local BehaviorConfig = { BTSTATUS_Invalid = 0, -- 初始状态 BTSTATUS_Running = 1, -- 运行 BTSTATUS_Success = 2, -- 成功 BTSTATUS_Failure = 3, -- 失败 BTSTATUS_Aborted = 4, -- 终止 } BehaviorConfig.BehaviorType = { BehaviorBase = 0, -- 基础 BehaviorKLaunch = 1, -- 服务器触发的施法 BehaviorTurn = 2, -- 转向 BehaviorMove = 3, -- 移动 BehaviorDig = 4, -- 挖掘 BehaviorCorpse = 5, -- 挖尸体 BehaviorMining = 6, -- 挖矿 BehaviorLaunch = 7, -- 施法 } return BehaviorConfig