccess", -- 恢复角色 成功
- Layer_Login_Role_EnterGame_Delay = "Layer_Login_Role_EnterGame_Delay", -- 角色 重登延迟
- Layer_Login_Version_Open = "Layer_Login_Version_Open", -- 版本号 打开
- Layer_Login_Version_Close = "Layer_Login_Version_Close", -- 版本号 关闭
-
- Layer_LoadingBar_Open = "Layer_LoadingBar_Open", -- 菊花转 显示
- Layer_LoadingBar_Close = "Layer_LoadingBar_Close",
- -- chat 聊天
- Layer_Chat_Open = "Layer_Chat_Open",
- Layer_Chat_Close = "Layer_Chat_Close",
- Layer_Chat_PushInput = "Layer_Chat_PushInput",
- Layer_Chat_ReplaceInput = "Layer_Chat_ReplaceInput",
- SendChatMsg = "SendChatMsg",
- AddChatItem = "AddChatItem",
- RemoveChatItem = "RemoveChatItem",
- PrivateChatWithTarget = "PrivateChatWithTarget",
- ChatTargetChange = "ChatTargetChange",
- AddChatExItem = "AddChatExItem", -- 固定聊天的数据
- Chat_Refresh_Mobile_AutoShout = "Chat_Refresh_Mobile_AutoShout", -- 聊天 移动端自动喊话
- Chat_Refresh_PC_AutoShout = "Chat_Refresh_PC_AutoShout", -- 聊天 PC端自动喊话刷新
- Layer_Chat_RemoveItem = "Layer_Chat_RemoveItem",
- Layer_ChatMini_AddItem = "Layer_ChatMini_AddItem", -- Mini聊天 新增一条
- Layer_ChatMini_RemoveItem = "Layer_ChatMini_RemoveItem", -- Mini聊天 删 通过发送者id
- BubbleTipsStatusChange = "BubbleTipsStatusChange", -- 气泡提醒
- Layer_ChatExtend_Open = "Layer_ChatExtend_Open",
- Layer_ChatExtend_Close = "Layer_ChatExtend_Close",
- Layer_ChatExtend_Exit = "Layer_ChatExtend_Exit",
- -- buff
- ForbiddenMoveBuffBegan = "ForbiddenMoveBuffBegan",
- ForbiddenMoveBuffEnd = "ForbiddenMoveBuffEnd",
-
- -- guide 引导
- Layer_Guide_Open = "Layer_Guide_Open",
- Layer_Guide_Close = "Layer_Guide_Close",
- GuideStart = "GuideStart",
- GuideStop = "GuideStop",
- GuideEventBegan = "GuideEventBegan",
- GuideEventEnded = "GuideEventEnded",
- GuideEnterTransition = "GuideEnterTransition",
-
- --map minimap 小地图
- Layer_MiniMap_Open = "Layer_MiniMap_Open", -- 小地图 打开
- Layer_MiniMap_Close = "Layer_MiniMap_Close", -- 小地图 关闭
- FindPathPointsBegin = "FindPathPointsBegin",
- FindPathPointsEnd = "FindPathPointsEnd",
- MiniMap_Download_Success = "MiniMap_Download_Success",
- MapData_Load_Success = "MapData_Load_Success", --地图数据加载完成
- Map_Refresh_Throug_HHum = "Map_Refresh_Throug_HHum", -- 刷新地图的穿人穿怪
-
- -- 进入游戏公告
- Layer_GameWorldConfirm_Open = "Layer_GameWorldConfirm_Open",
- Layer_GameWorldConfirm_Close = "Layer_GameWorldConfirm_Close",
- Layer_GameWorldConfirm_Update = "Layer_GameWorldConfirm_Update",
- -- 通用消耗
- AddCostItemCell = "AddCostItemCell",
- RmvCostItemCell = "RmvCostItemCell",
- -- 技能设置
- Layer_SkillSetting_Open = "Layer_SkillSetting_Open",
- Layer_SkillSetting_Close = "Layer_SkillSetting_Close",
- -- 充值
- Layer_Recharge_Open = "Layer_Recharge_Open",
- Layer_Recharge_Close = "Layer_Recharge_Close",
- Layer_Recharge_QRCode_Open = "Layer_Recharge_QRCode_Open",
- Layer_Recharge_QRCode_Close = "Layer_Recharge_QRCode_Close",
- RechargeReceivedResp = "RechargeReceivedResp",
- -- 脚本组件
- SUIComponentAttach = "SUIComponentAttach",
- SUIComponentDetach = "SUIComponentDetach",
- SUIComponentUpdate = "SUIComponentUpdate",
- SUIComponentUpdateByLua = "SUIComponentUpdateByLua",
- SUIComponentAttachBySSR = "SUIComponentAttachBySSR",
- -- sui
- SUIEditorOpen = "SUIEditorOpen",
- SUIEditorClose = "SUIEditorClose",
- SUIITEMBOXWidgetAdd = "SUIITEMBOXWidgetAdd",
- SUIITEMBOXPutoutAll = "SUIITEMBOXPutoutAll",
- SUIMetaWidgetAdd = "SUIMetaWidgetAdd",
- -- cui
- CUIEditorOpen = "CUIEditorOpen",
- CUIEditorClose = "CUIEditorClose",
- UserInputEventNotice = "UserInputEventNotice",
- CloudStorageInit = "CloudStorageInit", -- 云端存储
- Layer_PlayDice_Open = "Layer_PlayDice_Open", -- 骰子
- Layer_PlayDice_Close = "Layer_PlayDice_Close",
- Layer_ProgressBar_Open = "Layer_ProgressBar_Open", -- 进度条
- Layer_ProgressBar_Close = "Layer_ProgressBar_Close",
- -- 竞拍
- Layer_AuctionMain_Open = "Layer_AuctionMain_Open",
- Layer_AuctionMain_Close = "Layer_AuctionMain_Close",
- Layer_AuctionWorld_Open = "Layer_AuctionWorld_Open",
- Layer_AuctionWorld_Close = "Layer_AuctionWorld_Close",
- Layer_AuctionBidding_Open = "Layer_AuctionBidding_Open",
- Layer_AuctionBidding_Close = "Layer_AuctionBidding_Close",
- Layer_AuctionPutList_Open = "Layer_AuctionPutList_Open",
- Layer_AuctionPutList_Close = "Layer_AuctionPutList_Close",
- Layer_AuctionBid_Open = "Layer_AuctionBid_Open",
- Layer_AuctionBid_Close = "Layer_AuctionBid_Close",
- Layer_AuctionBuy_Open = "Layer_AuctionBuy_Open",
- Layer_AuctionBuy_Close = "Layer_AuctionBuy_Close",
- Layer_AuctionPutin_Open = "Layer_AuctionPutin_Open",
- Layer_AuctionPutin_Close = "Layer_AuctionPutin_Close",
- Layer_AuctionPutout_Open = "Layer_AuctionPutout_Open",
- Layer_AuctionPutout_Close = "Layer_AuctionPutout_Close",
- Layer_AuctionTimeout_Open = "Layer_AuctionTimeout_Open",
- Layer_AuctionTimeout_Close = "Layer_AuctionTimeout_Close",
- AuctionItemListClear = "AuctionItemListClear", -- 拍卖行 清理
- AuctionPutinResp = "AuctionPutinResp",
- AuctionPutoutResp = "AuctionPutoutResp",
- AuctionItemListResp = "AuctionItemListResp",
- AuctionItemListComplete = "AuctionItemListComplete",
- AuctionBidResp = "AuctionBidResp",
- AuctionAcquireResp = "AuctionAcquireResp",
- AuctionItemUpdate = "AuctionItemUpdate",
- AuctionWorldItemAdd = "AuctionWorldItemAdd",
- AuctionWorldItemDel = "AuctionWorldItemDel",
- AuctionWorldItemChange = "AuctionWorldItemChange",
- AuctionPutListResp = "AuctionPutListResp",
- AuctionBiddingListResp = "AuctionBiddingListResp",
- AuctionWorldItemSearch = "AuctionWorldItemSearch",
- -- sfy
- -- trade 交易
- Layer_Trade_Open = "Layer_Trade_Open", -- 交易系统 打开
- Layer_Trade_Close = "Layer_Trade_Close", -- 交易系统 关闭
- Layer_Trade_MoneyChange = "Layer_Trade_MoneyChange", -- 交易货币改变
- Layer_Trade_MyMoneyChange = "Layer_Trade_MyMoneyChange", -- 交易自己货币改变
- Layer_Trade_StatusChange = "Layer_Trade_StatusChange", -- 交易状态改变
- Layer_Trade_MyStatusChange = "Layer_Trade_MyStatusChange", -- 交易自己状态改变
- Layer_Trade_TraderItemChange = "Layer_Trade_TraderItemChange",
- Layer_Trade_MyselfItemChange = "Layer_Trade_MyselfItemChange",
- -- func dock layer
- Layer_Func_Dock_Open = "Layer_Func_Dock_Open", -- 功能菜单 打开
- Layer_Func_Dock_Close = "Layer_Func_Dock_Close", -- 功能菜单 关闭
- Layer_Func_Dock_RequsetInfo = "Layer_Func_Dock_RequsetInfo", --先向服务端请求玩家信息 再根据信息显示按钮
- Layer_Func_Dock_Response = "Layer_Func_Dock_Response", --服务端返回玩家数据
