{ "Text": { "LowLevel": "你的等级不足。", "LowGold": "金币不足。", "LevelUp": "恭喜!你升级了,生命值与魔法值已恢复。", "LowDC": "你的道术值不足。", "LowMC": "你的魔法值不足。", "LowSC": "你的精神值不足。", "GameName": "传奇2", "ExpandedStorageExpiresOn": "扩展仓库到期时间", "NotFemale": "你不是女性角色。", "NotMale": "你不是男性角色。", "NotInGuild": "你不属于任何帮会。", "NoMentorship": "你目前没有师徒关系可取消。", "NoBagSpace": "你的背包空间不足。", "Welcome": "欢迎来到 {0} 服务器。", "OnlinePlayers": "在线玩家数:{0}", "WeaponLuck": "你的武器蕴含幸运。", "WeaponCurse": "你的武器蕴含诅咒。", "WeaponNoEffect": "无效果。", "InventoryIncreased": "背包容量已增加。", "FaceToTrade": "你必须面对玩家才能交易。", "NoTownTeleport": "此地图无法使用回城功能。", "CanNotRandom": "此地图无法使用随机传送。", "CanNotDungeon": "此地图无法使用逃离地牢功能。", "CannotResurrection": "你在存活状态下无法使用复活卷轴。", "CanNotDrop": "此地图无法丢弃物品。", "NewMail": "你收到新邮件。", "CouldNotFindPlayer": "无法找到玩家 {0}", "BeenPoisoned": "你中毒了。", "AllowingMentorRequests": "你已允许师徒请求。", "BlockingMentorRequests": "你已屏蔽师徒请求。", "RemoveGuild": "你已被帮会移除。", "HasConnected": "{0} 已上线。", "MailOverflowing": "你的邮箱已满。", "NowGM": "{0} 已成为游戏管理员。", "ServerClosed": "{0} 已下线。原因:服务器关闭。", "DoubleLogin": "{0} 已下线。原因:重复登录。", "ChatMsgTooLong": "{0} 已下线。原因:聊天信息过长。", "ServerCrashed": "{0} 已下线。原因:服务器崩溃。", "KickedByAdmin": "{0} 已下线。原因:被管理员踢出。", "MaximunConnectionsReached": "{0} 已下线。原因:达到最大连接数。", "AccountBanded": "{0} 已下线。原因:账号已被封禁。", "WrongClientVersion": "{0} 已下线。原因:客户端版本错误。", "UserLoggedOutMissingReason": "{0} 已下线。原因:玩家失联/断开连接。", "UserLogoutReasonTimeoutMessage": "{0} 已下线。原因:连接超时。", "UserLogoutClosedGameMessage": "{0} 已下线。原因:玩家关闭了游戏。", "UserLoggedOutSelectCharReasonMessage": "{0} 已下线。原因:玩家返回角色选择界面。", "UserLoggedOutReasonObserve": "{0} 已下线。原因:开始旁观。", "UserLoggedOutUnknownReason": "{0} 已下线。原因:未知。", "ExpandedStorageExpired": "扩展仓库已到期。", "SecondChanceAtLife": "你获得了重生的机会。", "ProtectedByLaw": "你受法律保护。", "MurderPlayer": "你杀死了 {0}。", "MurderedByPlayer": "你被 {0} 杀死了。", "WeaponHasBeenCursed": "你的武器被诅咒了。", "ShatteredOnDeath": "你的 {0} 在死亡时破碎了。", "PlayerDeathItemReturn": "你死亡了,{0} 已归还给它的主人。", "PlayerDroppedItem": "{0} 丢弃了 {1}。", "ItemReturnedToOwnerOnDeath": "你死亡了,{0} 已被归还给它的主人。", "PlayerItemDropped": "{0} 丢弃了 {1}。", "GameIsTestMode": "游戏当前处于测试模式。", "UserIsNowGM": "{0} 现在是管理员(GM)。", "YouHaveBeenMadeGM": "你已被设为管理员(GM)。", "AttemptedGmLogin": "{0} 尝试进行管理员(GM)登录。", "LoginPasswordInvalid": "登录密码错误。", "ChatBanRemainingTimeByDay": "你被禁止聊天,还有 {0} 天 {1} 小时 {2} 分钟 {3} 秒。", "ChatBanRemainingTimeByHour": "你被禁止聊天,还有 {0} 小时 {1} 分钟 {2} 秒。", "ChatBanRemainingTimeByMinutes": "你被禁止聊天,还有 {0} 分钟 {1} 秒。", "ChatBanRemainingTimeBySecond": "你被禁止聊天,还有 {0} 秒。", "ChatBanDuration5Minutes": "你已被禁言 5 分钟。", "CouldNotFind": "无法找到 {0}。", "PlayerNotAcceptingMessages": "该玩家不接受你的消息。", "CannotMessageBlacklistedPlayer": "玩家在你的黑名单中,无法发送消息。", "TargetIsNotOnline": "{0} 当前不在线。", "CannotShoutForSeconds": "你还需要等待 {0} 秒才能喊话。", "RequiredLevel8ForShout": "你的等级需要达到 8 级才能使用喊话。", "EnterGmPassword": "请输入管理员(GM)密码。", "KilledByGM": "{0} 被管理员(GM)彻底击杀:{1}。", "PlayerChangedTo": "玩家 {0} 已被更改为 {1}。", "PlayerChangedBy": "玩家 {0} 被 {2} 更改为 {1}。", "PlayerGenderChangedByGM": "玩家 {0} 的性别已被管理员(GM){2} 更改为 {1}。", "PlayerHasBeenLevelled": "玩家 {0} 等级已从 {1} 提升到 {2}。", "PlayerLevelChangedBy": "玩家 {0} 等级已从 {1} 提升到 {2},操作人:{3}。", "PlayerLevelledByGM": "玩家 {0} 等级已由管理员(GM){3} 提升:{1} -> {2}。", "CouldNotLevelPlayer": "无法提升玩家等级。", "PlayerHeroLevelled": "玩家 {0} 的英雄等级已从 {1} 提升到 {2}。", "PlayerHeroLevelledBy": "玩家 {0} 的英雄等级已从 {1} 提升到 {2},操作人:{3}。", "PlayerHeroLevelledByGM": "玩家 {0} 的英雄等级已由管理员(GM){3} 提升:{1} -> {2}。", "PlayerHeroLeveledBy": "玩家 {0} 的英雄等级已从 {1} 提升到 {2},操作人:{3}。", "ItemHasBeenCreated": "{0} x{1} 已被创建。", "PlayerAttemptCreateItem": "玩家 {0} 尝试创建 {1} x{2}。", "InvincibleMode": "无敌模式。", "NormalMode": "普通模式。", "GameMasterMode": "管理员模式。", "ObserverMode": "观察者模式。", "GuildInvitesDisabled": "公会邀请已关闭。", "GuildInvitesEnabled": "公会邀请已开启。", "GroupRecallEnabled": "队伍召回已开启。", "GroupRecallDisabled": "队伍召回已关闭。", "CannotRecallOnMap": "当前地图无法召回玩家。", "CannotRecallForSeconds": "你需要等待 {0} 