using ManagedSquish;
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Drawing.Drawing2D;
using System.Drawing.Imaging;
using System.IO;
using System.Runtime.InteropServices;
namespace LibraryEditor
{
///
/// V0 Library
/// DXT1 Images
/// No versioning supported
///
public sealed class MLibraryV0
{
public static bool Load = true;
public string FileName;
public List Images = new List();
public List IndexList = new List();
public int Count;
private bool _initialized;
private BinaryReader _reader;
private FileStream _stream;
public MLibraryV0(string filename)
{
FileName = filename;
Initialize();
Close();
}
public void Initialize()
{
_initialized = true;
if (!File.Exists(FileName))
return;
_stream = new FileStream(FileName, FileMode.Open, FileAccess.ReadWrite);
_reader = new BinaryReader(_stream);
Count = _reader.ReadInt32();
Images = new List();
IndexList = new List();
for (int i = 0; i < Count; i++)
IndexList.Add(_reader.ReadInt32());
for (int i = 0; i < Count; i++)
Images.Add(null);
Load = false;//dont need to process all images when converting
for (int i = 0; i < Count; i++)
CheckImage(i);
}
public void Close()
{
if (_stream != null)
_stream.Dispose();
// if (_reader != null)
// _reader.Dispose();
}
public void Save()
{
Close();
MemoryStream stream = new MemoryStream();
BinaryWriter writer = new BinaryWriter(stream);
Count = Images.Count;
IndexList.Clear();
int offSet = 4 + Count * 4;
for (int i = 0; i < Count; i++)
{
IndexList.Add((int)stream.Length + offSet);
Images[i].Save(writer);
}
writer.Flush();
byte[] fBytes = stream.ToArray();
// writer.Dispose();
_stream = File.Create(FileName);
writer = new BinaryWriter(_stream);
writer.Write(Count);
for (int i = 0; i < Count; i++)
writer.Write(IndexList[i]);
writer.Write(fBytes);
writer.Flush();
writer.Close();
writer.Dispose();
Close();
}
private void CheckImage(int index)
{
if (!_initialized)
Initialize();
if (Images == null || index < 0 || index >= Images.Count)
return;
if (Images[index] == null)
{
_stream.Position = IndexList[index];
Images[index] = new MImage(_reader);
}
if (!Load) return;
MImage mi = Images[index];
if (!mi.TextureValid)
{
_stream.Seek(IndexList[index] + 12, SeekOrigin.Begin);
mi.CreateTexture(_reader);
}
}
public Point GetOffSet(int index)
{
if (!_initialized)
Initialize();
if (Images == null || index < 0 || index >= Images.Count)
return Point.Empty;
if (Images[index] == null)
{
_stream.Seek(IndexList[index], SeekOrigin.Begin);
Images[index] = new MImage(_reader);
}
return new Point(Images[index].X, Images[index].Y);
}
public Size GetSize(int index)
{
if (!_initialized)
Initialize();
if (Images == null || index < 0 || index >= Images.Count)
return Size.Empty;
if (Images[index] == null)
{
_stream.Seek(IndexList[index], SeekOrigin.Begin);
Images[index] = new MImage(_reader);
}
return new Size(Images[index].Width, Images[index].Height);
}
public MImage GetMImage(int index)
{
if (index < 0 || index >= Images.Count)
return null;
return Images[index];
}
public Bitmap GetPreview(int index)
{
if (index < 0 || index >= Images.Count)
return new Bitmap(1, 1);
MImage image = Images[index];
if (image == null || image.Image == null)
return new Bitmap(1, 1);
if (image.Preview == null)
image.CreatePreview();
return image.Preview;
}
public void AddImage(Bitmap image, short x, short y)
{
MImage mImage = new MImage(image) { X = x, Y = y };
Count++;
Images.Add(mImage);
}
public void InsertImage(int index, Bitmap image, short x, short y)
{
MImage mImage = new MImage(image) { X = x, Y = y };
Count++;