- Bag_Oper_Data = "Bag_Oper_Data", --背包数据操作
- Bag_Oper_Data_Delay = "Bag_Oper_Data_Delay", --背包数据操作
- Bag_State_Change = "Bag_State_Change", --背包状态刷新
- Bag_Pos_Reset = "Bag_Pos_Reset", -- 背包整理
- Bag_Item_Collimator = "Bag_Item_Collimator", -- 道具准星
- Bag_Size_Change = "Bag_Size_Change", -- 背包大小变化
- QuickUseDataInit = "QuickUseDataInit", -- 快捷栏数据初始化
- QuickUseItemAdd = "QuickUseItemAdd", -- 快捷栏数据增加
- QuickUseItemRmv = "QuickUseItemRmv", -- 快捷栏数据删除
- QuickUseItemChange = "QuickUseItemChange", -- 快捷栏数据刷新
- QuickUseItemRefresh = "QuickUseItemRefresh", -- 快捷栏界面刷新
- IntoDropItem = "IntoDropItem", --发起道具丢弃
- PlayEquip_Oper_Data = "PlayEquip_Oper_Data", --角色装备数据操作
- PlayEquip_Oper_Init = "PlayEquip_Oper_Init", --角色装备数据操作
- --背包
- Layer_Bag_Open = "Layer_Bag_Open", -- 背包界面 打开
- Layer_Bag_Close = "Layer_Bag_Close", --背包界面 关闭
- Layer_Bag_ResetPos = "Layer_Bag_ResetPos",
- Bag_Item_Pos_Change = "Bag_Item_Pos_Change", -- 背包道具位置信息变化
- Bag_Item_Choose_State = "Bag_Item_Choose_State", -- 背包物品勾选状态
- Layer_Bag_Load_Success = "Layer_Bag_Load_Success", -- 背包界面 加载完成
-
- -- npc storage layer
- Layer_NPC_Storage_Open = "Layer_NPC_Storage_Open", -- npc仓库界面 打开
- Layer_NPC_Storage_Close = "Layer_NPC_Storage_Close", -- npc仓库界面 关闭
- Layer_NPC_Storage_Update = "Layer_NPC_Storage_Update",
- Layer_NPC_Storage_Item_State = "Layer_NPC_Storage_Item_State",
- Layer_NPC_Storage_Size_Change = "Layer_NPC_Storage_Size_Change", -- 仓库格子数改变
- Layer_Auto_Use_Attach = "Layer_Auto_Use_Attach", -- 自动使用tips
- Layer_Auto_Use_UnAttach = "Layer_Auto_Use_UnAttach",
- ItemUpdate = "ItemUpdate", -- 更新道具属性
- -- 设置 setting
- GameSettingInited = "GameSettingInited",
- GameSettingChange = "GameSettingChange",
- GamePickSettingChange = "GamePickSettingChange",
- -- 设置个人信息收集清单
- Layer_SettingInformationCollect_Open = "Layer_SettingInformationCollect_Open",
- Layer_SettingInformationCollect_Close = "Layer_SettingInformationCollect_Close",
- Layer_SettingInformationCollect_OnRefresh = "Layer_SettingInformationCollect_OnRefresh",
- --ItemTips
- Layer_ItemTips_Open = "Layer_ItemTips_Open", --打开道具tips面板
- Layer_ItemTips_Close = "Layer_ItemTips_Close", --关闭道具tips面板
- Layer_ItemTips_Mouse_Scroll = "Layer_ItemTips_Mouse_Scroll", --道具pc的滚轮事件
- --ItemIcon
- Layer_ItemIcon_Open = "Layer_ItemIcon_Open", --打开道具icon面板
- Layer_ItemIcon_Close = "Layer_ItemIcon_Close", --关闭道具icon面板
- --CommonTips
- Layer_CommonTips_Open = "Layer_CommonTips_Open", --打开通用tips面板
- Layer_CommonTips_Close = "Layer_CommonTips_Close", --关闭通用tips面板
- --NPC
- Layer_NPC_Talk_Open = "Layer_NPC_Talk_Open", -- NPC对话
- Layer_NPC_Talk_Close = "Layer_NPC_Talk_Close", -- 关闭NPC对话
- --NPC STORE
- Layer_NPC_Store_Open = "Layer_NPC_Store_Open",
- Layer_NPC_Store_Close = "Layer_NPC_Store_Close",
- Layer_NPC_Store_Item_Remove = "Layer_NPC_Store_Item_Remove",
- --NPC SELL OR REPAIRE
- Layer_NPC_Sell_Repaire_Open = "Layer_NPC_Sell_Repaire_Open",
- Layer_NPC_Sell_Repaire_Close = "Layer_NPC_Sell_Repaire_Close",
- Layer_NPC_Sell_Repaire_UpDate = "Layer_NPC_Sell_Repaire_UpDate",
- --NPC STORE
- Layer_NPC_Make_Drug_Open = "Layer_NPC_Make_Drug_Open",
- Layer_NPC_Make_Drug_Close = "Layer_NPC_Make_Drug_Close",
- -- 断线重连相关
- Disconnect = "Disconnect", -- 断线
- IllegalMsg = "IllegalMsg", -- 非法消息包
- OtherClientLogin = "OtherClientLogin", -- 另外一个客户端登录
- Reconnect = "Reconnect", -- 重连
- ReconnectForbidden = "ReconnectForbidden", -- 禁止断线重连
- ConnectGameWorld = "ConnectGameWorld",
- --屏蔽场景特效变更
- SetChange_AllPlayer = "SetChange_AllPlayer", --所有玩家 屏蔽设置的修改
- SetChange_OwnSidePlayer = "SetChange_OwnSidePlayer", --己方玩家
- SetChange_AllEffect = "SetChange_AllEffect", --所有特效 (除技能特效2022.10.18 技能特效单独设置)
- SetChange_SkillEffect = "SetChange_SkillEffect", --屏蔽技能特效
- SetChange_NormalMonster = "SetChange_NormalMonster", --普通怪物
- SetChange_MonsterPet = "SetChange_MonsterPet", --屏蔽召唤物
- SetChange_SimpleDressPlayer = "SetChange_SimpleDressPlayer", -- 人物简装
- SetChange_SimpleDressMonster = "SetChange_SimpleDressMonster", -- 怪物简装
- SetChange_SimpleDressMonsterBoss = "SetChange_SimpleDressMonsterBoss", -- Boss不简装
- SetChange_AllHero = "SetChange_AllHero", --英雄屏蔽设置
- MainActorChange_OwnSidePlayer = "MainActorChange_OwnSidePlayer", -- 主玩家改变 己方玩家改变
- UpdatePlayerFeatureVisible = "UpdatePlayerFeatureVisible",
- Layer_RichTextTest_Open = "Layer_RichTextTest_Open",
- Layer_RichTextTest_Close = "Layer_RichTextTest_Close",
- Layer_ButtonPos_Open = "Layer_ButtonPos_Open", -- TXT按钮位置
- Layer_ButtonPos_Close = "Layer_ButtonPos_Close",
- Layer_FrameRateClose = "Layer_FrameRateClose",
- -- 社交
- Layer_Social_Open = "Layer_Social_Open", -- 社交外框打开
- Layer_Social_Close = "Layer_Social_Close", -- 社交外框关闭
- Layer_Mail_Attach = "Layer_Mail_Attach", -- 邮件 挂载
- Layer_Mail_UnAttach = "Layer_Mail_UnAttach", -- 邮件 卸载
- Layer_Mail_DelOneMailSucc = "Layer_Mail_DelOneMailSucc", -- 删除了一个邮件
- Layer_Mail_DelAllMailSucc = "Layer_Mail_DelAllMailSucc",
- -- 行会外框
- Layer_GuildFrame_Open = "Layer_GuildFrame_Open",
- Layer_GuildFrame_Close = "Layer_GuildFrame_Close",
- Layer_GuildFrame_Refresh = "Layer_GuildFrame_Refresh",
-
- -- 行会信息主界面
- Layer_Guild_Main_Open = "Layer_Guild_Main_Open",
- Layer_Guild_Main_Close = "Layer_Guild_Main_Close",
- Layer_Guild_Main_Refresh = "Layer_Guild_Main_Refresh",
- -- 行会创建
- Layer_Guild_Create_Open = "Layer_Guild_Create_Open",
- Layer_Guild_Create_Close = "Layer_Guild_Create_Close",
- -- 行会成员
- Layer_Guild_Member_Open = "Layer_Guild_Member_Open",
- Layer_Guild_Member_Close = "Layer_Guild_Member_Close",
- Layer_Guild_Member_Refresh = "Layer_Guild_Member_Refresh",
- Layer_Guild_Member_Rank_Refresh = "Layer_Guild_Member_Rank_Refresh",
- Layer_Guild_Member_Remove = "Layer_Guild_Member_Remove",
- GuildInfo_Refresh = "GuildInfo_Refresh",
- Layer_Guild_EditTitle_Open = "Layer_Guild_EditTitle_Open",--编辑行会称谓
- Layer_Guild_EditTitle_Close = "Layer_Guild_EditTitle_Close",
- -- 世界行会列表
- Layer_Guild_List_Open = "Layer_Guild_List_Open",
- Layer_Guild_List_Close = "Layer_Guild_List_Close",
- -- 行会申请列表
- Layer_Guild_ApplyList_Open = "Layer_Guild_ApplyList_Open",
- Layer_Guild_ApplyList_Close = "Layer_Guild_ApplyList_Close",
- Layer_Guild_ApplyList_Refresh = "Layer_Guild_ApplyList_Refresh",
- Layer_Guild_Ally_Apply_Open = "Layer_Guild_Ally_Apply_Open",