秒才能召回。", "RecallAttemptWithoutPermission": "有人尝试在未获得你许可的情况下召回你。", "CannotRecallWhenDead": "你死亡时无法召回。", "CannotRecallSeconds": "你需要等待 {0} 秒才能召回。", "PlayerCouldNotFound": "无法找到玩家 {0}。", "BlockingGroupRecall": "{0} 阻止了队伍召回。", "CannotRecallWithoutRecallset": "没有设置召回点,无法进行召回。", "YouAreNotMarried": "你还没有结婚。", "NeedWeddingRingForRecall": "召回需要佩戴结婚戒指。", "TeleportationViaWeddingRingDisabled": "结婚戒指传送功能已禁用。", "PlayerIsNotOnline": "玩家 {0} 不在线。", "CannotRecallDeadPlayer": "无法召回已死亡的玩家。", "NeedWeddingRingRecall": "召回需要佩戴结婚戒指。", "NotWearingWeddingRing": "{0} 没有佩戴结婚戒指。", "NeedWeddingRingForRecallOnLeft": "召回需要在左手佩戴结婚戒指。", "RecallWithoutPermission": "有人尝试在未获得你许可的情况下召回你。", "BlockingLoverRecall": "{0} 阻止了情侣召回。", "CannotRecallLoverWithoutRing": "没有佩戴结婚戒指无法召回你的伴侣。", "TheTimeIs": "当前时间:{0}", "HasRolledNumber": "{0} 掷出了 {1} 点。", "YouAreInMapId": "你当前位于 {0},地图 ID:{1}。", "PlayerNotFound": "未找到玩家 {0}。", "PlayerHasBeenBackedUp": "玩家 {0} 已被备份。", "PlayerBackedUpBy": "玩家 {0} 已被 {1} 备份。", "CannotArchiveCurrentPlayer": "无法归档当前操作的玩家。", "PlayerNotFoundInAccount": "玩家 {0} 不存在于任何账号中。", "PlayerHasBeenArchived": "玩家 {0} 已被归档。", "PlayerArchivedBy": "玩家 {0} 已被 {1} 归档。", "PlayerCouldNotBeLoaded": "无法加载玩家 {0},请尝试指定完整的归档文件名。", "CannotLoadPlayerIdMismatch": "由于玩家 ID 不匹配,无法加载该玩家。", "PlayerHasBeenLoaded": "玩家 {0} 已被加载。", "PlayerLoadedBy": "玩家 {0} 已被 {1} 加载。", "AccountNotFound": "未找到账号 {0}。", "AccountHasCharacters": "账号 {0} 已拥有 {1} 个角色", "PlayerRestoreFailFullFilename": "无法恢复玩家 {0},请尝试指定完整的存档文件名", "PlayerRestoredBy": "玩家 {0} 已被 {1} 恢复", "CannotPositionMoveOnMap": "你无法在此地图进行位置移动", "CannotTeleportSecondsLeft": "你在 {0} 秒内不能传送", "MapCouldNotBeFound": "无法找到地图 {0}:[{1}]", "MovedToMap1": "已移动至地图 {0}", "MovedToMap2": "已移动至地图 {0}:[{1}]", "MovedToMap3": "已移动至地图 {0} 的坐标 {1}:{2}", "MovedToMap4": "已移动至地图 {0}:[{1}] 的坐标 {2}:{3}", "FailedMovementToMap1": "移动至地图 {0} 失败", "FailedMovementToMap2": "移动至地图 {0}:[{1}] 失败", "FailedMovementToMap3": "移动至地图 {0} 坐标 {1}:{2} 失败", "FailedMovementToMap4": "移动至地图 {0}:[{1}] 坐标 {2}:{3} 失败", "NotEnoughParamsSpawnMonster": "生成怪物参数不足", "MonsterDoesNotExist": "怪物 {0} 不存在", "CannotSpawnConquestItem": "无法生成攻城物品:{0}", "CannotSpawnIntelligentCreature": "无法生成智能宠物对象", "MonsterSpawned": "已生成怪物 {0} x{1}", "PetHasBeenRecalled": "宠物 {0} x{1} 已被召回", "DropsReloaded": "掉落物已重新加载", "NpcScriptsReloaded": "NPC 脚本已重新加载", "PlayerGivenGoldByGM": "GM {2} 已给予玩家 {0} 金币 {1}", "PlayerGivenPearlByGM": "GM {2} 已给予玩家 {0} 真珠 {1}", "PlayerGivenCreditByGM": "GM {2} 已给予玩家 {0} 积分 {1}", "PlayerGivenCredit": "玩家 {0} 已被给予积分 {1}", "SpellChangedByGM": "GM {3} 将 {0} 的技能 {1} 等级更改为 {2}", "SpellChangedLevel": "技能 {0} 等级已更改为 {1}", "LearnedSkillAtLevel": "你在等级 {1} 学会了技能 {0}", "HasLearnedSkillAtLevel": "{0} 在等级 {2} 学会了技能 {1}", "SpellLearntSetLevelByGM": "GM {3} 令 {0} 学会技能 {1} 并设定等级为 {2}", "CannotSearchSeconds": "你在 {0} 秒内不能搜索", "PlayerLocationInfo": "{0} 位于 {1} ({2},{3})", "CannotLeaveGuildAtWar": "战斗中无法退出帮会", "PlayerAlreadyInGuild": "玩家 {0} 已加入帮会", "GuildNameRestrictedLength": "帮会名长度限制为 3-20 个字符", "GuildAlreadyExists": "帮会 {0} 已存在", "SuccessfullyCreatedGuild": "已成功创建帮会 {0}", "FailedToCreateGuild": "创建帮会失败", "AllowTradeNow": "你现在允许交易", "NoLongerAllowTrade": "你不再允许交易", "Flag": "旗帜 {0}", "ClassChangedByGM": "GM {2} 将 {0} 的职业更改为 {1}", "ConditionError": "{0} :条件错误", "UpgradeFailed": "{0} :升级失败", "AwakeLevelValue": "{0} :觉醒等级 {1},数值 {2}~{3}", "PlayerInfoTitle": "--玩家信息--", "PlayerInfo": "姓名:{0}, 等级:{1}, X:{2}, Y:{3}", "MonsterInfoTitle": "--怪物信息--", "MonsterInfo1": "ID:{0}, 名称:{1}", "MonsterInfo2": "等级:{0}, X:{1}, Y:{2}, 方向:{3}", "MonsterInfo3": "生命值:{0}, 最小攻击:{1}, 最大攻击:{2}", "NpcInfoTitle": "--NPC 信息--", "NpcInfo1": "ID:{0}, 名称:{1}", "NpcInfo2": "X:{0}, Y:{1}", "NpcInfo3": "文件:{0}", "TransformDisabled": "变身功能已禁用", "TransformEnabled": "变身功能已启用", "SyntaxStartConquest": "正确的指令是 /StartConquest [攻城ID]", "NeedGuildToStartWar": "你必须加入帮会才能发起战争", "WarStarted": "{0} 战争已开始。", "WarStopped": "{0} 战争已结束。", "SyntaxResetConquest": "正确的指令是 /ResetConquest [征战ID]", "HasBeenReset": "{0} 已重置。", "ConquestNotFoundOrWarOn": "未找到征战,或者战争正在进行中。", "NoAccessControlGates": "你目前没有权限控制任何城门。", "MustTypeGatesCommand": "你必须输入 /Gates Open 或 /Gates Close。", "GatesClosed": "{0} 的城门已关闭。", "GatesOpenedAt": "{0} 的城门已开启。", "NoAccessChangeFlags": "你目前没有权限更改任何旗帜。", "RevivedToFullHealthByGM": "{0} 已被GM {1} 复活并恢复满血。", "DeletedSkillFromPlayer": "你已从玩家 {1} 删除技能 {0}。", "ItemRemovedFromYou": "{0} 已从你身上移除。", "SkillRemovedByGM": "{0} 技能 {1} 被GM {2} 移除。", "UnableDeleteSkillNotFound": "无法删除技能,技能不存在。", "NoNearbyOwnedCarcasses": "你附近没有属于你的尸体。", "ItemMoveErrorReport": "物品移动错误 - 请报告你尝试移动的物品及时间。", "TooHeavyToTransfer": "物品过重,无法传输。", "CanAlreadyUnequipCursedItem": "你现在可以卸下被诅咒的物品。", "CanNowUnequipCursedItem": "你现在可以卸下被诅咒的物品。", "WeaponPartiallyRepaired": "你的武器已被部分修复。", "WeaponCompletelyRepaired": "你的武器已被完全修复。", "CannotUseOnMap": "此地图不能使用。", "CreditsAddedToAccount": "{0} 点数已添加到你的账户。", "FreeMapShout": "你已获得一次免费跨地图喊话。", "FreeServerShout": "你已获得一次免费全服喊话。", "FirstPrizeGoldReward": "你获得了第一名!奖励 1,000,000 金币。", "WonSecondPrizeGold": "你获得了第二名!奖励 200,000 金币。", "WonThirdPrizeGold": "你获得了第三名!奖励 100,000 金币。", "WonFourthPrizeGold": "你获得了第四名!奖励 10,000 金币。", "WonFifthPrizeGold": "你获得了第五名!奖励 1,000 金币。", "WonSixthPrizeGold": "你获得了第六名!奖励 500 金币。", "WonNothing": "你没有获得任何奖励。", "HeroAutoPotUnlocked": "英雄自动喝药功能已解锁。", "MaximumHeroCountReached": "已达到英雄最大数量上限。", "MustBeUsedOnHero": "必须用于英雄。", "MountFed": "你的坐骑已被喂食。", "WonderDrugActive": "神奇药剂已生效。", "AlreadyHaveCreature": "你已经拥有此宠物。", "ObtainedNewCreature": "获得新宠物 {{{0}}}。", "MaximumPetsReached": "已达到宠物数量上限。", "SpawnOnlyDuringConquest": "{0} 只能在征战期间召唤。", "ItemNoRepairNeeded": "该物品无需修理。", "InvalidCombination": "组合无效。", "ItemMaxSockets": "物品已达到最大孔数。", "ItemAlreadySealed": "物品已被封印。", "ItemCannotBeResealedFor": "物品在 {0} 内不能再次封印。", "ItemMaxAddedStats": "物品已达到最大附加属性。", "CannotCombineItems": "无法合成这些物品。", "ItemHasBeenDestroyed": "物品已被销毁。", "UpgradeNoEffect": "升级没有效果。", "ItemRepaired": "物品已修复。", "ItemUpgraded": "物品已升级。", "ItemSocketsIncreased": "物品孔数已增加。", "ItemSealedFor": "物品被封印 {0}。", "PickedUpItem": "{0} 捡起了:{{{1}}}", "CannotPickupNotOwner": "无法拾取,你不是该物品的所有者。", "CannotCarryMoreQuestItems": "你不能再携带更多任务物品。", "CannotSellItemHere": "你不能在此处出售该物品。", "CannotRepairItem": "你不能修理该物品。", "CannotRepairItemHere": "你不能在此处修理该物品。", "MsToMatchItems": "匹配 {1} 个物品耗时 {0}ms", "BoughtItemForCredit": "你用 {1:#,##0} 点数购买了 {0}。", "SoldItemForGold": "你卖出了 {0},获得 {1:#,##0} 金币。", "BoughtItemForGold": "你用 {1:#,##0} 金币购买了 {0}。", "OutbidRefundGold": "你在 {0} 上的出价被超越,退回 {1:#,##0} 金币。", "SomeoneBidGoldForItem": "有人为 {0} 出价 {1:#,##0} 金币。", "YouBidGoldForItem": "你为 {0} 出价 {1:#,##0} 金币。", "AuctionSoldAndExpired": "拍卖品 {0} 已售出并过期。", "YouWonItemForGold": "你以 {1:#,##0} 金币赢得了 {0}。", "YouBoughtItemForGold": "你用 {1:#,##0} 金币购买了 {0}。", "YouSoldItemGoldEarningsCommission": "你以 {1:#,##0} 金币卖出了 {0}。\n收益:{2:#,##0} 金币。\n手续费:{3:#,##0} 金币。", "AuctionSoldExpired": "拍卖品 {0} 已售出并过期。", "AuctionOutbidRefund": "你在 {0} 上被他人出价超越。已退回 {1:#,##0} 金币。", "SoldItemEarningsCommission": "你以 {1:#,##0} 金币售出 {0}。\n收益:{2:#,##0} 金币。\n手续费:{3:#,##0} 金币。", "UnableToDowngradeBelongsTo": "无法降级 {0},它属于 {1}。", "RemoveFailedLevel0": "{0} :移除失败,等级为 0", "RemoveSuccessLevel": "{0} :移除成功。等级 {1}", "UnableToDisassemble": "无法拆解 {0}。", "UnableToDisassembleBelongsTo": "无法拆解 {0},它属于 {1}。", "UnableToResetBelongsTo": "无法重置 {0},它属于 {1}。", "NotGroupLeader": "你不是队伍队长。", "YouGroupMaxMembers": "你的队伍成员数量已达上限。", "CouldNotBeFound": "无法找到 {0}。", "CannotGroupSelf": "你不能将自己加入队伍。", "NotAllowGroup": "{0} 不接受组队邀请。", "AlreadyInAnotherGroup": "{0} 已在其他队伍中。", "AlreadyReceivingInviteFromOtherPlayer": "{0} 已在接受另一位玩家的组队邀请。", "NotInGroup": "你未加入任何队伍。", "NotInYourGroup": "{0} 不在你的队伍中。", "NotInvitedToGroup": "你未收到队伍邀请。", "DeclinedGroupInvite": "{0} 拒绝了你的组队邀请。", "CannotJoinGroup": "你已无法加入 {0} 的队伍。", "NoLongerGroupLeader": "{0} 已不再是队长。", "GroupMaxMembers": "{0} 的队伍成员数量已达上限。", "NotInAllowGroup": "{0} 不在允许组队名单中。", "PlayerNoLongerOnline": "{0} 已离线。", "MapGroupRequirement": "你必须至少拥有 {0} 名成员的队伍才能进入此地图。", "GroupingDisabledOnMap": "此地图禁止组队,队伍已自动解散。", "PetsNotAllowedOnMap": "此地图禁止携带宠物,它们将留在这里等待你。", "IntelligentCreaturesNotAllowedOnMap": "此地图禁止召唤仆从,你的伙伴已被遣散。", "HeroesNotAllowedOnMap": "此地图禁止英雄参战,你的英雄已被收回。", "SoloMapCannotInvite": "单人地图中无法邀请他人组队。", "SoloMapTargetCannotAccept": "{0} 无法在单人地图中接受邀请。", "SoloMapCannotAccept": "你无法在单人地图中接受邀请。", "HeroCannotReviveOnMap": "你无法在此地图中复活你的英雄。", "LevelNotEnoughCreateGuild": "你的等级不足以创建帮会,需达到:{0}。", "CannotCreateNewbieGuild": "你不能创建新手帮会。