#include "pch.h" #include "skill.h" //¼¼ÄÜCALL void skillCall(int skillAddr, int skillCallAddr) { __asm { push skillAddr push 0 push 0 mov ecx,0x12c mov edx,0x1c0 mov ebx, skillCallAddr call ebx } } void Skill::process(int code, int* data) { switch (code) { case 2001: skillCall(data[0], data[1]); break; default: break; } }