SLDefine = {} ------------------------------------------------------------------------------------------------------------------------ LUA_EVENT_ROLE_PROPERTY_INITED = "LUA_EVENT_ROLE_PROPERTY_INITED" -- 玩家角色属性初始化完毕 LUA_EVENT_ROLE_PROPERTY_CHANGE = "LUA_EVENT_ROLE_PROPERTY_CHANGE" -- 玩家属性变化时 LUA_EVENT_LEVELCHANGE = "LUA_EVENT_LEVELCHANGE" -- 等级改变 LUA_EVENT_REINLEVELCHANGE = "LUA_EVENT_REINLEVELCHANGE" -- 转生等级改变 LUA_EVENT_HPMPCHANGE = "LUA_EVENT_HPMPCHANGE" -- HP/MP改变 LUA_EVENT_EXPCHANGE = "LUA_EVENT_EXPCHANGE" -- EXP改变 LUA_EVENT_BATTERYCHANGE = "LUA_EVENT_BATTERYCHANGE" -- 电池电量改变 LUA_EVENT_NETCHANGE = "LUA_EVENT_NETCHANGE" -- 网络状态改变 LUA_EVENT_WEIGHTCHANGE = "LUA_EVENT_WEIGHTCHANGE" -- 负重改变 LUA_EVENT_PKMODECHANGE = "LUA_EVENT_PKMODECHANGE" -- pk模式改变 LUA_EVENT_AFKBEGIN = "LUA_EVENT_AFKBEGIN" -- 自动挂机开始 LUA_EVENT_AFKEND = "LUA_EVENT_AFKEND" -- 自动挂机结束 LUA_EVENT_AUTOMOVEBEGIN = "LUA_EVENT_AUTOMOVEBEGIN" -- 自动寻路开始 LUA_EVENT_AUTOMOVEEND = "LUA_EVENT_AUTOMOVEEND" -- 自动寻路结束 LUA_EVENT_AUTOPICKBEGIN = "LUA_EVENT_AUTOPICKBEGIN" -- 自动捡物开始 LUA_EVENT_AUTOPICKEND = "LUA_EVENT_AUTOPICKEND" -- 自动捡物结束 LUA_EVENT_MAINBUFFUPDATE = "LUA_EVENT_MAINBUFFUPDATE" -- 主玩家buff刷新 LUA_EVENT_BUFFUPDATE = "LUA_EVENT_BUFFUPDATE" -- 通用buff刷新 LUA_EVENT_TALKTONPC = "LUA_EVENT_TALKTONPC" -- 与NPC对话 LUA_EVENT_CHANGESCENE = "LUA_EVENT_CHANGESCENE" -- 切换地图(包含同地图) LUA_EVENT_MAPINFOCHANGE = "LUA_EVENT_MAPINFOCHANGE" -- 切换地图(不同地图) LUA_EVENT_MAPINFOINIT = "LUA_EVENT_MAPINFOINIT" -- 初始化地图 LUA_EVENT_MAP_STATE_CHANGE = "LUA_EVENT_MAP_STATE_CHANGE" -- 地图状态改变 LUA_EVENT_MAP_SIEGEAREA_CHANGE = "LUA_EVENT_MAP_SIEGEAREA_CHANGE" -- 是否进入攻城区域状态改变 LUA_EVENT_OPENWIN = "LUA_EVENT_OPENWIN" -- 打开界面(已添加) LUA_EVENT_CLOSEWIN = "LUA_EVENT_CLOSEWIN" -- 关闭界面 LUA_EVENT_WINDOW_CHANGE = "LUA_EVENT_WINDOW_CHANGE" -- 窗体尺寸改变时 LUA_EVENT_DEVICE_ROTATION_CHANGED = "LUA_EVENT_DEVICE_ROTATION_CHANGED" -- 设备方向改变 LUA_EVENT_MONEYCHANGE = "LUA_EVENT_MONEYCHANGE" -- 货币变化时 LUA_EVENT_GUILD_MAIN_INFO = "LUA_EVENT_GUILD_MAIN_INFO" -- 行会信息 LUA_EVENT_GUILD_CREATE = "LUA_EVENT_GUILD_CREATE" -- 行会创建 LUA_EVENT_GUILD_WORLDLIST = "LUA_EVENT_GUILD_WORLDLIST" -- 世界行会列表 LUA_EVENT_GUILD_APPLYLIST = "LUA_EVENT_GUILD_APPLYLIST" -- 入会申请列表 LUA_EVENT_GUILDE_ALLY_APPLY_UPDATE = "LUA_EVENT_GUILDE_ALLY_APPLY_UPDATE" -- 结盟列表 LUA_EVENT_TRADE_MONEY_CHANGE = "LUA_EVENT_TRADE_MONEY_CHANGE" -- 对方交易货币改变 LUA_EVENT_TRADE_MY_MONEY_CHANGE = "LUA_EVENT_TRADE_MY_MONEY_CHANGE" -- 自己交易货币改变 LUA_EVENT_TRADE_STATUS_CHANGE = "LUA_EVENT_TRADE_STATUS_CHANGE" -- 对方交易状态改变 LUA_EVENT_TRADE_MY_STATUS_CHANGE = "LUA_EVENT_TRADE_MY_STATUS_CHANGE" -- 自己交易状态改变 LUA_EVENT_ADDFIREND = "LUA_EVENT_ADDFIREND" -- 添加好友 LUA_EVENT_REMFIREND = "LUA_EVENT_REMFIREND" -- 删除好友 LUA_EVENT_JOINTEAM = "LUA_EVENT_JOINTEAM" -- 加入队伍 LUA_EVENT_LEAVETEAM = "LUA_EVENT_LEAVETEAM" -- 离开队伍 LUA_EVENT_REF_ITEM_LIST = "LUA_EVENT_REF_ITEM_LIST" -- 刷新道具列表 背包 LUA_EVENT_PLAYER_EQUIP_CHANGE = "LUA_EVENT_PLAYER_EQUIP_CHANGE" -- 角色装备数据操作 LUA_EVENT_BAG_ITEM_CHANGE = "LUA_EVENT_BAG_ITEM_CHANGE" -- 背包数据发生变化时 LUA_EVENT_PLAYER_EQUIP_STATE_CHANGE = "LUA_EVENT_PLAYER_EQUIP_STATE_CHANGE" -- 角色装备状态改变 LUA_EVENT_REF_HERO_ITEM_LIST = "LUA_EVENT_REF_HERO_ITEM_LIST" -- 刷新道具列表 英雄背包 LUA_EVENT_HERO_EQUIP_CHANGE = "LUA_EVENT_HERO_EQUIP_CHANGE" -- 英雄装备变化 LUA_EVENT_HERO_BAG_ITEM_CAHNGE = "LUA_EVENT_HERO_BAG_ITEM_CAHNGE" LUA_EVENT_HERO_EQUIP_STATE_CHANGE = "LUA_EVENT_HERO_EQUIP_STATE_CHANGE" -- 英雄装备状态改变 LUA_EVENT_DISCONNECT = "LUA_EVENT_DISCONNECT" -- 断线 LUA_EVENT_RECONNECT = "LUA_EVENT_RECONNECT" -- 重连 LUA_EVENT_TAKE_ON_EQUIP = "LUA_EVENT_TAKE_ON_EQUIP" -- 玩家穿戴装备 LUA_EVENT_TAKE_OFF_EQUIP = "LUA_EVENT_TAKE_OFF_EQUIP" -- 玩家脱掉装备 LUA_EVENT_HERO_TAKE_ON_EQUIP = "LUA_EVENT_HERO_TAKE_ON_EQUIP" -- 英雄穿戴装备 LUA_EVENT_HERO_TAKE_OFF_EQUIP = "LUA_EVENT_HERO_TAKE_OFF_EQUIP" -- 英雄脱掉装备 LUA_EVENT_SETTING_CAHNGE = "LUA_EVENT_SETTING_CAHNGE" -- 设置项发生变化 LUA_EVENT_BESTRINGBOX_STATE = "LUA_EVENT_BESTRINGBOX_STATE" -- 首饰盒状态变化 LUA_EVENT_HERO_BESTRINGBOX_STATE = "LUA_EVENT_HERO_BESTRINGBOX_STATE" -- 英雄首饰盒状态变化 LUA_EVENT_ACTOR_IN_OF_VIEW = "LUA_EVENT_ACTOR_IN_OF_VIEW" -- 进视野 LUA_EVENT_ACTOR_OUT_OF_VIEW = "LUA_EVENT_ACTOR_OUT_OF_VIEW" -- 出视野 LUA_EVENT_DROPITEM_IN_OF_VIEW = "LUA_EVENT_DROPITEM_IN_OF_VIEW" -- 掉落物进视野 LUA_EVENT_DROPITEM_OUT_OF_VIEW = "LUA_EVENT_DROPITEM_OUT_OF_VIEW" -- 掉落物出视野 LUA_EVENT_TARGET_HP_CHANGE = "LUA_EVENT_TARGET_HP_CHANGE" -- 目标血量变化 LUA_EVENT_TARGET_CAHNGE = "LUA_EVENT_TARGET_CAHNGE" -- 目标发生变化 LUA_EVENT_ACTOR_OWNER_CHANGE = "LUA_EVENT_ACTOR_OWNER_CHANGE" -- 归属变化 LUA_EVENT_HERO_ANGER_CAHNGE = "LUA_EVENT_HERO_ANGER_CAHNGE" -- 英雄怒气改变 LUA_EVENT_PLAYER_BEHAVIOR_STATE_CAHNGE = "LUA_EVENT_PLAYER_BEHAVIOR_STATE_CAHNGE" -- 玩家行为状态改变(站立、走、跑等) LUA_EVENT_PLAYER_ACTION_BEGIN = "LUA_EVENT_PLAYER_ACTION_BEGIN" -- 主玩家行为状态改变(站立、走、跑等) LUA_EVENT_PLAYER_ACTION_COMPLETE = "LUA_EVENT_PLAYER_ACTION_COMPLETE" -- 主玩家行为状态改变(站立、走、跑等) LUA_EVENT_NET_PLAYER_ACTION_BEGIN = "LUA_EVENT_NET_PLAYER_ACTION_BEGIN" -- 网络玩家行为状态改变(站立、走、跑等) LUA_EVENT_NET_PLAYER_ACTION_COMPLETE= "LUA_EVENT_NET_PLAYER_ACTION_COMPLETE" -- 网络玩家行为状态改变(站立、走、跑等) LUA_EVENT_MONSTER_ACTION_BEGIN = "LUA_EVENT_MONSTER_ACTION_BEGIN" -- 怪物行为状态改变(站立、走、跑等) LUA_EVENT_MONSTER_ACTION_COMPLETE = "LUA_EVENT_MONSTER_ACTION_COMPLETE" -- 怪物行为状态改变(站立、走、跑等) LUA_EVENT_ACTOR_GMDATA_UPDATE = "LUA_EVENT_ACTOR_GMDATA_UPDATE" -- 玩家/怪物 GM数据改变 LUA_EVENT_SKILL_INIT = "LUA_EVENT_SKILL_INIT" -- 初始化技能 LUA_EVENT_SKILL_ADD = "LUA_EVENT_SKILL_ADD" -- 获得技能 LUA_EVENT_SKILL_DEL = "LUA_EVENT_SKILL_DEL" -- 删除技能 LUA_EVENT_SKILL_UPDATE = "LUA_EVENT_SKILL_UPDATE" -- 更新技能 LUA_EVENT_SKILL_ONOFF = "LUA_EVENT_SKILL_ONOFF" -- 开关型技能开关触发 LUA_EVENT_HERO_SKILL_ADD = "LUA_EVENT_HERO_SKILL_ADD" -- 英雄新增普通技能 LUA_EVENT_HERO_SKILL_DEL = "LUA_EVENT_HERO_SKILL_DEL" -- 英雄删除普通技能 LUA_EVENT_HERO_SKILL_UPDATE = "LUA_EVENT_HERO_SKILL_UPDATE" -- 英雄技能更新 LUA_EVENT_SKILL_ADD_TO_UI_WIN32 = "LUA_EVENT_SKILL_ADD_TO_UI_WIN32" -- 添加技能到界面 LUA_EVENT_SKILL_REMOVE_TO_UI_WIN32 = "LUA_EVENT_SKILL_REMOVE_TO_UI_WIN32" -- 从界面删除技能 LUA_EVENT_SKILL_POSITION_UPDATE_WIN32= "LUA_EVENT_SKILL_POSITION_UPDATE_WIN32" -- 界面技能按钮位置刷新 LUA_EVENT_SKILL_CD_TIME_CHANGE = "LUA_EVENT_SKILL_CD_TIME_CHANGE" -- 技能cd倒计时 LUA_EVENT_SUMMON_MODE_CHANGE = "LUA_EVENT_SUMMON_MODE_CHANGE" -- 召唤物 状态改变 LUA_EVENT_SUMMON_ALIVE_CHANGE = "LUA_EVENT_SUMMON_ALIVE_CHANGE" -- 召唤物 存活状态改变 LUA_EVENT_BUBBLETIPS_STATUS_CHANGE = "LUA_EVENT_BUBBLETIPS_STATUS_CHANGE" -- 气泡状态改变 LUA_EVENT_PLAY_MAGICBALL_EFFECT = "LUA_EVENT_PLAY_MAGICBALL_EFFECT" -- 脚本魔血球动画 LUA_EVENT_AUTOFIGHT_TIPS_SHOW = "LUA_EVENT_AUTOFIGHT_TIPS_SHOW" -- 自动战斗提示显示与否 LUA_EVENT_AUTOMOVE_TIPS_SHOW = "LUA_EVENT_AUTOMOVE_TIPS_SHOW" -- 自动寻路提示显示与否 LUA_EVENT_AUTOPICK_TIPS_SHOW = "LUA_EVENT_AUTOPICK_TIPS_SHOW" -- 自动捡物提示显示与否 