gameActorState.lua 440 B

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  1. local gameActorState = class("gameActorState")
  2. function gameActorState:ctor()
  3. end
  4. function gameActorState:Tick(dt, actor)
  5. end
  6. function gameActorState:ChangeState(newState, actor, isTerminate)
  7. end
  8. function gameActorState:GetStateID()
  9. end
  10. function gameActorState:OnEnter(actor)
  11. end
  12. function gameActorState:OnExit(actor)
  13. end
  14. function gameActorState:OnAnimLoadCompleted(actor, animAct)
  15. end
  16. return gameActorState