凡人,别妄想了。", "InsufficientGoldCreateGuild": "金币不足。创建帮会需要 {0} 金币。", "RequiredToCreateGuild": "创建帮会需要 {0}。", "ItemPurityRequiredForGuildCreation": "创建帮会需要纯度为 {1} 的 {0}。", "InsufficientNeedCreateGuild": "{0} 不足,创建帮会需要 {1}。", "NotAllowedRecruitMembers": "你没有招募新成员的权限!", "AlreadyInGuild": "{0} 已加入某个帮会!", "DisablingGuildInvites": "{0} 已关闭帮会邀请!", "GuildInvitePending": "{0} 已有一个待处理的帮会邀请。", "CannotRecruitDuringWar": "战争期间不可招募成员。", "CannotRemoveMembers": "你没有移除成员的权限!", "NotAllowedChangeOtherRank": "你没有更改其他成员职位的权限!", "NotAllowedChangeRank": "你没有更改职位的权限!", "RankNameTooShort": "职位名称太短!", "NoMoreRankSlots": "没有更多可用职位栏位。", "NoMoreRankSlotsAvailable": "没有更多可用职位栏位。", "GuildNoticeChangeNotAllowed": "你没有更改帮会公告的权限!", "GuildNoticeMaxLines": "帮会公告不能超过 200 行!", "GuildNotInvited": "你未收到任何帮会邀请。", "GuildInviteFull": "{0} 成员已满。", "GuildNameTooLong": "帮会名称过长。", "YouAlreadyInGuild": "你已经是某个帮会成员。", "NotPartOfGuild": "你不属于任何帮会。", "CannotUseGuildStorageOutsideSafezones": "安全区外无法使用帮会仓库。", "InsufficientGold": "金币不足。", "GuildGoldLimitReached": "帮会金币数量已达上限。", "GoldLimitReached": "金币数量已达上限。", "InsufficientRank": "职位不足。", "GuildStorageOutsideSafezone": "安全区外无法使用帮会仓库。", "NoPermissionGuildStorage": "你无权将物品存入帮会仓库。", "TargetSlotNotEmpty": "目标槽位非空。", "NoPermissionGuildStorageRetrieve": "你无权从帮会仓库取出物品。", "NoGuildStorageMovePermission": "你无权移动帮会仓库中的物品。", "GuildNotFound": "找不到帮会 {0}。", "CannotWarOwnGuild": "不能与自己的帮会开战。", "CannotWarNewPlayersGuild": "不能与新手帮会开战。", "AlreadyAtWarWithGuild": "已与该帮会处于战争状态。", "GuildBankFundsInsufficient": "帮会银行资金不足。", "GuildSparePointsInsufficient": "帮会剩余点数不足(需要 {0})。", "GuildLevelRequirementNotMet": "帮会等级不足(需要 {0} 级)。", "GuildBuffPurchaseSuccessPoints": "{0} 已为公会购买增益 {1},消耗 {2} 点剩余点数。", "GuildBuffPurchaseSuccessPointsGold": "{0} 已为公会购买增益 {1},消耗 {2} 点剩余点数和 {3:#,##0} 金币。", "GuildBuffPurchaseSuccessGold": "{0} 已为公会购买增益 {1},消耗 {2:#,##0} 金币。", "GuildBuffPurchaseSuccessFree": "{0} 已为公会购买增益 {1}。", "YouStartedWarWith": "你已与 {0} 开战。", "HasStartedWar": "{0} 已发起战争。", "NoCorrectGuildRank": "你没有正确的帮会等级。", "BuffNotExist": "该 Buff 不存在。", "BuffAlreadyObtained": "该 Buff 已获得。", "IncorrectGuildRank": "你没有正确的帮会等级。", "BuffNotObtained": "Buff 未获得。", "OwnerGuildNotFound": "未找到领地所属帮会。", "TerritoryNoLongerForSale": "该领地已不再出售。", "GuildLeaderToPurchaseTerritory": "你必须是会长才能购买领地。", "AlreadyOwnTerritory": "你已经拥有该领地。", "AlreadyOwnATerritory": "你已经拥有一个领地。", "InsufficientFunds": "资金不足!", "GuildTerritoryPurchaseProcess24Hrs": "你已购买了帮会领地!处理将需要 24 小时。", "TerritorySold": "领地已出售。", "AlreadyTrading": "你已经在交易中。", "CannotTradeWithSelf": "你不能与自己交易。", "CannotTradeWhenDead": "死亡状态无法交易。", "PlayerAlreadyHasTradeInvitation": "玩家 {0} 已有交易请求。", "PlayerNotAllowingTrade": "玩家 {0} 目前不接受交易。", "PlayerNotInTradeRange": "玩家 {0} 不在交易范围内。", "PlayerAlreadyTrading": "玩家 {0} 已在交易中。", "PlayerRefusedTrade": "玩家 {0} 拒绝了交易。", "PlayerWaitingConfirmTrade": "玩家 {0} 正在等待你确认交易。", "TradingPartnerCannotAcceptAllItems": "交易伙伴无法接收所有物品。", "UnableAcceptAllItems": "无法接收所有物品。", "PartnerCannotAcceptMoreGold": "交易伙伴无法再接收金币。", "UnableAcceptMoreGold": "无法再接收金币。", "TradeFromTo": "从 {0} 与 {1} 之间的交易", "TradeSuccessful": "交易成功。", "NeedHook": "你需要一个鱼钩。", "YouNeedBait": "你需要鱼饵。", "FishGotAway": "鱼儿逃走了!", "MaximumQuestsTaken": "已接取任务达到上限。", "QuestAlreadyCompleted": "任务已完成。", "CouldNotAcceptQuest": "无法接受任务。", "CannotHandInQuestBagFull": "背包已满,无法上交任务。", "QuestNotShared": "任务无法分享给其他人。", "YouFound": "你发现了 {0}。", "YouKilled": "你击杀了 {0}。", "TextExceedsMailLimit": "抱歉,你的邮件内容超出了大小限制。", "RecipientsMailboxFull": "收件人的邮箱已满。", "PlayerNotAcceptingMail": "该玩家不接受你的邮件。", "CannotMailPlayerOnBlacklist": "对方在你的黑名单中,无法发送邮件。", "TextExceedsMailSizeLimit": "抱歉,你的邮件内容超出了大小限制。", "CannotBeMailed": "{0} 无法被邮寄。", "MailCollectFromPostOffice": "邮件必须在邮局领取。", "CannotCollectWhenBagFull": "背包已满,无法领取物品。", "CreatureSummoned": "生物 {0} 已被召唤。", "CreatureDismissed": "生物 {0} 已被解散。", "CreatureReleased": "生物 {0} 已被释放。", "CreatureExpired": "生物 {0} 已过期。", "SummonedCreatureNotExist": "{0}:召唤的生物已不存在? {1}", "PetProducedBlackStoneInventoryFull": "你的宠物产出 1 个黑石,但背包已满无法添加。", "NothingFound": "什么也没找到。", "NoMoreSpace": "没有更多空间了。", "PlayerDoesNotExist": "该玩家不存在。", "CannotAddYourself": "无法添加自己。", "PlayerAlreadyAdded": "该玩家已被添加。", "RefiningCancelledItemNotReturned": "精炼已取消,物品未能返回到你的背包。", "CheckBeforeRefine": "你的 {0} 需要检查后才能再次精炼。", "ItemCannotBeRefined": "你的 {0} 不能被精炼。", "NotEnoughGoldToRefine": "你没有足够的金币来精炼 {0}。", "ItemRefiningCheckLater": "你的 {0} 正在精炼,请在 {1} 分钟后再查看。", "NotRefiningItems": "你目前没有正在精炼的物品。", "ItemReadyInMinutes": "你的 {0} 将在 {1} 分钟后可领取。", "BagNoRoomForItem": "背包中没有空间放置 {0},请腾出空间后重试。", "ItemReturned": "你的物品已归还给你。", "NoCheckNotRefined": "{0} 尚未精炼,无需检查。", "CongratulationsExtraDC": "恭喜,你的 {0} 额外增加了 +{1} 攻击。", "CongratulationsExtraMC": "恭喜,你的 {0} 额外增加了 +{1} 魔法。", "CongratulationsExtraSC": "恭喜,你的 {0} 额外增加了 +{1} 道术。", "ItemSmashedOnTest": "你的 {0} 在测试中碎成了渣。", "YouNotMarried": "你尚未结婚。", "ForcefullyDivorced": "你刚刚被强制离婚。", "NeedMarriedForWeddingRing": "你必须已结婚才能制作结婚戒指。", "NeedRingOnLeftFinger": "你必须在左手佩戴戒指才能制作结婚戒指。", "AlreadyWearingWeddingRing": "你已佩戴结婚戒指。", "CannotUseRingType": "你不能使用此类型的戒指。", "NotWearingUpgradeRing": "你未佩戴可升级的戒指。", "NotWearingWeddingRingUpgrade": "你未佩戴可升级的结婚戒指。", "CannotReplaceWeddingRing": "无法用该物品替换结婚戒指。", "CannotEquipItemInUse": "你无法装备正在使用的物品。", "NotEnoughGoldForWeddingRing": "你没有足够的金币替换结婚戒指。", "YouAlreadyMarried": "你已经结婚。", "MarriageCooldownAfterDivorce": "离婚后的 {0} 天内无法再结婚。", "NeedLevelToMarry": "结婚需要至少达到 {0} 级。", "NeedFaceEachOtherForMarriage": "结婚时必须面对彼此。", "LoverMinLevelMarriage": "你的伴侣至少需要达到 {0} 级才能结婚。", "MarriageCooldownAfterDivorceOther": "{0} 离婚后的 {1} 天内无法再结婚。", "ProposalNotAllowed": "对方不接受结婚请求。", "CantMarryYourself": "不能与自己结婚。", "CannotMarryDeadPlayer": "不能与死亡玩家结婚。", "AlreadyHasMarriageInvitation": "{0} 已有结婚邀请。", "NotWithinMarriageRange": "{0} 不在结婚范围内。", "PlayerAlreadyMarried": "{0} 已结婚。", "FacePlayerForMarriageRequest": "需要面对玩家才能提出结婚请求。", "HasRefusedToMarryYou": "{0} 拒绝与您结婚。", "CongratulationsMarriedTo": "恭喜,你现在与 {0} 结为夫妻。", "FaceLoverToDivorce": "你需要面对伴侣才能离婚。", "CantDivorceSelf": "不能和自己离婚。", "CantDivorceDeadPlayer": "不能与死亡玩家离婚。", "YouNotMarriedTo": "你未与 {0} 结婚。", "NotInDivorceRange": "{0} 不在离婚范围内。", "HasRefusedDivorceYou": "{0} 拒绝与你离婚。", "YouNotRequireDivorce": "你未结婚,无需离婚。", "YouAreDivorced": "你已离婚。", "PlayerHasComeOnline": "{0} 已上线。", "PlayerMarriedIdNotFound": "{0} 已结婚,但无法找到婚姻 ID {1}。", "PlayerHasGoneOffline": "{0} 已下线。", "YouHaveMentorshipCooldown": "你现在有 {0} 天的师徒冷却期,暂不能开始新的师徒关系。", "MentorshipExpired": "你的师徒关系已到期。", "YouAlreadyHaveMentor": "你已经有师父。", "YouCantMentorYourself": "不能拜自己为师。", "YouCantStartNewMentorship": "暂时不能开始新的师徒关系。", "CannotFindPlayerByName": "找不到名为 {0} 的玩家。", "PlayerNotAllowMentorRequests": "{0} 不接受师徒申请。", "PlayerCantStartMentorshipYet": "{0} 暂时不能开始新的师徒关系。", "PlayerIsAlreadyMentor": "{0} 已经是师父。", "MentoredBySameClass": "你只能由相同职业的玩家指导。", "YouCanBeMentoredByHigherLevel": "你只能由比你高至少 {0} 级的玩家指导。", "RequestSent": "请求已发送。", "PlayerRefusedMentor": "{0} 拒绝了成为你的导师。", "YouAlreadyHaveStudent": "你已经有一个学徒了。", "PlayerAlreadyHasMentor": "{0} 已经有导师了。", "YouCanOnlyMentorSameClass": "你只能指导与自己相同职业的玩家。", "YouCanMentorBelowLevel": "你只能指导比你低至少 {0} 级的玩家。", "YouAreMentorOf": "你现在是 {0} 的导师。", "YouAreMentoredBy": "你现在由 {0} 指导。", "PlayerMentorIdNotFound": "{0} 有导师,但无法找到导师 ID {1}。", "YouBuyItemNotInShop": "你尝试购买商店中不存在的物品。", "PlayerBuyNonexistentItem": "{0} 