LUA_EVENT_HERO_LOGIN_OROUT = "LUA_EVENT_HERO_LOGIN_OROUT" -- 英雄登录/登出 LUA_EVENT_REIN_ATTR_CHANGE = "LUA_EVENT_REIN_ATTR_CHANGE" -- 转生点数据变化 LUA_EVENT_ASSIST_HIDESTATUS_CHANGE = "LUA_EVENT_ASSIST_HIDESTATUS_CHANGE" -- 主界面-任务栏显示和收缩状态改变 LUA_EVENT_ASSIST_MISSION_TOP = "LUA_EVENT_ASSIST_MISSION_TOP" -- 主界面-辅助-任务置顶 LUA_EVENT_ASSIST_MISSION_ADD = "LUA_EVENT_ASSIST_MISSION_ADD" -- 主界面-辅助-任务增加 LUA_EVENT_ASSIST_MISSION_CHANGE = "LUA_EVENT_ASSIST_MISSION_CHANGE" -- 主界面-辅助-任务改变 LUA_EVENT_ASSIST_MISSION_REMOVE = "LUA_EVENT_ASSIST_MISSION_REMOVE" -- 主界面-辅助-任务移除 LUA_EVENT_ASSIST_MISSION_SHOW = "LUA_EVENT_ASSIST_MISSION_SHOW" -- 主界面-辅助-任务显示和隐藏 LUA_EVENT_TEAM_MEMBER_UPDATE = "LUA_EVENT_TEAM_MEMBER_UPDATE" -- 主界面-辅助-队伍刷新 LUA_EVENT_TEAM_NEAR_UPDATE = "LUA_EVENT_TEAM_NEAR_UPDATE" -- 附近队伍刷新 LUA_EVENT_TEAM_APPLY_UPDATE = "LUA_EVENT_TEAM_APPLY_UPDATE" -- 申请入队列表刷新 LUA_EVENT_RANK_PLAYER_UPDATE = "LUA_EVENT_RANK_PLAYER_UPDATE" -- 排行榜个人数据刷新 LUA_EVENT_RANK_DATA_UPDATE = "LUA_EVENT_RANK_DATA_UPDATE" -- 排行榜分类数据刷新 LUA_EVENT_BIND_MAINPLAYER = "LUA_EVENT_BIND_MAINPLAYER" -- 绑定主玩家 LUA_EVENT_PLAYER_MAPPOS_CHANGE = "LUA_EVENT_PLAYER_MAPPOS_CHANGE" -- 主玩家位置改变 LUA_EVENT_FRIEND_LIST_UPDATE = "LUA_EVENT_FRIEND_LIST_UPDATE" -- 好友列表刷新 LUA_EVENT_FRIEND_APPLY = "LUA_EVENT_FRIEND_APPLY" -- 好友申请 LUA_EVENT_MAIL_UPDATE = "LUA_EVENT_MAIL_UPDATE" -- 邮件列表刷新 LUA_EVENT_ITEMTIPS_MOUSE_SCROLL = "LUA_EVENT_ITEMTIPS_MOUSE_SCROLL" -- ITEMTIPS鼠标滚轮滚动 LUA_EVENT_PCMINIMAP_STATUS_CHANGE = "LUA_EVENT_PCMINIMAP_STATUS_CHANGE" -- PC 主界面小地图展示状态改变 LUA_EVENT_MAIN_PLAYER_REVIVE = "LUA_EVENT_MAIN_PLAYER_REVIVE" -- 主玩家复活 LUA_EVENT_NET_PLAYER_REVIVE = "LUA_EVENT_NET_PLAYER_REVIVE" -- 网络玩家复活 LUA_EVENT_MONSTER_REVIVE = "LUA_EVENT_MONSTER_REVIVE" -- 怪物复活 LUA_EVENT_MAIN_PLAYER_DIE = "LUA_EVENT_MAIN_PLAYER_DIE" -- 主玩家死亡 LUA_EVENT_NET_PLAYER_DIE = "LUA_EVENT_NET_PLAYER_DIE" -- 网络玩家死亡 LUA_EVENT_MONSTER_DIE = "LUA_EVENT_MONSTER_DIE" -- 怪物死亡 LUA_EVENT_NPCLAYER_OPENSTATUS = "LUA_EVENT_NPCLAYER_OPENSTATUS" -- NPC界面打开或关闭 LUA_EVENT_NPC_TALK = "LUA_EVENT_NPC_TALK" -- NPC 说话 (打开NPC界面) LUA_EVENT_BESTRONG_POS_REFRESH = "LUA_EVENT_BESTRONG_POS_REFRESH" -- 变强按钮位置刷新 LUA_EVENT_ITEM_CUSTOM_ATTR = "LUA_EVENT_ITEM_CUSTOM_ATTR" -- 物品自定义属性 -- 人物内功 LUA_EVENT_PLAYER_INTERNAL_FORCE_CHANGE = "LUA_EVENT_PLAYER_INTERNAL_FORCE_CHANGE" -- 内力值改变 LUA_EVENT_PLAYER_INTERNAL_EXP_CHANGE = "LUA_EVENT_PLAYER_INTERNAL_EXP_CHANGE" -- 内功经验值改变 LUA_EVENT_PLAYER_INTERNAL_LEVEL_CHANGE = "LUA_EVENT_PLAYER_INTERNAL_LEVEL_CHANGE" -- 内功等级改变 LUA_EVENT_INTERNAL_SKILL_ADD = "LUA_EVENT_INTERNAL_SKILL_ADD" -- 内功技能增加 LUA_EVENT_INTERNAL_SKILL_DEL = "LUA_EVENT_INTERNAL_SKILL_DEL" -- 内功技能删除 LUA_EVENT_INTERNAL_SKILL_UPDATE = "LUA_EVENT_INTERNAL_SKILL_UPDATE" -- 内功技能刷新 LUA_EVENT_PLAYER_LEARNED_INTERNAL = "LUA_EVENT_PLAYER_LEARNED_INTERNAL" -- 人物学习内功 LUA_EVENT_MERIDIAN_DATA_REFRESH = "LUA_EVENT_MERIDIAN_DATA_REFRESH" -- 内功经络数据刷新 LUA_EVENT_PLAYER_INTERNAL_DZVALUE_CHANGE= "LUA_EVENT_PLAYER_INTERNAL_DZVALUE_CHANGE"-- 内功斗转值改变/恢复 LUA_EVENT_PLAYER_COMBO_SKILL_ADD = "LUA_EVENT_PLAYER_COMBO_SKILL_ADD" -- 人物连击技能增加 LUA_EVENT_PLAYER_COMBO_SKILL_DEL = "LUA_EVENT_PLAYER_COMBO_SKILL_DEL" -- 人物连击技能删除 LUA_EVENT_PLAYER_COMBO_SKILL_UPDATE = "LUA_EVENT_PLAYER_COMBO_SKILL_UPDATE" -- 人物连击技能刷新 LUA_EVENT_PLAYER_SET_COMBO_REFRESH = "LUA_EVENT_PLAYER_SET_COMBO_REFRESH" -- 人物设置连击技能刷新 LUA_EVENT_PLAYER_COMBO_SKILLCD_STATE = "LUA_EVENT_PLAYER_COMBO_SKILLCD_STATE" -- 人物连击技能CD状态 LUA_EVENT_PLAYER_OPEN_COMBO_NUM = "LUA_EVENT_PLAYER_OPEN_COMBO_NUM" -- 人物开启连击个数 -- 英雄内功 LUA_EVENT_HERO_INTERNAL_FORCE_CHANGE = "LUA_EVENT_HERO_INTERNAL_FORCE_CHANGE" -- 内力值改变 LUA_EVENT_HERO_INTERNAL_EXP_CHANGE = "LUA_EVENT_HERO_INTERNAL_EXP_CHANGE" -- 内功经验值改变 LUA_EVENT_HERO_INTERNAL_LEVEL_CHANGE = "LUA_EVENT_HERO_INTERNAL_LEVEL_CHANGE" -- 内功等级改变 LUA_EVENT_HERO_INTERNAL_SKILL_ADD = "LUA_EVENT_HERO_INTERNAL_SKILL_ADD" -- 英雄内功技能增加 LUA_EVENT_HERO_INTERNAL_SKILL_DEL = "LUA_EVENT_HERO_INTERNAL_SKILL_DEL" -- 英雄内功技能删除 LUA_EVENT_HERO_INTERNAL_SKILL_UPDATE = "LUA_EVENT_HERO_INTERNAL_SKILL_UPDATE" -- 英雄内功技能刷新 LUA_EVENT_HERO_LEARNED_INTERNAL = "LUA_EVENT_HERO_LEARNED_INTERNAL" -- 英雄学习内功 LUA_EVENT_HERO_MERIDIAN_DATA_REFRESH = "LUA_EVENT_HERO_MERIDIAN_DATA_REFRESH" -- 英雄内功经络数据刷新 LUA_EVENT_HERO_INTERNAL_DZVALUE_CHANGE = "LUA_EVENT_HERO_INTERNAL_DZVALUE_CHANGE" -- 内功斗转值改变/恢复 LUA_EVENT_HERO_COMBO_SKILL_ADD = "LUA_EVENT_HERO_COMBO_SKILL_ADD" -- 英雄连击技能增加 LUA_EVENT_HERO_COMBO_SKILL_DEL = "LUA_EVENT_HERO_COMBO_SKILL_DEL" -- 英雄连击技能删除 LUA_EVENT_HERO_COMBO_SKILL_UPDATE = "LUA_EVENT_HERO_COMBO_SKILL_UPDATE" -- 英雄连击技能刷新 LUA_EVENT_HERO_SET_COMBO_REFRESH = "LUA_EVENT_HERO_SET_COMBO_REFRESH" -- 英雄设置连击技能刷新 LUA_EVENT_HERO_OPEN_COMBO_NUM = "LUA_EVENT_HERO_OPEN_COMBO_NUM" -- 英雄开启连击个数 LUA_EVENT_HERO_PROPERTY_CHANGE = "LUA_EVENT_HERO_PROPERTY_CHANGE" -- 英雄属性变化 LUA_EVENT_HERO_LEVEL_CHANGE = "LUA_EVENT_HERO_LEVEL_CHANGE" -- 英雄等级改变 LUA_EVENT_HERO_REINLEVEL_CHANGE = "LUA_EVENT_HERO_REINLEVEL_CHANGE" -- 英雄转生等级改变 LUA_EVENT_HERO_HPMP_CHANGE = "LUA_EVENT_HERO_HPMP_CHANGE" -- 英雄HP/MP改变 LUA_EVENT_HERO_EXP_CHANGE = "LUA_EVENT_HERO_EXP_CHANGE" -- 英雄EXP改变 -- 小地图 LUA_EVENT_MINIMAP_FIND_PATH = "LUA_EVENT_MINIMAP_FIND_PATH" -- 寻路路径 LUA_EVENT_MINIMAP_MONSTER = "LUA_EVENT_MINIMAP_MONSTER" -- 怪物坐标 LUA_EVENT_MINIMAP_PLAYER = "LUA_EVENT_MINIMAP_PLAYER" -- 人物坐标 LUA_EVENT_MINIMAP_TEAM = "LUA_EVENT_MINIMAP_TEAM" -- 队伍坐标 LUA_EVENT_MINIMAP_RELEASE = "LUA_EVENT_MINIMAP_RELEASE" -- 释放内存 -- 消息 LUA_EVENT_NOTICE_SERVER = "LUA_EVENT_NOTICE_SERVER" -- 消息 服务 (Type4) LUA_EVENT_NOTICE_SERVER_EVENT = "LUA_EVENT_NOTICE_SERVER_EVENT" -- 消息 服务 枚举值 (Type11) LUA_EVENT_NOTICE_SYSYTEM = "LUA_EVENT_NOTICE_SYSYTEM" -- 消息 系统 跑马灯 (Type5) LUA_EVENT_NOTICE_SYSYTEM_SCALE = "LUA_EVENT_NOTICE_SYSYTEM_SCALE" -- 消息 系统 顶端弹窗 (Type13) LUA_EVENT_NOTICE_SYSYTEM_XY = "LUA_EVENT_NOTICE_SYSYTEM_XY" -- 消息 系统 设置XY 跑马灯 (Type10) LUA_EVENT_NOTICE_SYSYTEM_TIPS = "LUA_EVENT_NOTICE_SYSYTEM_TIPS" -- 消息 系统 提示弹窗 警告 LUA_EVENT_NOTICE_TIMER = "LUA_EVENT_NOTICE_TIMER" -- 消息 提示 警告 (Type6) LUA_EVENT_NOTICE_DELETE_TIMER = "LUA_EVENT_NOTICE_DELETE_TIMER" -- 消息 提示 警告 LUA_EVENT_NOTICE_TIMER_XY = "LUA_EVENT_NOTICE_TIMER_XY" -- 消息 提示 警告 设置XY (Type14) LUA_EVENT_NOTICE_DELETE_TIMER_XY = "LUA_EVENT_NOTICE_DELETE_TIMER_XY" -- 消息 提示 警告 设置XY (Type14) LUA_EVENT_NOTICE_ITEM_TIPS = "LUA_EVENT_NOTICE_ITEM_TIPS" -- 飘字 物品拾取获得消耗 LUA_EVENT_NOTICE_ATTRIBUTE = "LUA_EVENT_NOTICE_ATTRIBUTE" -- 飘字 属性变化 LUA_EVENT_NOTICE_EXP = "LUA_EVENT_NOTICE_EXP" -- 飘字 经验值变化 LUA_EVENT_NOTICE_DROP = "LUA_EVENT_NOTICE_DROP" -- 飘字 掉落物品提示 (Type15) -- 合成 LUA_EVENT_COMPOUND_RED_POINT = "LUA_EVENT_COMPOUND_RED_POINT" -- 合成红点 -- richText LUA_EVENT_RICHTEXT_OPEN_URL = "LUA_EVENT_RICHTEXT_OPEN_URL" -- 富文本超链(href)点击触发 LUA_EVENT_KF_STATUS_CHANGE = "LUA_EVENT_KF_STATUS_CHANGE" -- 