- Layer_Guild_Ally_Apply_Close = "Layer_Guild_Ally_Apply_Close",
- Layer_Guild_WarSponsor_Open = "Layer_Guild_WarSponsor_Open", --发起行会宣战
- Layer_Guild_WarSponsor_Close = "Layer_Guild_WarSponsor_Close",
- Join_Guild = "Join_Guild", -- 加入行会
- Exit_Guild = "Exit_Guild", -- 退出行会
- --队伍
- Layer_Team_Attach = "Layer_Team_Attach",
- Layer_Team_UnAttach = "Layer_Team_UnAttach",
- Layer_TeamInvite_Open = "Layer_TeamInvite_Open",
- Layer_TeamInvite_Close = "Layer_TeamInvite_Close",
- Layer_TeamApply_Open = "Layer_TeamApply_Open",
- Layer_TeamApply_Close = "Layer_TeamApply_Close",
- Layer_Team_BeInvite_Open = "Layer_Team_BeInvite_Open",
- Layer_Team_BeInvite_Close = "Layer_Team_BeInvite_Close",
- ReloadMap = "ReloadMap",--重新加载地图
- -- 好友
- Layer_Friend_Attach = "Layer_Friend_Attach",
- Layer_Friend_UnAttach = "Layer_Friend_UnAttach",
- Layer_AddFriend_Open = "Layer_AddFriend_Open",
- Layer_AddFriend_Close = "Layer_AddFriend_Close",
- Layer_FriendApply_Open = "Layer_FriendApply_Open",
- Layer_FriendApply_Close = "Layer_FriendApply_Close",
- Layer_FriendApply_Refresh = "Layer_FriendApply_Refresh",
- Layer_StallLayer_Open = "Layer_StallLayer_Open", -- 摆摊系统 打开
- Layer_StallLayer_Close = "Layer_StallLayer_Close", -- 摆摊系统 关闭
- Layer_StallLayer_ItemChange = "Layer_StallLayer_ItemChange",
- Layer_StallLayer_SelfItemChange = "Layer_StallLayer_SelfItemChange",
- Layer_StallLayer_StatusChange = "Layer_StallLayer_StatusChange",
- Layer_Stall_Put_Open = "Layer_Stall_Put_Open",
- Layer_Stall_Put_Close = "Layer_Stall_Put_Close",
- Layer_Stall_Set_Open = "Layer_Stall_Set_Open",
- Layer_Stall_Set_Close = "Layer_Stall_Set_Close",
- Layer_Title_Attach = "Layer_Title_Attach",--称号界面
- Layer_Title_Refresh = "Layer_Title_Refresh",
- Layer_TitleTips_Open = "Layer_TitleTips_Open",
- Layer_TitleTips_Close = "Layer_TitleTips_Close",
- -- 商城
- Layer_PageStore_Open = "Layer_PageStore_Open", -- 商城
- Layer_PageStore_Close = "Layer_PageStore_Close",
- Layer_PageStore_Refresh = "Layer_PageStore_Refresh",
- Layer_StoreBuy_Open = "Layer_StoreBuy_Open", -- 商城购买
- Layer_StoreBuy_Close = "Layer_StoreBuy_Close",
- Layer_StoreFrame_Open = "Layer_StoreFrame_Open", -- 商城外框打开
- Layer_StoreFrame_Close = "Layer_StoreFrame_Close", -- 商城外框关闭
- Layer_Treasure_Box_Open = "Layer_Treasure_Box_Open",
- Layer_Treasure_Box_Close = "Layer_Treasure_Box_Close",
- Layer_Treasure_Box_Refresh = "Layer_Treasure_Box_Refresh",
- Layer_Gold_Box_Open = "Layer_Gold_Box_Open",
- Layer_Gold_Box_Close = "Layer_Gold_Box_Close",
- Layer_Gold_Box_Open_Anim = "Layer_Gold_Box_Open_Anim",
- Layer_Gold_Box_Refresh = "Layer_Gold_Box_Refresh",
- Layer_NearPlayer_Attach = "Layer_NearPlayer_Attach",--附近玩家
- Layer_NearPlayer_UnAttach = "Layer_NearPlayer_UnAttach",
- -- rank layer
- Layer_Rank_Open = "Layer_Rank_Open", --排行榜界面打开
- Layer_Rank_Close = "Layer_Rank_Close", --排行榜界面关闭
- Equip_Retrieve_State = "Equip_Retrieve_State", -- 装备回收
- Layer_CommonBubbleInfo_Open = "Layer_CommonBubbleInfo_Open",--组队邀请
- Layer_CommonBubbleInfo_Close = "Layer_CommonBubbleInfo_Close",
- ----zfs began --
-
- -- 查看他人 begin
- Layer_TradingBank_Look_Player_Close = "Layer_TradingBank_Look_Player_Close", --人物主界面关闭
- Layer_TradingBank_Look_Player_Child_Del = "Layer_TradingBank_Look_Player_Child_Del",
- Layer_TradingBank_Look_Player_Equip_Open = "Layer_TradingBank_Look_Player_Equip_Open", --装备面板
- Layer_TradingBank_Look_Player_Base_Att_Open = "Layer_TradingBank_Look_Player_Base_Att_Open", --基础属性面板
- Layer_TradingBank_Look_Player_Extra_Att_Open = "Layer_TradingBank_Look_Player_Extra_Att_Open", --额外属性面板
- Layer_TradingBank_Look_Player_Skill_Open = "Layer_TradingBank_Look_Player_Skill_Open", --技能面板
- Layer_TradingBank_Look_PlayerBestRing_Open = "Layer_TradingBank_Look_PlayerBestRing_Open", --极品首饰面板开启
- Layer_TradingBank_Look_PlayerBestRing_Close = "Layer_TradingBank_Loo_PlayerBestRing_Close", --极品首饰面板关闭
- Layer_TradingBank_Look_Player_Super_Equip_Open = "Layer_TradingBank_Look_Player_Super_Equip_Open", --时装面板
- Layer_TradingBank_Look_Title_Attach = "Layer_TradingBank_Look_Title_Attach", --称号界面
- Layer_TradingBank_Look_Player_LookShowPanel = "Layer_TradingBank_Look_Player_LookShowPanel",
- Layer_TradingBank_Look_Player_LookShowPanel_Hero = "Layer_TradingBank_Look_Player_LookShowPanel_Hero",
-
- Layer_TradingBank_Look_Player_Close_Hero = "Layer_TradingBank_Look_Player_Close_Hero", --英雄主界面关闭
- Layer_TradingBank_Look_Player_Child_Del_Hero = "Layer_TradingBank_Look_Player_Child_Del_Hero",
- Layer_TradingBank_Look_Player_Equip_Open_Hero = "Layer_TradingBank_Look_Player_Equip_Open_Hero", --装备面板
- Layer_TradingBank_Look_Player_Base_Att_Open_Hero = "Layer_TradingBank_Look_Player_Base_Att_Open_Hero", --基础属性面板
- Layer_TradingBank_Look_Player_Extra_Att_Open_Hero = "Layer_TradingBank_Look_Player_Extra_Att_Open_Hero", --额外属性面板
- Layer_TradingBank_Look_Player_Skill_Open_Hero = "Layer_TradingBank_Look_Player_Skill_Open_Hero", --技能面板
- Layer_TradingBank_Look_PlayerBestRing_Open_Hero = "Layer_TradingBank_Look_PlayerBestRing_Open_Hero", --极品首饰面板开启
- Layer_TradingBank_Look_PlayerBestRing_Close_Hero = "Layer_TradingBank_Loo_PlayerBestRing_Close_Hero", --极品首饰面板关闭
- Layer_TradingBank_Look_Player_Super_Equip_Open_Hero = "Layer_TradingBank_Look_Player_Super_Equip_Open_Hero", --时装面板
- Layer_TradingBank_Look_Title_Attach_Hero = "Layer_TradingBank_Look_Title_Attach_Hero", --称号界面
- Layer_Login_RoleLock_Open = "Layer_Login_RoleLock_Open", -- (取回) 角色锁定 打开
- Layer_Login_RoleLock_Close = "Layer_Login_RoleLock_Close", -- (取回) 角色锁定 关闭
- -- 查看他人 end
- Layer_TradingBankFrame_Open = "Layer_TradingBankFrame_Open",--交易行外框
- Layer_TradingBankFrame_Close = "Layer_TradingBankFrame_Close",
- Layer_TradingBankBuyLayer_Open = "Layer_TradingBankBuyLayer_Open",--交易行购买
- Layer_TradingBankBuyLayer_Close = "Layer_TradingBankBuyLayer_Close",
- Layer_TradingBankPlayerInfo_Open = "Layer_TradingBankPlayerInfo_Open",--用户信息
- Layer_TradingBankPlayerInfo_Close = "Layer_TradingBankPlayerInfo_Close",
- Layer_TradingBankPlayerCustomAtt_Open = "Layer_TradingBankPlayerCustomAtt_Open",--用户自定义属性
- Layer_TradingBankPlayerCustomAtt_Close = "Layer_TradingBankPlayerCustomAtt_Close",
- Layer_TradingBankPlayerPanel_Open = "Layer_TradingBankPlayerPanel_Open",--用户信息
- Layer_TradingBankPlayerPanel_Close = "Layer_TradingBankPlayerPanel_Close",
