using Server.MirDatabase; namespace Server.MirObjects.Monsters { public class SandWorm : SpittingSpider { protected internal SandWorm(MonsterInfo info) : base(info) { } protected override void CompleteAttack(IList data) { MapObject target = (MapObject)data[0]; int damage = (int)data[1]; DefenceType defence = (DefenceType)data[2]; if (target == null || !target.IsAttackTarget(this) || target.CurrentMap != CurrentMap || target.Node == null) return; target.Attacked(this, damage, defence); } } }