跨服状态改变 LUA_EVENT_QUICKUSE_DATA_OPER = "LUA_EVENT_QUICKUSE_DATA_OPER" -- 快捷栏道具数据变动触发 -- 游戏世界 LUA_EVENT_ENTER_WORLD = "LUA_EVENT_ENTER_WORLD" -- 进入游戏世界,主界面已经刷出来了 LUA_EVENT_LEAVE_WORLD = "LUA_EVENT_LEAVE_WORLD" -- 离开游戏世界 - 小退触发 -- 玩家状态刷新 LUA_EVENT_PLAYER_IN_SAFEZONE_CHANGE = "LUA_EVENT_PLAYER_IN_SAFEZONE_CHANGE" -- 主玩家安全区状态改变 LUA_EVENT_NET_PLAYER_IN_SAFEZONE_CHANGE = "LUA_EVENT_NET_PLAYER_IN_SAFEZONE_CHANGE" -- 网络玩家安全区状态改变 LUA_EVENT_PLAYER_STALL_STATUS_CHANGE = "LUA_EVENT_PLAYER_STALL_STATUS_CHANGE" -- 主玩家摆摊状态改变 LUA_EVENT_NET_PLAYER_STALL_STATUS_CHANGE= "LUA_EVENT_NET_PLAYER_STALL_STATUS_CHANGE"-- 网络玩家摆摊状态改变 LUA_EVENT_PLAYER_HUSHEN_STATUS_CHANGE = "LUA_EVENT_PLAYER_HUSHEN_STATUS_CHANGE" -- 主玩家护身状态改变 LUA_EVENT_NET_PLAYER_HUSHEN_STATUS_CHANGE = "LUA_EVENT_NET_PLAYER_HUSHEN_STATUS_CHANGE" -- 网络玩家护身状态改变 LUA_EVENT_PLAYER_TEAM_STATUS_CHANGE = "LUA_EVENT_PLAYER_TEAM_STATUS_CHANGE" -- 主玩家组队状态改变 LUA_EVENT_NET_PLAYER_TEAM_STATUS_CHANGE = "LUA_EVENT_NET_PLAYER_TEAM_STATUS_CHANGE" -- 网络玩家组队状态改变 -- 求购 LUA_EVENT_PURCHASE_ITEM_LIST_PULL = "LUA_EVENT_PURCHASE_ITEM_LIST_PULL" -- 求购列表返回 LUA_EVENT_PURCHASE_ITEM_LIST_COMPLETE = "LUA_EVENT_PURCHASE_ITEM_LIST_COMPLETE" -- 求购列表加载完成 LUA_EVENT_PURCHASE_SEARCH_ITEM_UPDATE = "LUA_EVENT_PURCHASE_SEARCH_ITEM_UPDATE" -- 求购搜索刷新 LUA_EVENT_PURCHASE_MYITEM_UPDATE = "LUA_EVENT_PURCHASE_MYITEM_UPDATE" -- 求购数据刷新(我的) LUA_EVENT_PURCHASE_WORLDITEM_UPDATE = "LUA_EVENT_PURCHASE_WORLDITEM_UPDATE" -- 求购数据刷新(世界) -- 红点增删 (cfg_redpoint 配置id) LUA_EVENT_RED_POINT_ADD = "LUA_EVENT_RED_POINT_ADD" -- 增 LUA_EVENT_RED_POINT_DEL = "LUA_EVENT_RED_POINT_DEL" -- 删 LUA_EVENT_FLYIN_BTN_ITEM_COMPLETE = "LUA_EVENT_FLYIN_BTN_ITEM_COMPLETE" -- item飞入指定按钮完成 LUA_EVENT_STORAGE_DATA_CHANGE = "LUA_EVENT_STORAGE_DATA_CHANGE" -- 仓库数据变动 LUA_EVENT_HERO_LOCK_CHANGE = "LUA_EVENT_HERO_LOCK_CHANGE" -- 英雄锁定刷新 LUA_EVENT_PLAYER_TITLE_CHANGE = "LUA_EVENT_PLAYER_TITLE_CHANGE" -- 人物称号数据变化 LUA_EVENT_PLAYER_EMBATTLE_CHANGE = "LUA_EVENT_PLAYER_EMBATTLE_CHANGE" -- 人物法阵刷新 LUA_EVENT_PLAYER_SEX_CHANGE = "LUA_EVENT_PLAYER_SEX_CHANGE" -- 人物性别刷新 LUA_EVENT_HERO_EMBATTLE_CHANGE = "LUA_EVENT_HERO_EMBATTLE_CHANGE" -- 英雄法阵刷新 LUA_EVENT_HERO_SEX_CHANGE = "LUA_EVENT_HERO_SEX_CHANGE" -- 英雄性别刷新 -- 骑马 LUA_EVENT_HORSE_UP = "LUA_EVENT_HORSE_UP" -- 上马 LUA_EVENT_HORSE_DOWN = "LUA_EVENT_HORSE_DOWN" -- 下马 -- 客服会话 LUA_EVENT_MANUAL_SERVICE_MESSAGE_NEW = "LUA_EVENT_MANUAL_SERVICE_MESSAGE_NEW" -- 客服会话新消息 LUA_EVENT_MANUAL_SERVICE_MESSAGE_UN_READ= "LUA_EVENT_MANUAL_SERVICE_MESSAGE_UN_READ"-- 客服会话未读 LUA_EVENT_MANUAL_SERVICE_MESSAGE_CLOSE = "LUA_EVENT_MANUAL_SERVICE_MESSAGE_CLOSE" -- 客服会话结束 -------------------zfs begin------------------------------------------------------------------------------------ LUA_EVENT_DARK_STATE_CHANGE = "LUA_EVENT_DARK_STATE_CHANGE" -- 黑夜状态改变 LUA_EVENT_MONSTER_IGNORELIST_ADD = "LUA_EVENT_MONSTER_IGNORELIST_ADD" -- 设置 怪物忽略列表增加 LUA_EVENT_BOSSTIPSLIST_ADD = "LUA_EVENT_BOSSTIPSLIST_ADD" -- 设置 boss提示 增加 LUA_EVENT_MONSTER_NAME_RM = "LUA_EVENT_MONSTER_NAME_RM" -- 设置 怪物类型删除 LUA_EVENT_SKILL_RANKDATA_ADD = "LUA_EVENT_SKILL_RANKDATA_ADD" -- 设置 技能数据添加 LUA_EVENT_SKILLBUTTON_DISTANCE_CHANGE = "LUA_EVENT_SKILLBUTTON_DISTANCE_CHANGE" -- 技能边距调整 LUA_EVENT_PLAYER_FRAME_PAGE_ADD = "LUA_EVENT_PLAYER_FRAME_PAGE_ADD" -- 角色框增加子页 LUA_EVENT_PLAYER_FRAME_NAME_RRFRESH = "LUA_EVENT_PLAYER_FRAME_NAME_RRFRESH" -- 