- Layer_TradingBankBuyTipsLayer_Open = "Layer_TradingBankBuyTipsLayer_Open",--筛选
- Layer_TradingBankBuyTipsLayer_Close = "Layer_TradingBankBuyTipsLayer_Close",
- Layer_TradingBankTipsLayer_Open = "Layer_TradingBankTipsLayer_Open",--提示
- Layer_TradingBankTipsLayer_Close = "Layer_TradingBankTipsLayer_Close",
- Layer_TradingBankTips2Layer_Open = "Layer_TradingBankTips2Layer_Open",--提示2
- Layer_TradingBankTips2Layer_Close = "Layer_TradingBankTips2Layer_Close",
- Layer_TradingBankBuyAllLayer_Open = "Layer_TradingBankBuyAllLayer_Open",--全部
- Layer_TradingBankBuyAllLayer_Close = "Layer_TradingBankBuyAllLayer_Close",
- Layer_TradingBankBuyAllLayer_Search = "Layer_TradingBankBuyAllLayer_Search",
- Layer_TradingBankBuyRoleLayer_Open = "Layer_TradingBankBuyRoleLayer_Open",--角色
- Layer_TradingBankBuyRoleLayer_Close = "Layer_TradingBankBuyRoleLayer_Close",
- Layer_TradingBankBuyRoleLayer_Search = "Layer_TradingBankBuyRoleLayer_Search",
- Layer_TradingBankBuyMoneyLayer_Open = "Layer_TradingBankBuyMoneyLayer_Open",--货币
- Layer_TradingBankBuyMoneyLayer_Close = "Layer_TradingBankBuyMoneyLayer_Close",
- Layer_TradingBankBuyMoneyLayer_Search = "Layer_TradingBankBuyMoneyLayer_Search",
- Layer_TradingBankBuyEquipLayer_Open = "Layer_TradingBankBuyEquipLayer_Open",--装备
- Layer_TradingBankBuyEquipLayer_TypeChange = "Layer_TradingBankBuyEquipLayer_TypeChange",
- Layer_TradingBankBuyEquipLayer_Search = "Layer_TradingBankBuyEquipLayer_Search",
- Layer_TradingBankBuyEquip_Tips = "Layer_TradingBankBuyEquip_Tips",
- Layer_TradingBankBuyEquipLayer_Close = "Layer_TradingBankBuyEquipLayer_Close",
- Layer_TradingBankUpModifyEquipPanel_Open = "Layer_TradingBankUpModifyEquipPanel_Open",--装备上架 修改价格
- Layer_TradingBankUpModifyEquipPanel_Close = "Layer_TradingBankUpModifyEquipPanel_Close",
- Layer_TradingBankUpModifyEquipPanel_CheckSuccess = "Layer_TradingBankUpModifyEquipPanel_CheckSuccess",
- Layer_TradingBankDownGetEquipPanel_Open = "Layer_TradingBankDownGetEquipPanel_Open", --装备 下架 和取回
- Layer_TradingBankDownGetEquipPanel_Close = "Layer_TradingBankDownGetEquipPanel_Close",
- Layer_TradingBankBuyMeLayer_Open = "Layer_TradingBankBuyMeLayer_Open",--指定我
- Layer_TradingBankBuyMeLayer_Close = "Layer_TradingBankBuyMeLayer_Close",
- Layer_TradingBankPhoneLayer_Open = "Layer_TradingBankPhoneLayer_Open", -- 验证手机
- Layer_TradingBankPhoneLayer_Close = "Layer_TradingBankPhoneLayer_Close", --
- Layer_TradingBankZFLayer_Open = "Layer_TradingBankZFLayer_Open",--支付面板
- Layer_TradingBankZFLayer_Close = "Layer_TradingBankZFLayer_Close",
- Layer_TradingBankZFPanel_Open = "Layer_TradingBankZFPanel_Open",--支付面板
- Layer_TradingBankZFPanel_Close = "Layer_TradingBankZFPanel_Close",
- Layer_TradingBankCostZFLayer_Open = "Layer_TradingBankCostZFLayer_Open",
- Layer_TradingBankCostZFLayer_Close = "Layer_TradingBankCostZFLayer_Close",
- Layer_TradingBankCostZFPanel_Open = "Layer_TradingBankCostZFPanel_Open",
- Layer_TradingBankCostZFPanel_Close = "Layer_TradingBankCostZFPanel_Close",
- Layer_TradingBankSellLayer_Open = "Layer_TradingBankSellLayer_Open",--交易行寄售
- Layer_TradingBankSellLayer_RefGoodList = "Layer_TradingBankSellLayer_RefGoodList",
- Layer_TradingBankSellLayer_Close = "Layer_TradingBankSellLayer_Close",
- Layer_TradingBankZFPlayerLayer_Open = "Layer_TradingBankZFPlayerLayer_Open",
- Layer_TradingBankZFPlayerLayer_Close = "Layer_TradingBankZFPlayerLayer_Close",
- Layer_TradingBankGoodsLayer_Open = "Layer_TradingBankGoodsLayer_Open",--交易行货架
- Layer_TradingBankGoodsLayer_Close = "Layer_TradingBankGoodsLayer_Close",
- Layer_TradingBankMeLayer_Open = "Layer_TradingBankMeLayer_Open",--交易行我的
- Layer_TradingBankMeLayer_Close = "Layer_TradingBankMeLayer_Close",
- Layer_TradingBankSeekBuyLayer_Open = "Layer_TradingBankSeekBuyLayer_Open",-- 交易行求购
- Layer_TradingBankSeekBuyLayer_Close = "Layer_TradingBankSeekBuyLayer_Close",
- Layer_TradingBankSeekBuyLayer_Update = "Layer_TradingBankSeekBuyLayer_Update",
- Layer_TradingBankPurchasePowerfulLayer_Open = "Layer_TradingBankPurchasePowerfulLayer_Open",-- 求购支付
- Layer_TradingBankPurchasePowerfulLayer_Close = "Layer_TradingBankPurchasePowerfulLayer_Close",
- Layer_TradingBankPowerfulLayer_Open = "Layer_TradingBankPowerfulLayer_Open",--支付
- Layer_TradingBankPowerfulLayer_Close = "Layer_TradingBankPowerfulLayer_Close",
- Layer_TradingBankSupplyMoneyPanel_Open = "Layer_TradingBankSupplyMoneyPanel_Open",-- 供应货币
- Layer_TradingBankSupplyMoneyPanel_Close = "Layer_TradingBankSupplyMoneyPanel_Close",
- Layer_TradingBankSupplyEquipPanel_Open = "Layer_TradingBankSupplyEquipPanel_Open",-- 供应装备
- Layer_TradingBankSupplyEquipPanel_Close = "Layer_TradingBankSupplyEquipPanel_Close",
- Layer_TradingBankPurchaseEquipPanel_Open = "Layer_TradingBankPurchaseEquipPanel_Open",-- 求购装备 搜索
- Layer_TradingBankPurchaseEquipPanel_Close = "Layer_TradingBankPurchaseEquipPanel_Close",
- Layer_TradingBankPurchasePayPanel_Open = "Layer_TradingBankPurchasePayPanel_Open", -- 求购支付
- Layer_TradingBankPurchasePayPanel_Close = "Layer_TradingBankPurchasePayPanel_Close",
- Layer_TradingBankOrderLayertwo_open = "Layer_TradingBankOrderLayertwo_open",-- 求购货币装备
- Layer_TradingBankOrderLayertwo_close = "Layer_TradingBankOrderLayertwo_close",
- Layer_TradingBankOrderLayer_Update = "Layer_TradingBankOrderLayer_Update",
- Layer_TradingBankCaptureLayer_Open = "Layer_TradingBankCaptureLayer_Open",--交易行截图
- Layer_TradingBankCaptureLayer_Close = "Layer_TradingBankCaptureLayer_Close",
- Layer_TradingBankCaptureMaskLayer_Open = "Layer_TradingBankCaptureMaskLayer_Open",
- Layer_TradingBankCaptureMaskLayer_Close = "Layer_TradingBankCaptureMaskLayer_Close",
- Layer_TradingBankLookTexture_Open = "Layer_TradingBankLookTexture_Open",--交易查看图片
- Layer_TradingBankLookTexture_Close = "Layer_TradingBankLookTexture_Close",
- Layer_TradingBankReceiveLayer_Open = "Layer_TradingBankReceiveLayer_Open",--收货
- Layer_TradingBankReceiveLayer_Close = "Layer_TradingBankReceiveLayer_Close",
- Layer_TradingBankRefuseLayer_Open = "Layer_TradingBankRefuseLayer_Open",--拒绝收货
- Layer_TradingBankRefuseLayer_Close = "Layer_TradingBankRefuseLayer_Close",
- ----------- 三方 交易行 ------------------
- Layer_TradingBankFrame_Open_other = "Layer_TradingBankFrame_Open_other",--交易行外框
- Layer_TradingBankFrame_Close_other = "Layer_TradingBankFrame_Close_other",
