| 12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152 |
- local RemoteProxy = requireProxy( "remote/RemoteProxy" )
- local DisconnectProxy = class( "DisconnectProxy", RemoteProxy )
- DisconnectProxy.NAME = global.ProxyTable.Disconnect
- function DisconnectProxy:ctor()
- DisconnectProxy.super.ctor( self )
- self._disconnect = false
- end
- function DisconnectProxy:IsDisconnect()
- return self._disconnect
- end
- function DisconnectProxy:SetDisconnect( value )
- self._disconnect = value
- end
- function DisconnectProxy:handle_MSG_SC_NETWORK_DISCONNECTED( msg )
- self:SetDisconnect( true )
-
- global.Facade:sendNotification( global.NoticeTable.Disconnect )
- SLBridge:onLUAEvent(LUA_EVENT_DISCONNECT)
- local ServerTimeProxy = global.Facade:retrieveProxy(global.ProxyTable.ServerTimeProxy)
- ServerTimeProxy:CloseCheckDisconnectTimer()
- end
- function DisconnectProxy:handle_MSG_SC_NETWORK_ILLEGAL_MSG( msg )
- self:SetDisconnect( true )
- local header = msg:GetHeader()
- global.Facade:sendNotification( global.NoticeTable.IllegalMsg, header.param1 )
- end
- function DisconnectProxy:handle_MSG_SC_NETWORK_OTHERPLACE_LOGIN( msg )
- self:SetDisconnect( true )
- global.Facade:sendNotification( global.NoticeTable.OtherClientLogin )
- end
- function DisconnectProxy:RegisterMsgHandler()
- DisconnectProxy.super.RegisterMsgHandler(self)
- local msgType = global.MsgType
- LuaRegisterMsgHandler( msgType.MSG_SC_NETWORK_DISCONNECTED, handler( self, self.handle_MSG_SC_NETWORK_DISCONNECTED ) ) -- 断线
- LuaRegisterMsgHandler( msgType.MSG_SC_NETWORK_ILLEGAL_MSG, handler( self, self.handle_MSG_SC_NETWORK_ILLEGAL_MSG ) ) -- 非法消息
- LuaRegisterMsgHandler( msgType.MSG_SC_NETWORK_OTHERPLACE_LOGIN, handler( self, self.handle_MSG_SC_NETWORK_OTHERPLACE_LOGIN ) ) -- other client login
- end
- return DisconnectProxy
|