角色框刷新名字 LUA_EVENT_PLAYER_LOOK_FRAME_PAGE_ADD = "LUA_EVENT_PLAYER_LOOK_FRAME_PAGE_ADD" -- 查看他人角色框增加子页 LUA_EVENT_PLAYER_GUILD_INFO_CHANGE = "LUA_EVENT_PLAYER_GUILD_INFO_CHANGE" -- 玩家行会信息改变 LUA_EVENT_HERO_FRAME_PAGE_ADD = "LUA_EVENT_HERO_FRAME_PAGE_ADD" -- 英雄框增加子页 LUA_EVENT_HERO_FRAME_NAME_RRFRESH = "LUA_EVENT_HERO_FRAME_NAME_RRFRESH" -- 英雄框刷新名字 LUA_EVENT_HERO_LOOK_FRAME_PAGE_ADD = "LUA_EVENT_HERO_LOOK_FRAME_PAGE_ADD" -- 查看他人英雄框增加子页 LUA_EVENT_TRAD_PLAYER_LOOK_FRAME_PAGE_ADD = "LUA_EVENT_TRADE_PLAYER_LOOK_FRAME_PAGE_ADD" -- 交易行查看他人增加子页 LUA_EVENT_TRAD_HERO_LOOK_FRAME_PAGE_ADD = "LUA_EVENT_TRAD_HERO_LOOK_FRAME_PAGE_ADD" -- 交易行查看他人英雄框增加子页 LUA_EVENT_SERVER_VALUE_CHANGE = "LUA_EVENT_SERVER_VALUE_CHANGE" -- 服务器下发的变量改变 -------------------zfs end------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------------------------ -- 触发 LUA_TRIGGER_CHAT_CLICK_PLAYER_NAME = "LUA_TRIGGER_CHAT_CLICK_PLAYER_NAME" -- 触发,聊天点击玩家名字 LUA_TRIGGER_NOTICE_SHOW_ATTRIBUTES = "LUA_TRIGGER_NOTICE_SHOW_ATTRIBUTES" -- 提示通知--属性通知 LUA_TRIGGER_NOTICE_SHOW_GET_ITEM = "LUA_TRIGGER_NOTICE_SHOW_GET_ITEM" -- 提示通知--获得物品 LUA_TRIGGER_NOTICE_SHOW_COST_ITEM = "LUA_TRIGGER_NOTICE_SHOW_COST_ITEM" -- 提示通知--消耗物品 LUA_TRIGGER_NOTICE_SHOW_EXP_CHANGE = "LUA_TRIGGER_NOTICE_SHOW_EXP_CHANGE" -- 提示通知--经验通知 ------------------------------------------------------------------------------------------------------------------------ LUA_EVENT_OPEN_SETTING_HELP_UP_LOAD_TIPS = "LUA_EVENT_OPEN_SETTING_HELP_UP_LOAD_TIPS" LUA_EVENT_CLOSE_SETTING_HELP_UP_LOAD_TIPS = "LUA_EVENT_CLOSE_SETTING_HELP_UP_LOAD_TIPS" LUA_EVENT_OPEN_SETTING_FRAME_UP_LOAD_TIPS = "LUA_EVENT_OPEN_SETTING_FRAME_UP_LOAD_TIPS" -- 打开设置帮助页面上传文字提醒 LUA_EVENT_CLOSE_SETTING_FRAME_UP_LOAD_TIPS = "LUA_EVENT_CLOSE_SETTING_FRAME_UP_LOAD_TIPS" -- 关闭设置帮助页面上传文字提醒 -------------------------------------------------------------------------------------------------------------------------- LUA_EVENT_NP_HACK_INFO_CALLBACK = "LUA_EVENT_NP_HACK_INFO_CALLBACK" -- np回调 ------------------------------------------------------------------------------------------------------------------------ -- 服务器开关 ------------------------------------------------------------------------------------------------------------------------ SW_KEY_AUCTION = global.MMO.SERVER_OPTION_AUCTION -- 服务器开关 拍卖 SW_KEY_ALL_FIGHTPAGES = global.MMO.SO_SHOW_ALL_FIGHTPAGES -- 服务器开关 显示所有战斗页 SW_KEY_MISSTION = global.MMO.SERVER_OPTION_MISSTION -- 服务器开关 任务 SW_KEY_SNDAITEMBOX = global.MMO.SERVER_OPTION_SNDAITEMBOX -- 服务器开关 是否显示首饰盒 SW_KEY_TRADE_DEAL = global.MMO.SERVER_OPTION_TRADE_DEAL -- 服务器开关 面对面交易 true/需要面对面 SW_KEY_AUTO_DRESS = global.MMO.SERVER_OPTION_AUTO_DRESS -- 服务器开关 自动穿戴 SW_KEY_OPEN_F_EQUIP = global.MMO.SERVER_OPTION_OPEN_F_EQUIP -- 服务器开关 时装是否开启首饰 SW_KEY_BIND_GOLD = global.MMO.SERVER_OPTION_BIND_GOLD -- 服务器开关 开启元宝替换绑元 SW_KEY_NPC_BUTTON = global.MMO.SERVER_OPTION_NPC_BUTTON -- 服务器开关 显示npc按钮 SW_KEY_NPC_NAME = global.MMO.SERVER_OPTION_NPC_NAME -- 服务器开关 显示npc名字 1:不显示 SW_KEY_DROP_TIPS = global.MMO.SERVER_DROP_TIPS -- 服务器开关 显示绑定丢弃提示 0:显示 SW_KEY_EXP_IN_CHAT = global.MMO.SERVER_EXP_IN_CHAT -- 服务器开关 经验信息是否显示在聊天框 0:显示在聊天框 SW_KEY_SHOW_STALL_NAME = global.MMO.SERVER_SHOW_STALL_NAME -- 服务器开关 是否显示默认摊位名字 0:显示 SW_KEY_PLAYER_BLUE_BLOOD = global.MMO.PLAYER_BLUE_BLOOD -- 服务器开关 是否显示蓝条HUD_SPRITE_MP 0: 显示 SW_KEY_ITEMTIPS_TOUBAO_SHOW = global.MMO.ITEMTIPS_TOUBAO_SHOW -- 服务器开关 是否显示itemtips的投保描述 1 = 开启 0 = 关闭 SW_KEY_BAN_DOUBLE_FIREHIT = global.MMO.SERVER_OPTION_BAN_DOUBLE_FIREHIT -- 服务器开关 是否禁止双烈火 1:禁止 SW_KEY_ALL_TEAM_EXP = global.MMO.SERVER_OPTION_ALL_TEAM_EXP -- 服务器开关 是否开启全队经验 true/false SW_KEY_EQUIP_EXTRA_POS = global.MMO.EQUIP_EXTRA_POS -- 服务器开关,是否有额外的装备位置 1= 开启 0 = 关闭 SW_KEY_NO_SELL_MONEY = global.MMO.SERVER_NO_SELL_MONEY -- 服务器开关,是否禁止交易货币 true = 禁止 ------------------------------------------------------------------------------------------------------------------------ SLDefine.LUAFile = { LUA_FILE_MAIN_LEFTTOP = "GUILayout/MainLeftTop", -- 主界面 左上 LUA_FILE_MAIN_RIGHTTOP = "GUILayout/MainRightTop", -- 主界面 右上 LUA_FILE_MAIN_LEFTBOTTOM = "GUILayout/MainLeftBottom", -- 主界面 左下 LUA_FILE_MAIN_RIGHTBOTTOM = "GUILayout/MainRightBottom", -- 主界面 右下 LUA_FILE_MAIN_MINIMAP = "GUILayout/MainMiniMap", -- 主界面 小地图 LUA_FILE_MAIN_ASSIST = "GUILayout/MainAssist", -- 主界面 导航栏 LUA_FILE_MAIN_PROPERTY = "GUILayout/MainProperty", -- 主界面 属性栏 LUA_FILE_MAIN_SKILL = "GUILayout/MainSkill", -- 主界面 技能/按钮 LUA_FILE_MAIN_TARGET = "GUILayout/MainTarget", -- 主界面 目标栏 LUA_FILE_MAIN_TOP = "GUILayout/MainTop", -- 主界面 最上方 LUA_FILE_MAIN_DIG = "GUILayout/MainDig", -- 主界面 尸体挖掘 LUA_FILE_MAIN_SUMMONS = "GUILayout/MainSummons", -- 主界面 召唤物 LUA_FILE_MAIN_COLLECT = "GUILayout/MainCollect", -- 主界面 采集怪 LUA_FILE_MAIN_PROPERTY_WIN32= "GUILayout/MainProperty_win32", -- PC 主界面 属性栏 LUA_FILE_MAIN_ASSIST_WIN32 = "GUILayout/MainAssist_win32", -- PC 导航栏 LUA_FILE_MAIN_MINIMAP_WIN32 = "GUILayout/MainMiniMap_win32", -- PC 主界面小地图 LUA_FILE_MAIN_NEAR = "GUILayout/MainNear", -- 附近列表展示 LUA_FILE_LOGINROLE = "GUILayout/LoginRolePanel", LUA_FILE_MAIN_BUFFLIST = "GUILayout/MainBuffList", -- 主界面BUFF列表(配置显示 LUA_FILE_MAIN_SKILL_WIN32 = "GUILayout/MainSkill_win32", -- PC主界面技能按钮 -------------------zfs begin------------------------------------------------------------------------------------ LUA_FILE_SETTINGFRAME = "GUILayout/SettingFrame", -- 设置 外框 LUA_FILE_SETTING_BASIC = "GUILayout/SettingBasic", -- 设置 基础 LUA_FILE_SETTING_WINRANGE = "GUILayout/SettingWinRange", -- 设置 视距 LUA_FILE_SETTING_LAUNCH = "GUILayout/SettingLaunch", -- 设置 战斗 LUA_FILE_SETTING_PROTECT = "GUILayout/SettingProtect", -- 设置 保护 LUA_FILE_SETTING_PROTECTSET = "GUILayout/SettingProtectSetting", -- 设置 保护相关设置 LUA_FILE_SETTING_AUTO = "GUILayout/SettingAuto", -- 设置 自动 LUA_FILE_SETTING_SKILL_RANK = "GUILayout/SettingSkillRank", -- 设置 技能优先级 LUA_FILE_SETTING_SKILL_PANEl = "GUILayout/SettingSkillPanel", -- 设置 技能 LUA_FILE_SETTING_PICK_SETTING = "GUILayout/SettingPickSetting", -- 设置 拾取 LUA_FILE_SETTING_PICK_SETTING_WIN32 = "GUILayout/SettingPickSetting_win32", -- 设置 拾取 LUA_FILE_SETTING_ADDMONSTERNAME = "GUILayout/SettingAddMonsterName", -- 设置 增加怪物name LUA_FILE_SETTING_ADDMONSTERTYPE = "GUILayout/SettingAddMonsterType", -- 设置 增加怪物type LUA_FILE_SETTING_BOSSTIPS = "GUILayout/SettingBossTips", -- 设置 增加boss提醒 LUA_FILE_SETTING_HELP = "GUILayout/SettingHelp", -- 设置 帮助 LUA_FILE_SETTINGFRAME_WIN32 = "GUILayout/SettingFrame_win32", -- 设置 外框 LUA_FILE_SETTING_BASIC_WIN32 = "GUILayout/SettingBasic_win32", -- 设置 基础 LUA_FILE_SETTING_LAUNCH_WIN32 = "GUILayout/SettingLaunch_win32", -- 设置 战斗 LUA_FILE_SETTING_PROTECT_WIN32 = "GUILayout/SettingProtect_win32", -- 设置 保护 LUA_FILE_SETTING_AUTO_WIN32 = "GUILayout/SettingAuto_win32", -- 