- Layer_TradingBankBuyLayer_Open_other = "Layer_TradingBankBuyLayer_Open_other",--交易行购买
- Layer_TradingBankBuyLayer_Close_other = "Layer_TradingBankBuyLayer_Close_other",
- Layer_TradingBankPlayerInfo_Open_other = "Layer_TradingBankPlayerInfo_Open_other",--用户信息
- Layer_TradingBankPlayerInfo_Close_other = "Layer_TradingBankPlayerInfo_Close_other",
- Layer_TradingBankPlayerPanel_Open_other = "Layer_TradingBankPlayerPanel_Open_other",--用户信息
- Layer_TradingBankPlayerPanel_Close_other = "Layer_TradingBankPlayerPanel_Close_other",
- Layer_TradingBankBuyTipsLayer_Open_other = "Layer_TradingBankBuyTipsLayer_Open_other",--筛选
- Layer_TradingBankBuyTipsLayer_Close_other = "Layer_TradingBankBuyTipsLayer_Close_other",
- Layer_TradingBankTipsLayer_Open_other = "Layer_TradingBankTipsLayer_Open_other",--提示
- Layer_TradingBankTipsLayer_Close_other = "Layer_TradingBankTipsLayer_Close_other",
- Layer_TradingBankTips2Layer_Open_other = "Layer_TradingBankTips2Layer_Open_other",--提示2
- Layer_TradingBankTips2Layer_Close_other = "Layer_TradingBankTips2Layer_Close_other",
- Layer_TradingBankBuyRoleLayer_Open_other = "Layer_TradingBankBuyRoleLayer_Open_other",--角色
- Layer_TradingBankBuyRoleLayer_Close_other = "Layer_TradingBankBuyRoleLayer_Close_other",
- Layer_TradingBankBuyRoleLayer_Search_other = "Layer_TradingBankBuyRoleLayer_Search_other",
- Layer_TradingBankBuyMoneyLayer_Open_other = "Layer_TradingBankBuyMoneyLayer_Open_other",--货币
- Layer_TradingBankBuyMoneyLayer_Close_other = "Layer_TradingBankBuyMoneyLayer_Close_other",
- Layer_TradingBankBuyRequestLayer_Open_other = "Layer_TradingBankBuyRequestLayer_Open_other",--求购
- Layer_TradingBankBuyRequestLayer_Close_other = "Layer_TradingBankBuyRequestLayer_Close_other",
- Layer_TradingBankBuyRequestLayer_RefList_other = "Layer_TradingBankBuyRequestLayer_RefList_other",
- Layer_TradingBankBuyMeLayer_Open_other = "Layer_TradingBankBuyMeLayer_Open_other",--指定我
- Layer_TradingBankBuyMeLayer_Close_other = "Layer_TradingBankBuyMeLayer_Close_other",
- Layer_TradingBankPhoneLayer_Open_other = "Layer_TradingBankPhoneLayer_Open_other", -- 验证手机
- Layer_TradingBankPhoneLayer_Close_other = "Layer_TradingBankPhoneLayer_Close_other", --
- Layer_TradingBankZFPanel_Open_other = "Layer_TradingBankZFPanel_Open_other",--支付面板
- Layer_TradingBankZFPanel_Close_other = "Layer_TradingBankZFPanel_Close_other",
- Layer_TradingBankCostZFLayer_Open_other = "Layer_TradingBankCostZFLayer_Open_other",
- Layer_TradingBankCostZFLayer_Close_other = "Layer_TradingBankCostZFLayer_Close_other",
- Layer_TradingBankCostZFPanel_Open_other = "Layer_TradingBankCostZFPanel_Open_other",
- Layer_TradingBankCostZFPanel_Close_other = "Layer_TradingBankCostZFPanel_Close_other",
- Layer_TradingBankSellLayer_Open_other = "Layer_TradingBankSellLayer_Open_other",--交易行寄售
- Layer_TradingBankSellLayer_Close_other = "Layer_TradingBankSellLayer_Close_other",
- Layer_TradingBankZFPlayerLayer_Open_other = "Layer_TradingBankZFPlayerLayer_Open_other",
- Layer_TradingBankZFPlayerLayer_Close_other = "Layer_TradingBankZFPlayerLayer_Close_other",
- Layer_TradingBankGoodsLayer_Open_other = "Layer_TradingBankGoodsLayer_Open_other",--交易行货架
- Layer_TradingBankGoodsLayer_Close_other = "Layer_TradingBankGoodsLayer_Close_other",
- Layer_TradingBankMeLayer_Open_other = "Layer_TradingBankMeLayer_Open_other",--交易行我的
- Layer_TradingBankMeLayer_Close_other = "Layer_TradingBankMeLayer_Close_other",
- Layer_TradingBankMeLayer_ShowGetMoneyRecord_other = "Layer_TradingBankMeLayer_ShowGetMoneyRecord_other",
- Layer_TradingBankMeGetMoneyPanelLayer_Open_other = "Layer_TradingBankMeGetMoneyPanelLayer_Open_other",
- Layer_TradingBankMeGetMoneyPanelLayer_Close_other = "Layer_TradingBankMeGetMoneyPanelLayer_Close_other",
- Layer_TradingBankMeRecordPanelLayer_Open_other = "Layer_TradingBankMeRecordPanelLayer_Open_other",
- Layer_TradingBankMeRecordPanelLayer_Close_other = "Layer_TradingBankMeRecordPanelLayer_Close_other",
- Layer_TradingBankPowerfulLayer_Open_other = "Layer_TradingBankPowerfulLayer_Open_other",--支付
- Layer_TradingBankPowerfulLayer_Close_other = "Layer_TradingBankPowerfulLayer_Close_other",
- Layer_TradingBankCaptureLayer_Open_other = "Layer_TradingBankCaptureLayer_Open_other",--交易行截图
- Layer_TradingBankCaptureLayer_Close_other = "Layer_TradingBankCaptureLayer_Close_other",
- Layer_TradingBankCaptureMaskLayer_Open_other = "Layer_TradingBankCaptureMaskLayer_Open_other",
- Layer_TradingBankCaptureMaskLayer_Close_other = "Layer_TradingBankCaptureMaskLayer_Close_other",
- Layer_TradingBankLookTexture_Open_other = "Layer_TradingBankLookTexture_Open_other",--交易查看图片
- Layer_TradingBankLookTexture_Close_other = "Layer_TradingBankLookTexture_Close_other",
- Layer_TradingBankReceiveLayer_Open_other = "Layer_TradingBankReceiveLayer_Open_other",--收货
- Layer_TradingBankReceiveLayer_Close_other = "Layer_TradingBankReceiveLayer_Close_other",
- Layer_TradingBankRefuseLayer_Open_other = "Layer_TradingBankRefuseLayer_Open_other",--拒绝收货
- Layer_TradingBankRefuseLayer_Close_other = "Layer_TradingBankRefuseLayer_Close_other",
- Layer_TradingBankWaitPayPanelLayer_Open_other = "Layer_TradingBankWaitPayPanelLayer_Open_other",--待支付
- Layer_TradingBankWaitPayPanelLayer_Close_other = "Layer_TradingBankWaitPayPanelLayer_Close_other",
- Layer_TradingBankSuggestPanelLayer_Open_other = "Layer_TradingBankSuggestPanelLayer_Open_other",--意见反馈
- Layer_TradingBankSuggestPanelLayer_Close_other = "Layer_TradingBankSuggestPanelLayer_Close_other",
- Layer_TradingBank_Interface_other = "Layer_TradingBank_Interface_other",--交易行接口
- Layer_TradingBankBindIdentityLayer_Open_other = "Layer_TradingBankBindIdentityLayer_Open_other", -- 身份证绑定
- Layer_TradingBankBindIdentityLayer_Close_other = "Layer_TradingBankBindIdentityLayer_Close_other", --
- Layer_TradingBankBuyServerNameTipsLayer_Open_other = "Layer_TradingBankBuyServerNameTipsLayer_Open_other",
- Layer_TradingBankBuyServerNameTipsLayer_Close_other = "Layer_TradingBankBuyServerNameTipsLayer_Close_other",
- Layer_TradingBankLookOtherServerPlayerLayer_Open_other = "Layer_TradingBankLookOtherServerPlayerLayer_Open_other",
- Layer_TradingBankLookOtherServerPlayerLayer_Close_other = "Layer_TradingBankLookOtherServerPlayerLayer_Close_other",