Images.Insert(index, mImage);
}
public void RemoveImage(int index)
{
if (Images == null || Count <= 1)
{
Count = 0;
Images = new List();
return;
}
Count--;
Images.RemoveAt(index);
}
public static bool CompareBytes(byte[] a, byte[] b)
{
if (a == b) return true;
if (a == null || b == null || a.Length != b.Length) return false;
for (int i = 0; i < a.Length; i++) if (a[i] != b[i]) return false;
return true;
}
public void RemoveBlanks(bool safe = false)
{
for (int i = Count - 1; i >= 0; i--)
{
if (Images[i].FBytes == null || Images[i].FBytes.Length <= 8)
{
if (!safe)
RemoveImage(i);
else if (Images[i].X == 0 && Images[i].Y == 0)
RemoveImage(i);
}
}
}
public sealed class MImage
{
public short Width, Height, X, Y;
public int Length;
public bool TextureValid;
public Bitmap Image, Preview;
public byte[] FBytes;
public MImage(BinaryReader reader)
{
Width = reader.ReadInt16();
Height = reader.ReadInt16();
X = reader.ReadInt16();
Y = reader.ReadInt16();
Length = reader.ReadInt32();
FBytes = reader.ReadBytes(Length);
}
public unsafe MImage(Bitmap image)
{
if (image == null)
{
FBytes = new byte[0];
return;
}
Width = (short)image.Width;
Height = (short)image.Height;
int w = image.Width + (4 - image.Width % 4) % 4;
int h = image.Height + (4 - image.Height % 4) % 4;
if (image.Width != w || image.Height != h)
{
Bitmap temp = new Bitmap(w, h);
using (Graphics g = Graphics.FromImage(temp))
{
g.Clear(Color.Transparent);
g.DrawImage(image, 0, 0);
g.Save();
}
image.Dispose();
image = temp;
}
Image = image;
BitmapData data = image.LockBits(new Rectangle(0, 0, image.Width, image.Height), ImageLockMode.ReadOnly,
PixelFormat.Format32bppArgb);
byte[] pixels = new byte[image.Width * image.Height * 4];
Marshal.Copy(data.Scan0, pixels, 0, pixels.Length);
image.UnlockBits(data);
for (int i = 0; i < pixels.Length; i += 4)
{
//Reverse Red/Blue
byte b = pixels[i];
pixels[i] = pixels[i + 2];
pixels[i + 2] = b;
if (pixels[i] == 0 && pixels[i + 1] == 0 && pixels[i + 2] == 0)
pixels[i + 3] = 0; //Make Transparent
}
int count = Squish.GetStorageRequirements(image.Width, image.Height, SquishFlags.Dxt1);
FBytes = new byte[count];
fixed (byte* dest = FBytes)
fixed (byte* source = pixels)
{
Squish.CompressImage((IntPtr)source, image.Width, image.Height, (IntPtr)dest, SquishFlags.Dxt1);
}
}
public void Save(BinaryWriter writer)
{
writer.Write(Width);
writer.Write(Height);
writer.Write(X);
writer.Write(Y);
writer.Write(FBytes.Length);
writer.Write(FBytes);
}
public unsafe void CreateTexture(BinaryReader reader)
{
int w = Width + (4 - Width % 4) % 4;
int h = Height + (4 - Height % 4) % 4;
if (w == 0 || h == 0)
{
return;
}
Image = new Bitmap(w, h);
BitmapData data = Image.LockBits(new Rectangle(0, 0, w, h), ImageLockMode.ReadWrite,
PixelFormat.Format32bppArgb);
fixed (byte* source = FBytes)
Squish.DecompressImage(data.Scan0, w, h, (IntPtr)source, SquishFlags.Dxt1);
byte* dest = (byte*)data.Scan0;
for (int i = 0; i < h * w * 4; i += 4)
{
//Reverse Red/Blue
byte b = dest[i];
dest[i] = dest[i + 2];
dest[i + 2] = b;
}
Image.UnlockBits(data);
}
public void CreatePreview()
{
if (Image == null)
{
Preview = new Bitmap(1, 1);
return;
}
Preview = new Bitmap(64, 64);
using (Graphics g = Graphics.FromImage(Preview))
{
g.InterpolationMode = InterpolationMode.HighQualityBicubic;
g.Clear(Color.Transparent);
int w = Math.Min((int)Width, 64);
int h = Math.Min((int)Height, 64);
g.DrawImage(Image, new Rectangle((64 - w) / 2, (64 - h) / 2, w, h), new Rectangle(0, 0, Width, Height), GraphicsUnit.Pixel);
g.Save();
}
}
}
}
}