尝试购买不存在的物品。", "YouBuyMoreThanAvailable": "你购买的数量超过了库存。", "PlayerBuyItemStockUnavailable": "{0} 尝试购买 {1} × {2} - 库存不足。", "PlayerBuyItemStockAvailable": "{0} 尝试购买 {1} × {2} - 库存充足。", "YouDontHaveEnoughCurrency": "你没有足够的货币来完成购买。", "PlayerBuyItemNotEnoughCurrency": "{0} 尝试购买 {1} × {2} - 货币不足。", "PlayerBuyItemEnoughCurrency": "{0} 尝试购买 {1} × {2} 使用 {3} - 拥有足够的货币。", "ThankYouPurchaseGameshop": "感谢你在游戏商城的购买,物品已附上。", "PlayerBuyingItemsSent": "{0} 尝试购买 {1} × {2} - 购买已发送!", "PurchasesSentMailbox": "你的购买已发送到邮箱。", "UnableRentItemsWhileDead": "死亡状态无法租赁物品。", "YouAreRentingItem": "你已在向其他玩家租赁物品中。", "FacePlayerToRentItem": "面对你想租赁物品的玩家。", "UnableRentMoreThan3Items": "一次最多只能租赁 3 件物品。", "PlayerUnableToRentItems": "{0} 当前无法租更多物品。", "YouCannotRentItemsYourself": "你不能将物品租给自己。", "UnableRentItemsToPlayerWhileDead": "死亡状态下无法将物品租给 {0}。", "TargetNotInRange": "{0} 不在范围内。", "PlayerIsBusy": "{0} 正在忙碌,请稍后再试。", "UnableToRentUntil": "在 {1} 前无法租赁 {0}。", "UnableToRent": "无法租赁 {0}。", "UnableToRentBelongsTo": "无法租赁 {0},它属于 {1}。", "PlayerLockedRentalFee": "{0} 已锁定租金。", "PlayerLockedRentalItem": "{0} 已锁定租赁物品。", "PlayerUnableReceiveItem": "{0} 无法接收该物品。", "UnableToAcceptRentalItem": "无法接受该租赁物品。", "YouCannotReceiveMoreGold": "你无法再接收更多金币。", "PlayerUnableReceiveGold": "{0} 无法接收更多金币。", "YouHaveRentedFromUntil": "你已从 {1} 租赁 {0},期限至 {2}。", "ReceivedGoldForItemRental": "因物品租赁获得 {0} 枚金币。", "HeroCannotBeSealed": "英雄无法再被封印。", "HeroReleasedFromService": "英雄已被解除服务。", "YouCannotSummonMoreHeroes": "你不能再召唤更多英雄。", "HeroAddedToStorage": "英雄已加入到你的英雄仓库。", "PlayerHasDroppedItem": "{0} 丢弃了 {1}。", "IAmStarving": "我快饿死了!!。", "FriendlyPickedUpItem": "{0} 捡起了:{{{1}}}", "PetPickedUp": "宠物捡起了:{{{0}}}", "PetHmmm": "*嗯嗯*", "PetBurp": "*嗝*", "PetHungry": "*我饿了*", "PetWhat": "什么?", "CustomNameMastersPet": "{0}_{1} 的宠物", "ReincarnationFailed": "转生失败。", "YouCanUnequipCursedItem": "你现在可以卸下被诅咒的物品。", "HeroWeaponPartiallyRepaired": "英雄的武器已部分修复。", "HeroWeaponRepaired": "英雄的武器已完全修复。", "CannotUseOnThisMap": "无法在此地图使用。", "HeroInventoryMax": "英雄背包已达到最大容量。", "HeroInventoryIncreased": "英雄背包容量已增加。", "HeroMountFed": "英雄的坐骑已被喂食。", "MonsterOnlySpawnDuringConquest": "{0} 只能在攻城战期间出现。", "HeroSecondChanceLife": "英雄获得了第二次生命机会。", "YouMustBeInGuildToUseSkill": "你必须加入帮会才能使用该技能。", "YouMustBeGuildLeaderToUseSkill": "你必须是帮主才能使用该技能。", "YourGuildAlreadyHasSkill": "你的帮会已经拥有此技能。", "YouCannotUsePotionsHere": "你不能在此地使用药水。", "CanOnlyUseWithMount": "只能在骑乘时使用。", "CanOnlyUseWithFishingRod": "只能在持有钓竿时使用。", "CanUseWithSummonedCreature": "只能在召唤生物后使用。", "PetIsNotHungry": "{0} 不饿。", "PetDoesNotNeedVitalize": "{0} 不需要复苏。", "YourItemShatteredUponDeath": "你的 {0} 在死亡时粉碎了。", "YouDiedItemReturnedOwner": "你死亡后,{0} 已归还给它的主人。", "PlayerDiedItemReturnedOwner": "你死亡后,{0} 已归还给它的主人。", "SkillRequiresMeditation": "该技能需要冥想。", "PlayerReviveTarget": "{0} 正试图复活 {1}。", "NoPushingInSafezone": "安全区内禁止推人,嗯嗯。", "NotEnoughPushingPower": "推力不足。", "NotEnoughJumpingPower": "跳跃力不足。", "OnlyOneActiveStoneAlive": "你一次只能拥有 1 个活跃的 {0}。", "YouCannotTeleportOnMap": "你不能在此地图传送。", "YouAreWalkingExplosive": "你是一个行走的炸弹。", "MentalstateAgressive": "精神状态:攻击。", "MentalstateTrickShot": "精神状态:巧射。", "MentalstateGroupMode": "精神状态:组队模式。", "YouMustHaveSaddle": "你必须有马鞍才能骑乘坐骑。", "YouCannotRideOnMap": "你不能在此地图骑乘。", "YouCannotRideWithoutBridle": "没有缰绳无法在此骑乘。", "YouDoNotHaveMountEquiped": "你没有装备坐骑。", "ItemHasExpiredFromInventory": "{0} 已从你的背包中过期消失。", "RentalLockRemovedFrom": "已移除 {0} 的租赁锁定。", "EquipmentExpired": "{0} 的装备已过期。", "ItemExpiredFromStorage": "{0} 已从你的仓库中过期消失。", "HeroOwnerReceiveChat": "[英雄: {0}] {1}", "WarriorsCannotUseItem": "战士不能使用该物品。", "WizardsCannotUseItem": "法师不能使用该物品。", "TaoistsCannotUseItem": "道士不能使用该物品。", "AssassinsCannotUseItem": "刺客无法使用该物品。", "ArchersCannotUseItem": "弓箭手无法使用该物品。", "YouNotEnoughAC": "你的物理防御不足。", "YouNotEnoughMAC": "你的魔法防御不足。", "YouExceededMaxLevel": "你已超过最大等级。", "YouNoBaseAC": "你的基础物理防御不足。", "YouNoBaseMAC": "你的基础魔法防御不足。", "YouNoBaseDC": "你的基础物理攻击不足。", "YouNoBaseMC": "你的基础魔法攻击不足。", "YouNoBaseSC": "你的基础道术攻击不足。", "GuildLeaderMinLevel": "帮会会长必须至少达到等级 {0}", "GuildNeedsTwoLeaders": "帮会必须至少有两位会长。", "NeedOneLeaderOnline": "需要至少一位会长在线。", "CannotHaveMoreRanks": "无法再拥有更多的职位等级。", "RankNum": "职位-{0}", "RankNotFound": "未找到该职位!", "CannotChangeOwnRankOptions": "不能更改自己的职位权限!", "YourRankNotAdequate": "你的职位权限不足。", "YouNeedLastLeaderToDisbandGuild": "必须是帮会的最后一位会长才能解散帮会。", "YouHaveDisbandedGuild": "你已解散帮会。", "YouHaveLeftGuild": "你已退出帮会。", "YouRemovedFromGuild": "你已被帮会移除。", "GuildTerritoryExpired": "帮会领地已过期。", "TerritoryAlreadyForSale": "领地已挂牌出售。", "TerritoryNotForSale": "领地未挂牌出售。", "WarEndedWithGuild": "与 {0} 的战争已结束。", "GainingControlOf": "正在夺取 {1} {0:P0} 的控制权", "PlayerCapturedFlagAtLocation": "{0} 在 {2} 占领了 {1}", "GainingControlOfGuild": "正在夺取 {1} {0:P0} 的控制权", "LosingControlOf": "正在失去 {1} {0:P0} 的控制权", "PlayerHasCapturedHill": "{0} 占领了山头", "FailedLoadDragonBadMonsterName": "载入龙失败(怪物名称错误):", "FailedToLoadDragonBadMapName": "载入龙失败(地图名称错误):", "FailedToLoadDragonBadMapXY": "载入龙失败(地图坐标错误):", "FailedToLoadDragon": "载入龙失败", "FailedToLoadMap": "载入地图失败:", "Filename": "文件名:", "PlayerArchivedAfterDeletionMonths": "玩家 {0} 已因为删除 {1} 个月被存档。", "PlayerArchivedAfterNoLoginMonths": "玩家 {0} 已因 {1} 个月未登录被存档。", "PlayerArchivedAfterInactivityMonths": "玩家 {0} 已因 {1} 个月未活跃被存档。", "CouldNotLoadDropDragonItem": "无法载入掉落:DragonItem,第 {0} 行", "IPAddressConnected": "{0},已连接。", "IPAddressDisconnectedInvalidPacket": "{0} 已断开连接,数据包无效。", "IPAddressDisconnectedLargePackets": "{0} 已断开连接,数据包数量过多。最后的数据包:{1}", "InvalidPacketReceived": "收到无效数据包。索引:{0}", "PlayerDisconnectedWrongClientVersion": "{0},已断开连接 - 客户端版本错误。", "ClientVersionMatched": "{0}, {1},客户端版本匹配。", "NewAccountBeingCreated": "{0}, {1},正在创建新账号。", "PasswordBeingChanged": "{0}, {1},正在修改密码。", "UserLoggingIn": "{0}, {1},用户正在登录。", "YouAllowMarriageRequests": "你现在允许结婚请求。", "YouBlockMarriageRequests": "你现在屏蔽结婚请求。", "YouAllowRecallFromLover": "你现在允许恋人召回你。", "YouBlockRecallFromLover": "你现在屏蔽恋人召回你。", "ServerRebooting": "服务器正在重启...", "BuffsLoaded": "已加载 {0} 个增益效果。", "RecipesLoaded": "已加载 {0} 个配方。", "MapsLoaded": "已加载 {0} 张地图。", "DragonLoaded": "龙已加载。", "EnvirStarted": "环境已启动。", "NetworkStarted": "网络已启动。", "EnvirStopped": "环境已停止。", "NetworkStopped": "网络已停止。", "IpAddressDisconnectedTooManyConnections": "{0} 已断开连接,连接数过多。", "UserLoggedIn": "{0}, {1},用户已登录。", "ItemExpiredFromInventory": "你的背包中的 {0} 已过期。", "ItemExpiredInventory": "你的背包中的 {0} 已过期。", "GameshopPurchaseLogsCleared": "商城购买记录已清除。", "PlayerHero": "{0} 的英雄", "DropsLoaded": "掉落已加载。", "LineMessagesReloaded": "行消息已重新加载。", "GuildWillBeDeletedFromServer": "{0} 公会将从服务器中删除。", "CannotStartServerWithoutMapAndStartPoint": "没有至少 1 张地图和起始点无法启动服务器。", "CannotStartServerWithoutMob": "没有怪物无法启动服务器:", "CannotStartServerWithoutItem": "没有物品无法启动服务器:", "InvalidWorldmapIndex": "无效的世界地图索引:{0} ({1})", "InnerWorkloopErrorLine": "[内部工作循环错误,第 {0} 行]{1}", "OuterWorkloopErrorLine": "[外部工作循环错误,第 {0} 行]{1}", "ThreadLoopError": "[线程循环错误]{0}", "YouWonForGold": "你赢得了 {0},获得 {1:#,##0} 金币。", "YouBoughtForGold": "你购买了 {0},花费 {1:#,##0} 金币", "YouSoldForGold": "你卖出了 {0},获得 {1:#,##0} 金币", "CannotLoadDatabaseMinSupported": "无法加载数据库版本 {0},最低支持版本为 {1}。", "CannotLoadDatabaseMaxSupported": "无法加载数据库版本 {0},最高支持版本为 {1}。", "FileNotFoundQuest": "未找到文件:{0},任务:{1}", "CouldNotLoadDropLine": "无法加载掉落:{0},行 {1}", "CouldNotFindItem": "未找到物品:{0}", "CouldNotFindToolRecipe": "未找到工具:{0},配方:{1}", "CouldNotFindIngredientRecipe": "未找到材料:{0},配方:{1}", "CouldNotParseOption": "无法解析选项:{0},值:{1}", "ScriptNotFound": "未找到脚本:{0}", "InsertScriptNotFound": "未找到 INSERT 脚本:{0}", "IncludeScriptNotFound": "未找到 INCLUDE 脚本:{0}", "CouldNotFindItemFile": "未找到物品:{0},文件:{1}", "CouldNotFindRecipe": "未找到配方:{0},文件:{1}", "CouldNotFindIngredients": "未找到材料:{0},文件:{1}", "PlayerPreventedNpcAccess": "玩家 {0} 被禁止访问 NPC 