- Layer_TradingBankSearchServerLayer_Open_other = "Layer_TradingBankSearchServerLayer_Open_other",
- Layer_TradingBankSearchServerLayer_Close_other = "Layer_TradingBankSearchServerLayer_Close_other",
- -----------------------------------------
- Layer_BeStrong_refButton = "Layer_BeStrong_refButton", --提升提示 按钮增加
- Layer_BeStrong_List_Open = "Layer_BeStrong_List_Open", --列表打开
- Layer_BeStrong_List_Close = "Layer_BeStrong_List_Close", --列表关闭
- Layer_RedDot_refData = "Layer_RedDot_refData", --红点提醒
- Layer_Look_Player_Open_Hero = "Layer_Look_Player_Open_Hero", --人物主界面
- Layer_Look_Player_Close_Hero = "Layer_Look_Player_Close_Hero", --人物主界面关闭
- Layer_Look_Player_Child_Del_Hero = "Layer_Look_Player_Child_Del_Hero",
- Layer_Look_Player_Equip_Open_Hero = "Layer_Look_Player_Equip_Open_Hero", --装备面板
- Layer_Look_Player_Base_Att_Open_Hero = "Layer_Look_Player_Base_Att_Open_Hero", --基础属性面板
- Layer_Look_Player_Extra_Att_Open_Hero = "Layer_Look_Player_Extra_Att_Open_Hero", --额外属性面板
- Layer_Look_Player_Skill_Open_Hero = "Layer_Look_Player_Skill_Open_Hero", --技能面板
- Layer_Look_PlayerBestRing_Open_Hero = "Layer_Look_PlayerBestRing_Open_Hero", --极品首饰面板开启
- Layer_Look_PlayerBestRing_Close_Hero = "Layer_Loo_PlayerBestRing_Close_Hero", --极品首饰面板关闭
- Layer_Look_Player_Super_Equip_Open_Hero = "Layer_Look_Player_Super_Equip_Open_Hero", --时装面板
- Layer_Look_Title_Attach_Hero = "Layer_Look_Title_Attach_Hero", --称号界面
- Layer_Look_Buff_Attach_Hero = "Layer_Look_Buff_Attach_Hero", -- BUFF
- Layer_Player_Open_Hero = "Layer_Player_Open_Hero", --英雄主界面
- Layer_Player_Close_Hero = "Layer_Player_Close_Hero", --英雄主界面关闭
- Layer_HeroFrame_Load_Success = "Layer_HeroFrame_Load_Success", --英雄主界面加载完成
- Layer_Player_Child_Del_Hero = "Layer_Player_Child_Del_Hero",
- Layer_Player_Equip_Open_Hero = "Layer_Player_Equip_Open_Hero", --装备面板
- Layer_Player_Equip_State_Change_Hero = "Layer_Player_Equip_State_Change_Hero", --装备状态状态刷新
- Layer_Hero_Equip_Load_Success = "Layer_Hero_Equip_Load_Success", --英雄装备面板加载完成
- Layer_Player_Base_Att_Open_Hero = "Layer_Player_Base_Att_Open_Hero", --基础属性面板
- Layer_Player_Extra_Att_Open_Hero = "Layer_Player_Extra_Att_Open_Hero", --额外属性面板
- Layer_Player_Skill_Open_Hero = "Layer_Player_Skill_Open_Hero", --技能面板
- Layer_PlayerBestRing_Open_Hero = "Layer_PlayerBestRing_Open_Hero", --极品首饰面板开启
- Layer_PlayerBestRing_Close_Hero = "Layer_PlayerBestRing_Close_Hero", --极品首饰面板关闭
- Layer_PlayerBestRing_State_Hero = "Layer_PlayerBestRing_State_Hero", --极品首饰面板开启状态
- Layer_Player_Super_Equip_Open_Hero = "Layer_Player_Super_Equip_Open_Hero", --时装面板
- Layer_Player_Buff_Open_Hero = "Layer_Player_Buff_Open_Hero", --buff面板
- PlayEquip_Oper_Data_Hero = "PlayEquip_Oper_Data_Hero", --英雄角色装备数据操作
- PlayEquip_Oper_Init_Hero = "PlayEquip_Oper_Init_Hero", --角色装备数据操作
- PlayerManaChange_Hero = "PlayerManaChange_Hero",
- PlayerPropertyChange_Hero = "PlayerPropertyChange_Hero",
- PlayerExpChange_Hero = "PlayerExpChange_Hero",
- SkillAdd_Hero = "SkillAdd_Hero",
- SkillDel_Hero = "SkillDel_Hero",
- SkillUpdate_Hero = "SkillUpdate_Hero",
- SkillEnterCD_Hero = "SkillEnterCD_Hero", -- 技能进入CD
- Layer_Super_Equip_Setting_Refresh_Hero = "Layer_Super_Equip_Setting_Refresh_Hero",
- Layer_Title_Attach_Hero = "Layer_Title_Attach_Hero",
- Layer_Title_Refresh_Hero = "Layer_Title_Refresh_Hero",
- Layer_Hero_Login = "Layer_Hero_Login", --英雄登录
- Layer_Hero_Logout = "Layer_Hero_Logout", --英雄退出
- Layer_Hero_Button_Show = "Layer_Hero_Button_Show", --英雄召唤按钮显示与否
- Layer_Hero_StateSelect_Open = "Layer_Hero_StateSelect_Open",
- Layer_Hero_StateSelect_Close = "Layer_Hero_StateSelect_Close",
- --状态
- HeroState_change = "HeroState_change",
- HeroBeDamaged = "HeroBeDamaged",--被攻击
- --lock
- HeroLock_Icon = "HeroLock_Icon",
- ---bag
- HeroBag_Oper_Data = "HeroBag_Oper_Data" , -- 英雄背包操作
- Layer_HeroBag_Open = "Layer_HeroBag_Open", -- 背包界面 打开
- Layer_HeroBag_Close = "Layer_HeroBag_Close", --背包界面 关闭
- Layer_HeroBag_Load_Success = "Layer_HeroBag_Load_Success", --背包加载成功
- Item_Move_begin_On_HeroBagPosChang = "Item_Move_begin_On_HeroBagPosChang",
- HeroBag_Item_Pos_Change = "HeroBag_Item_Pos_Change", -- 背包道具位置信息变化
- HeroBag_State_Change = "HeroBag_State_Change", ----背包状态刷新
- HeroBagCountChnage = "HeroBagCountChnage",--背包格子变化
- HeroBag_Pos_Reset = "HeroBag_Pos_Reset", -- 背包整理
- TakeOnRequestFromHeroBag = "TakeOnRequestFromHeroBag", -- 穿装备来源英雄背包 请求
- --equip
- HeroTakeOnRequest = "HeroTakeOnRequest", -- 穿装备 请求
- HeroTakeOffRequest = "HeroTakeOffRequest", -- 脱装备 请求
- HeroTakeOnResponse = "HeroTakeOnResponse", -- 穿装备 返回
- HeroTakeOffResponse = "HeroTakeOffResponse",-- 脱装备 返回
- HeroTakeOffRequestToHumBag = "HeroTakeOffRequestToHumBag",--脱装备到人物背包
- TakeOffToHeroBagRequest = "TakeOffToHeroBagRequest",
- HeroTakeOnRequestFromHumBag = "HeroTakeOnRequestFromHumBag", -- 穿装备 请求
- AutoPickupBySprite = "AutoPickupBySprite",--小精灵拾取
- GuideLayerResetPos = "GuideLayerResetPos",
- ShowCostItem_Hero = "ShowCostItem_Hero", -- 消耗物品提示
- ShowGetBagItem_Hero = "ShowGetBagItem_Hero", -- 获得物品提示
- IntoDropItem_Hero = "IntoDropItem_Hero", --发起道具丢弃
- RealNameInfo = "RealNameInfo",--实名认证
- MainMiniMapChange = "MainMiniMapChange",--小地图伸缩
- QuestionLayer_Open = "QuestionLayer_Open",--答题
- QuestionLayer_Close = "QuestionLayer_Close",
- ResolutionSizeChange = "ResolutionSizeChange",--pc分辨率改变
- Layer_setResolutionSize_Open = "Layer_setResolutionSize_Open",--分辨率设置
- Layer_setResolutionSize_Close = "Layer_setResolutionSize_Close",
- NPCTalkLayer_Open_Success = "NPCTalkLayer_Open_Success",--NPC打开完成
- PlayerAttribute_Change = "PlayerAttribute_Change",--玩家属性改变
- PlayerReinLevelChange = "PlayerReinLevelChange", --转生改变
- PlayerJobChange = "PlayerJobChange", --职业
- PlayerSexChange = "PlayerSexChange", --性别
- PlayerAttribute_Change_Hero = "PlayerAttribute_Change_Hero",--玩家属性改变
- PlayerReinLevelChange_Hero = "PlayerReinLevelChange_Hero", --转生改变
- PlayerJobChange_Hero = "PlayerJobChange_Hero", --职业
- PlayerSexChange_Hero = "PlayerSexChange_Hero", --性别
- PlayerLevelChange_Hero = "PlayerLevelChange_Hero",--英雄等级
- AppViewNameChange = "AppViewNameChange", --pc名改变
- VerificationLayer_Open = "VerificationLayer_Open",--验证
- VerificationLayer_Close = "VerificationLayer_Close",--
- LimitVerificationLayer_Open = "LimitVerificationLayer_Open", --图片验证码