键:'{1}',NPC:{2}", "IncorrectOperatorPage": "操作符错误:{0},页面:{1}", "FailedToGetItemInfoPage": "获取物品信息失败:{0},页面:{1}", "FailedCreateUserItemPage": "创建用户物品失败:{0},页面:{1}", "FailedGetItemInfo": "获取物品信息失败:{0},页面:{1}", "RandomTextFileNotExist": "随机文本文件:{0} 不存在。", "YouNotGMCommandDisabled": "你不是 GM,并且该指令未对你启用。", "GMCommandConquestRepairAllNonGMInvoked": "非 GM 玩家 {0} 调用了 GM 指令 @CONQUESTREPAIRALL", "ConquestRepairAllInvokedByGM": "GM {0} 在账号索引 {1} 上调用了 @CONQUESTREPAIRALL", "Conquest": "攻城:{0}", "OwnerName": "所有者:{0}", "NoCurrentOwner": "当前没有所有者。", "ArchersRepaired": "弓箭塔已修复:{0}/{1}", "GatesRepaired": "城门已修复:{0}/{1}", "WallsRepaired": "城墙已修复:{0}/{1}", "SiegesRepaired": "攻城器械已修复:{0}/{1}", "HttpServiceStarted": "HTTP 服务已启动。", "HttpServiceStartFailed": "HTTP 服务启动失败!错误:", "YouCannotCarryAnymore": "你无法再携带更多物品了。", "NothingWasFound": "什么都没找到。", "YouAreRefiningItem": "你正在精炼一件物品。", "YouNeedLevelToCreateGuild": "你必须至少达到 {0} 级才能创建公会。", "YouAreInGuild": "你已加入公会。", "YouMustBeLeaderToRequestWar": "你必须是会长才能发起战争。", "YouMustBeLevelToCreateHero": "你必须至少达到 {0} 级才能创建英雄。", "YouNeedGuildLeader": "你必须是公会会长!", "GuildFundsInsufficient": "公会资金不足!", "YouAlreadyOwnGuildTerritory": "你已经拥有一个公会领地!", "NoGuildTerritoryAvailable": "没有可用的公会领地!", "YouRentedGuildTerritory": "你租用了一个公会领地!", "YouNeedGuild": "你必须加入一个公会!", "YouDontOwnGuildTerritory": "你没有公会领地!", "NoGTFoundContactGM": "未找到公会领地,请联系 GM!", "NoGTMapsContactGM": "未找到公会领地地图,请联系 GM!", "RecentSalePending": "最近的出售仍在等待处理。", "NoSafezoneContactGM": "未找到安全区,请联系 GM!", "YouDontOwnGT": "你没有任何公会领地!", "SummonGuildMembersMustBeInGuild": "要召唤公会成员,你必须先在公会里。", "GuildLeaderSummonMembers": "只有 {0} 的会长可以召唤所有成员。", "YouHaveBeenSummoned": "你被召唤了", "SummonGuildMemberRequiresGuild": "要召唤公会成员,你必须先在公会里。", "LeaderMaySummonMembers": "只有 {0} 的会长可以召唤成员。", "ICanNotSummonNotExist": "无法召唤 {0},因为对方不存在。", "ICannotSummon": "目前无法召唤 {0}", "PlayerNotInGame": "{0} 当前不在游戏中", "PlayerNotInGuild": "{0} 不在公会中", "PlayerNotInGuildButInAnother": "{0} 不在 {1},他们在 {2}", "YouHaveBeenSummonedBy": "你被 {0} 召唤了", "LeaderInitiateSale": "只有 {0} 的会长可以发起出售。", "MinimumSalePriceMustBe2000000": "最低出售价格必须为 2,000,000", "TerritoryListedForSale": "该领地已挂牌出售。", "OnlyLeaderMayCancelSale": "只有 {0} 的会长可以取消出售。", "TerritorySaleCancelled": "该领地出售已被取消。", "PlayerRemoveFailedLevel0": "{0}:移除失败,等级 0", "PlayerRemoveSuccessLevel": "{0}:移除成功,等级 {1}", "YouMustBeLeaderToStartWar": "你必须是会长才能发动战争。", "CouldNotFindGuild": "未找到公会 {0}。", "CannotWarWithNewPlayersGuild": "无法与新玩家公会开战。", "PoisonDamageDps": "{1} 造成了 {0} 点伤害,DPS:{2:#.00}。", "YourPoisonStoppedRegen": "你的毒阻止了 {0} 的生命回复,DPS:{1:#.00}。", "PetInflictedDamageDps": "{3} 造成了 {0} {1} 伤害,DPS:{2:#.00}。", "YourPet": "你的宠物", "You": "你", "AverageDamageOnTrainer": "{0} 对训练师造成的平均伤害,DPS:{1:#.00}。", "CraftingAttemptFailed": "制造尝试失败。", "TaskCompleted": "(已完成)", "KillCountProgress": "击杀 {0}:{1}/{2} {3}", "CollectProgress": "收集 {0}:{1}/{2} {3}", "ActivateFlag": "激活旗帜 {0} {1}", "TooManyWrongLoginAttempts": "错误登录尝试次数过多。", "YourPetsPoison": "你宠物的毒素", "YourPoison": "你的毒素", "NoArmour": "无护甲", "NoWeapon": "无武器", "NoRing": "无戒指", "NoBracelet": "无手镯", "NoNecklace": "无项链", "NoBelt": "无腰带", "NoBoots": "无靴子", "NoHelmet": "无头盔", "NoAmulet": "无护符", "NoStone": "无宝石", "NoTorch": "无火把", "NoGuild": "无公会", "UpperNoGuild": "无公会", "NotRolled": "未抽取", "ExpireOnExtendFee": "到期时间:{0},续费:{1}", "NoWarScheduled": "暂无战争安排", "ConquestNotFound": "未找到攻城战", "NoOwner": "无所属", "NotFound": "未找到", "ConquestSiege": "攻城战", "StillAlive": " - [ 仍存活 ]", "GoldCost": " - [ {0} 金币 ]", "NoRepairRequired": " - [ 无需维修 ]", "ConquestWall": "城墙", "ConquestGuard": "守卫", "ConquestGate": "城门", "Guild": "公会", "NoMount": "无骑乘", "None": "无", "MustBeInGroupMembers": "你必须至少拥有 {0} 名成员的队伍才能进入此地图。", "YouCannotInviteOnSoloMaps": "单人地图中无法邀请他人组队。", "YouNoLongerMeetGroupRequirementsForMap": "你已不再满足此地图的组队要求,已被移出地图。", "IntelligentCreaturesCannotBeSummonedOnMap": "此地图无法召唤仆从。", "CannotSummonHeroOnMap": "你无法在此地图中召唤你的英雄。", "CannotFollowIntoMapWaitHere": "{0} 无法跟随你进入此地图,将在这里等待。", "HasReturnedToYourSide": "{0} 已回到你身边。" }, "Enum": {} }