- LimitVerificationLayer_Close = "LimitVerificationLayer_Close",
- Layer_SettingFrame_Open = "Layer_SettingFrame_Open",--设置
- Layer_SettingFrame_Close = "Layer_SettingFrame_Close",
- Layer_SettingBasic_Open = "Layer_SettingBasic_Open",--设置
- Layer_SettingBasic_Close = "Layer_SettingBasic_Close",
- Layer_SettingWindowRange_Open = "Layer_SettingWindowRange_Open",--视距
- Layer_SettingWindowRange_Close = "Layer_SettingWindowRange_Close",
- Layer_SettingLaunch_Open = "Layer_SettingLaunch_Open",--战斗
- Layer_SettingLaunch_Close = "Layer_SettingLaunch_Close",
-
- Rocker_Show_Distance_Change = "Rocker_Show_Distance_Change",--轮盘侧边距改变
- Skill_Show_Distance_Change = "Skill_Show_Distance_Change",--技能侧边距改变
- Layer_BossTipsLayer_Open = "Layer_BossTipsLayer_Open",--boss提醒
- Layer_BossTipsLayer_Close = "Layer_BossTipsLayer_Close",
- Layer_addMonsterNameLayer_Open = "Layer_addMonsterNameLayer_Open",
- Layer_addMonsterNameLayer_Close = "Layer_addMonsterNameLayer_Close",
- Layer_addMonsterTypeLayer_Open = "Layer_addMonsterTypeLayer_Open",
- Layer_addMonsterTypeLayer_Close = "Layer_addMonsterTypeLayer_Close",
- Layer_Common_SelectList_Open = "Layer_Common_SelectList_Open",
- Layer_Common_SelectList_Close = "Layer_Common_SelectList_Close",
- Layer_pickSettingLayer_Open = "Layer_pickSettingLayer_Open",
- Layer_pickSettingLayer_Close = "Layer_pickSettingLayer_Close",
- Layer_SettingProtect_Open = "Layer_SettingProtect_Open",--保护设置
- Layer_SettingProtect_Close = "Layer_SettingProtect_Close",
- Layer_ProtectSettingLayer_Open = "Layer_ProtectSettingLayer_Open",--保护物品设置
- Layer_ProtectSettingLayer_Close = "Layer_ProtectSettingLayer_Close",
- Layer_SettingAuto_Open = "Layer_SettingAuto_Open", -- 挂机
- Layer_SettingAuto_Close = "Layer_SettingAuto_Close",
- Layer_SettingHelp_Open = "Layer_SettingHelp_Open",
- Layer_SettingHelp_Close = "Layer_SettingHelp_Close",
- Layer_SkillPanel_Open = "Layer_SkillPanel_Open",
- Layer_SkillPanel_Close = "Layer_SkillPanel_Close",
- Layer_SkillRankPanel_Open = "Layer_SkillRankPanel_Open",
- Layer_SkillRankPanel_Close = "Layer_SkillRankPanel_Close",
- MainExChatClean = "MainExChatClean",
-
- SelfHeroDie = "SelfHeroDie", -- 英雄死亡
- SelfHeroRevive = "SelfHeroRevive", -- 英雄复活
- Layer_Embattle_Refresh = "Layer_Embattle_Refresh", -- 法阵刷新
- Layer_Embattle_Refresh_Hero = "Layer_Embattle_Refresh_Hero", -- 英雄法阵刷新
- Refresh_RestoreRole_UI = "Refresh_RestoreRole_UI", -- 恢复角色ui刷新
- TradingBank_other_Capture = "TradingBank_other_Capture", -- 截图
- Layer_CommunityLayer_Open = "Layer_CommunityLayer_Open", -- 社区帖子
- Layer_CommunityLayer_Close = "Layer_CommunityLayer_Close",
- ----zfs end --
- Layer_Split_Open = "Layer_Split_Open",--拆分
- Layer_Split_Close = "Layer_Split_Close",
- -- 查看他人 begin
- Layer_Look_Player_Open = "Layer_Look_Player_Open", --人物主界面
- Layer_Look_Player_Close = "Layer_Look_Player_Close", --人物主界面关闭
- Layer_Look_Player_Child_Del = "Layer_Look_Player_Child_Del",
- Layer_Look_Player_Equip_Open = "Layer_Look_Player_Equip_Open", --装备面板
- Layer_Look_Player_Base_Att_Open = "Layer_Look_Player_Base_Att_Open", --基础属性面板
- Layer_Look_Player_Extra_Att_Open = "Layer_Look_Player_Extra_Att_Open", --额外属性面板
- Layer_Look_Player_Skill_Open = "Layer_Look_Player_Skill_Open", --技能面板
- Layer_Look_PlayerBestRing_Open = "Layer_Look_PlayerBestRing_Open", --极品首饰面板开启
- Layer_Look_PlayerBestRing_Close = "Layer_Loo_PlayerBestRing_Close", --极品首饰面板关闭
- Layer_Look_Player_Super_Equip_Open = "Layer_Look_Player_Super_Equip_Open", --时装面板
- Layer_Look_Title_Attach = "Layer_Look_Title_Attach", --称号界面
- Layer_Look_TitleTips_Open = "Layer_Look_TitleTips_Open",
- Layer_Look_TitleTips_Close = "Layer_Look_TitleTips_Close",
- Layer_Look_Player_Buff_Open = "Layer_Look_Player_Buff_Open", -- BUFF界面
- -- 查看他人 end
- Layer_Sight_Bead_Show = "Layer_Sight_Bead_Show", --显示准星
- Layer_Sight_Bead_Hide = "Layer_Sight_Bead_Hide", --关闭准星
-
- Layer_Rein_Attr_Open = "Layer_Rein_Attr_Open", --转生属性点分配页
- Layer_Rein_Attr_Close = "Layer_Rein_Attr_Close",
- Player_Rein_Attr_Change = "Player_Rein_Attr_Change", --玩家转生属性点改变
-
- Layer_Common_Desc_Open = "Layer_Common_Desc_Open", --通用描述页
- Layer_Common_Desc_Close = "Layer_Common_Desc_Close",
- Play_Main_MagicBall_Effect = "Play_Main_MagicBall_Effect", -- 播放魔血球特效
-
- Layer_IdentifyID_Open = "Layer_IdentifyID_Open", --跳实名认证
- Layer_Fire_Work_Hall_Show = "Layer_Fire_Work_Hall_Show", --烟花特效
- --- ssr Guide 引导
- Layer_SGuide_Open = "Layer_SGuide_Open",
- Layer_SGuide_Close = "Layer_SGuide_Close",
- SSR_ITEMBOXWidget_Add = "SSR_ITEMBOXWidget_Add", -- SSR ItemBox
- SSR_ITEMBOXWidget_Remove = "SSR_ITEMBOXWidget_Remove",
- SSR_ITEMBOXWidget_Update = "SSR_ITEMBOXWidget_Update",
- Layer_CacheTest_Open = "Layer_CacheTest_Open",
- Layer_CacheTest_Close = "Layer_CacheTest_Close",
-
- Layer_GUIEditor_Open = "Layer_GUIEditor_Open",
- Layer_GUIEditor_Close = "Layer_GUIEditor_Close",
- Layer_GUIResSelector_Open = "Layer_GUIResSelector_Open",
- Layer_GUIResSelector_Close = "Layer_GUIResSelector_Close",
- Layer_GUIColorSelector_Open = "Layer_GUIColorSelector_Open",
- Layer_GUIColorSelector_Close = "Layer_GUIColorSelector_Close",
- Layer_ExtraColorEditor_Open = "Layer_ExtraColorEditor_Open",
- Layer_ExtraColorEditor_Close = "Layer_ExtraColorEditor_Close",
- Layer_GUITXTEditor_Open = "Layer_GUITXTEditor_Open",
- Layer_GUITXTEditor_Close = "Layer_GUITXTEditor_Close",
- Layer_GUITXTEditorEvent_Open = "Layer_GUITXTEditorEvent_Open",
- Layer_GUITXTEditorEvent_Close = "Layer_GUITXTEditorEvent_Close",
- Layer_GUIVarManager_Open = "Layer_GUIVarManager_Open",
- Layer_GUIVarManager_Close = "Layer_GUIVarManager_Close",
- Layer_CompoundItemLayer_Open = "Layer_CompoundItemLayer_Open", -- 合成
- Layer_CompoundItemLayer_Close = "Layer_CompoundItemLayer_Close",
- Layer_CompoundItemLayer_Update = "Layer_CompoundItemLayer_Update",
- Layer_Box996Main_Open = "Layer_Box996Main_Open", --996传奇盒子
- Layer_Box996Main_Close = "Layer_Box996Main_Close", --996传奇盒子
- Layer_Box996Main_Refresh = "Layer_Box996Main_Refresh", --996传奇盒子
- Layer_Box996Title_Attach = "Layer_Box996Title_Attach", --996传奇盒子 称号
- Layer_Box996Title_UnAttach = "Layer_Box996Title_UnAttach", --996传奇盒子 称号
- Layer_Box996Title_Refresh = "Layer_Box996Title_Refresh", --996传奇盒子 称号 刷新
- Layer_Box996EveryDay_Attach = "Layer_Box996EveryDay_Attach", --996传奇盒子 每日礼包
- Layer_Box996EveryDay_UnAttach = "Layer_Box996EveryDay_UnAttach", --996传奇盒子 每日礼包
- Layer_Box996EveryDay_Refresh = "Layer_Box996EveryDay_Refresh", --996传奇盒子 每日礼包 刷新
- Layer_Box996Super_Attach = "Layer_Box996Super_Attach", --996传奇盒子 超级礼包
- Layer_Box996Super_UnAttach = "Layer_Box996Super_UnAttach", --996传奇盒子 超级礼包
- Layer_Box996Super_Refresh = "Layer_Box996Super_Refresh", --996传奇盒子 超级礼包 刷新
- Layer_Box996VIP_Attach = "Layer_Box996VIP_Attach", --996传奇盒子 盒子vip会员
- Layer_Box996VIP_UnAttach = "Layer_Box996VIP_UnAttach", --996传奇盒子 盒子vip会员
- Layer_Box996VIP_Refresh = "Layer_Box996VIP_Refresh", --996传奇盒子 盒子vip会员 刷新
- Layer_Box996Guide_Open = "Layer_Box996Guide_Open", --996传奇盒子 引导界面
- Layer_Box996Guide_Close = "Layer_Box996Guide_Close", --996传奇盒子 引导界面
- Layer_Box996Guide_Refresh = "Layer_Box996Guide_Refresh", --996传奇盒子 引导界面 刷新
- Layer_Box996SVIP_Attach = "Layer_Box996SVIP_Attach", --996传奇盒子 svip
- Layer_Box996SVIP_UnAttach = "Layer_Box996SVIP_UnAttach", --996传奇盒子 svip
- Layer_Box996SVIP_Refresh = "Layer_Box996SVIP_Refresh", --996传奇盒子 svip 刷新
- Layer_Box996CloudPhone_Attach = "Layer_Box996CloudPhone_Attach", --996传奇盒子 云手机
- Layer_Box996CloudPhone_UnAttach = "Layer_Box996CloudPhone_UnAttach", --996传奇盒子 云手机
- Layer_Box996CloudPhone_Refresh = "Layer_Box996CloudPhone_Refresh", --996传奇盒子 云手机 刷新
- Layer_Private_Chat_Open = "Layer_Private_Chat_Open", -- 私聊界面 (PC端)
- Layer_Private_Chat_Close = "Layer_Private_Chat_Close",
- Layer_Private_Chat_AddItem = "Layer_Private_Chat_AddItem",
- Layer_Private_Chat_RemoveItem = "Layer_Private_Chat_RemoveItem",
- Scene_Weather_Effect_Add = "Scene_Weather_Effect_Add", -- 新增地图天气特效
- Scene_Weather_Effect_Remove = "Scene_Weather_Effect_Remove", -- 删除地图天气特效
- Main_Add_QuitTimeTips = "Main_AddQuitTimeTips", -- 添加退出倒计时提示
- Main_Remove_QuitTimeTips = "Main_RemoveQuitTimeTips", -- 移除
- ShowItemDropNotice = "ShowItemDropNotice", -- 掉落物品提示
- ActorOwnerChange = "ActorOwnerChange", -- 归属改变
- Layer_Monster_Belong_TargetChange = "Layer_Monster_Belong_TargetChange", -- 快捷归属操作
- Layer_Monster_Belong_Select = "Layer_Monster_Belong_Select", -- 快捷归属选中
- TargetChange_After = "TargetChange_After", -- 目标TargetChange通知之后的通知
- Layer_UI_ROOT_Add_Child = "Layer_UI_ROOT_Add_Child", -- 添加子节点
- PCFillChatInput = "PCFillChatInput", -- 填充PC聊天输入框
- Layer_MainNear_Open = "Layer_MainNear_Open", -- 附近展示页
- Layer_MainNear_Close = "Layer_MainNear_Close",
- Layer_MainNear_Refresh = "Layer_MainNear_Refresh",
- Layer_AddBlackList_Open = "Layer_AddBlackList_Open", -- 添加黑名单小页
- Layer_AddBlackList_Close = "Layer_AddBlackList_Close",
- Server_Var_Change = "Server_Var_Change", -- 红点变量改变
- CustomAttrWidgetAdd = "CustomAttrWidgetAdd", -- 自定义角色属性添加
- AutoEquipShowWidgetAdd = "AutoEquipShowWidgetAdd", -- 自定义EquipShow添加自动刷新
- Layer_TopTouch_Open = "Layer_TopTouch_Open", -- Top层触摸页(PC技能
- TopTouch_Add_Child = "TopTouch_Add_Child",
- TopTouch_Remove_Child = "TopTouch_Remove_Child",
-
- Cross_Server_Status_Change = "Cross_Server_Status_Change", -- 跨服状态改变
- AddBoxDayBtnToScreen = "AddBoxDayBtnToScreen", -- 添加天天省钱按钮
- AddTradingBankBtnToScreen = "AddTradingBankBtnToScreen", -- 添加交易行按钮
- SUISlider_Value_Change = "SUISlider_Value_Change", -- 脚本组件拉杆值变动
- -- 预览技能
- PreviewSkillOpen = "PreviewSkillOpen", -- 预览技能 界面打开
- PreviewSkillClose = "PreviewSkillClose", -- 预览技能 界面关闭
-
- -- 预览动作
- Preview_Skill_Action_Attach = "Preview_Skill_Action_Attach", -- 预览技能动作
- Preview_Skill_Action_UnAttach = "Preview_Skill_Action_UnAttach",
- Preview_Skill_Action_Refresh = "Preview_Skill_Action_Refresh",
- -- 技能表
- MagicInfoOpen = "MagicInfoOpen", -- 技能表 界面打开
- MagicInfoClose = "MagicInfoClose", -- 技能表 界面关闭
- Layer_ConfigSetting_Open = "Layer_ConfigSetting_Open", -- 配置表设置面板
- Layer_ConfigSetting_Close = "Layer_ConfigSetting_Close",
- Delay_Exit_Game_Window_Close_Notice = "Delay_Exit_Game_Window_Close_Notice", -- 延迟退出游戏通知
- Delay_Exit_Game_Window_Leave_World = "Delay_Exit_Game_Window_Leave_World", -- 游戏小退
- Layer_PreviewNode_Open = "Layer_PreviewNode_Open",
- Layer_PreviewNode_Close = "Layer_PreviewNode_Close",
- Layer_Player_Internal_Child_Del = "Layer_Player_Internal_Child_Del", -- 人物内功
- Layer_Player_Internal_State_Open = "Layer_Player_Internal_State_Open",
- Layer_Player_Internal_Skill_Open = "Layer_Player_Internal_Skill_Open",
- Layer_Player_Internal_Meridian_Open = "Layer_Player_Internal_Meridian_Open",
- Layer_Player_Internal_Combo_Open = "Layer_Player_Internal_Combo_Open",
- Layer_Hero_Internal_Child_Del = "Layer_Hero_Internal_Child_Del", -- 英雄内功
- Layer_Hero_Internal_State_Open = "Layer_Hero_Internal_State_Open",
- Layer_Hero_Internal_Skill_Open = "Layer_Hero_Internal_Skill_Open",
- Layer_Hero_Internal_Meridian_Open = "Layer_Hero_Internal_Meridian_Open",
- Layer_Hero_Internal_Combo_Open = "Layer_Hero_Internal_Combo_Open",
- PlayerInternalLevelChange = "PlayerInternalLevelChange", -- 人物内功等级改变
- HeroInternalLevelChange = "HeroInternalLevelChange", -- 英雄内功等级改变
- RefreshRecoverEditBox = "RefreshRecoverEditBox", -- 关闭键盘
- Layer_PurchaseMain_Open = "Layer_PurchaseMain_Open", -- 求购主界面
- Layer_PurchaseMain_Close = "Layer_PurchaseMain_Close",
- Layer_PurchaseWorld_Open = "Layer_PurchaseWorld_Open", -- 世界求购
- Layer_PurchaseWorld_Close = "Layer_PurchaseWorld_Close",
- Layer_PurchaseMy_Open = "Layer_PurchaseMy_Open", -- 我的求购
- Layer_PurchaseMy_Close = "Layer_PurchaseMy_Close",
- Layer_PurchaseSell_Open = "Layer_PurchaseSell_Open", -- 求购-出售
- Layer_PurchaseSell_Close = "Layer_PurchaseSell_Close",
- Layer_PurchasePutIn_Open = "Layer_PurchasePutIn_Open", -- 求购-上架
- Layer_PurchasePutIn_Close = "Layer_PurchasePutIn_Close",
- ChatFakeDropChange = "ChatFakeDropChange", -- 假掉落分类显示开关改变
- Layer_Manual_Service_996_Open = "Layer_Manual_Service_996_Open", -- 打开996客服WebView
- Layer_Manual_Service_996_Close = "Layer_Manual_Service_996_Close", -- 关闭996客服WebView
- AutoUseJulingItem_Add = "AutoUseJulingItem_Add", -- 新增满聚灵珠使用
- MainMiniMap_Actor_Point_Update = "MainMiniMap_Actor_Point_Update", -- 小地图actor point更新
- Layer_Login_OtpPassWord_Open = "Layer_Login_OtpPassWord_Open", -- 安全码验证
- Layer_Login_OtpPassWord_Close = "Layer_Login_OtpPassWord_Close",
- Layer_Login_OtpPassWord_Refresh = "Layer_Login_OtpPassWord_Refresh",
-
- Scene_Size_Change = "Scene_Size_Change",
- }
- return NoticeTable
|