设置 自动 LUA_FILE_SETTING_HELP_WIN32 = "GUILayout/SettingHelp_win32", -- 设置 帮助 LUA_FILE_PLAYER_FRAME = "GUILayout/PlayerFrame", -- 人物面板外框 LUA_FILE_PLAYER_EQUIP = "GUILayout/PlayerEquip", -- 装备 LUA_FILE_PLAYER_BASE_ATT = "GUILayout/PlayerBaseAtt", -- 基础属性 LUA_FILE_PLAYER_EXTRA_ATT = "GUILayout/PlayerExtraAtt", -- 额外属性 LUA_FILE_PLAYER_SKILL = "GUILayout/PlayerSkill", -- 技能 LUA_FILE_PLAYER_SUPER_EQUIP = "GUILayout/PlayerSuperEquip", -- 神装 LUA_FILE_PLAYER_TITLE = "GUILayout/PlayerTitle", -- 称号 LUA_FILE_PLAYER_BESTRING = "GUILayout/PlayerBestRing", -- 生肖 LUA_FILE_PLAYER_BUFF = "GUILayout/PlayerBuff", -- BUFF LUA_FILE_PLAYER_SKILL_SETTING = "GUILayout/PlayerSkillSetting", -- 技能设置 LUA_FILE_PLAYER_FRAME_WIN32 = "GUILayout/PlayerFrame_win32", -- win32 人物面板外框 LUA_FILE_PLAYER_EQUIP_WIN32 = "GUILayout/PlayerEquip_win32", -- win32 装备 LUA_FILE_PLAYER_BASE_ATT_WIN32 = "GUILayout/PlayerBaseAtt_win32", -- win32 基础属性 LUA_FILE_PLAYER_EXTRA_ATT_WIN32 = "GUILayout/PlayerExtraAtt_win32", -- win32 额外属性 LUA_FILE_PLAYER_SKILL_WIN32 = "GUILayout/PlayerSkill_win32", -- win32 技能 LUA_FILE_PLAYER_SUPER_EQUIP_WIN32 = "GUILayout/PlayerSuperEquip_win32", -- win32 神装 LUA_FILE_PLAYER_TITLE_WIN32 = "GUILayout/PlayerTitle_win32", -- win32 称号 LUA_FILE_PLAYER_BESTRING_WIN32 = "GUILayout/PlayerBestRing_win32", -- win32 生肖 LUA_FILE_PLAYER_SKILL_SETTING_WIN32 = "GUILayout/PlayerSkillSetting_win32", -- win32 技能设置 LUA_FILE_PLAYER_INTERNAL_STATE = "GUILayout/PlayerInternalState", -- 内功状态 LUA_FILE_PLAYER_INTERNAL_SKILL = "GUILayout/PlayerInternalSkill", -- 内功技能 LUA_FILE_PLAYER_INTERNAL_MERIDIAN = "GUILayout/PlayerInternalMeridian", -- 内功经络 LUA_FILE_PLAYER_INTERNAL_COMBO = "GUILayout/PlayerInternalCombo", -- 内功连击 LUA_FILE_PLAYER_LOOK_FRAME = "GUILayout/PlayerFrame_Look", -- 查看他人人物面板外框 LUA_FILE_PLAYER_LOOK_EQUIP = "GUILayout/PlayerEquip_Look", -- 查看他人装备 LUA_FILE_PLAYER_LOOK_SUPER_EQUIP = "GUILayout/PlayerSuperEquip_Look", -- 查看他人神装 LUA_FILE_PLAYER_LOOK_TITLE = "GUILayout/PlayerTitle_Look", -- 查看他人称号 LUA_FILE_PLAYER_LOOK_BESTRING = "GUILayout/PlayerBestRing_Look", -- 查看他人生肖 LUA_FILE_PLAYER_LOOK_FRAME_WIN32 = "GUILayout/PlayerFrame_Look_win32", -- win32 查看他人人物面板外框 LUA_FILE_PLAYER_LOOK_EQUIP_WIN32 = "GUILayout/PlayerEquip_Look_win32", -- win32 查看他人装备 LUA_FILE_PLAYER_LOOK_SUPER_EQUIP_WIN32 = "GUILayout/PlayerSuperEquip_Look_win32", -- win32 查看他人神装 LUA_FILE_PLAYER_LOOK_TITLE_WIN32 = "GUILayout/PlayerTitle_Look_win32", -- win32 查看他人称号 LUA_FILE_PLAYER_LOOK_BESTRING_WIN32 = "GUILayout/PlayerBestRing_Look_win32", -- win32 查看他人生肖 LUA_FILE_PLAYER_LOOK_BUFF = "GUILayout/PlayerBuff_Look", LUA_FILE_HERO_FRAME = "GUILayout/HeroFrame", -- 英雄主界面 LUA_FILE_HERO_EQUIP = "GUILayout/HeroEquip", -- 装备 LUA_FILE_HERO_BASE_ATT = "GUILayout/HeroBaseAtt", -- 基础属性 LUA_FILE_HERO_EXTRA_ATT = "GUILayout/HeroExtraAtt", -- 额外属性 LUA_FILE_HERO_SKILL = "GUILayout/HeroSkill", -- 技能 LUA_FILE_HERO_SUPER_EQUIP = "GUILayout/HeroSuperEquip", -- 神装 LUA_FILE_HERO_TITLE = "GUILayout/HeroTitle", -- 称号 LUA_FILE_HERO_BESTRING = "GUILayout/HeroBestRing", -- 生肖 LUA_FILE_HERO_BUFF = "GUILayout/HeroBuff", -- BUFF LUA_FILE_HERO_FRAME_WIN32 = "GUILayout/HeroFrame_win32", -- win32 英雄主界面 LUA_FILE_HERO_EQUIP_WIN32 = "GUILayout/HeroEquip_win32", -- win32 装备 LUA_FILE_HERO_BASE_ATT_WIN32 = "GUILayout/HeroBaseAtt_win32", -- win32 基础属性 LUA_FILE_HERO_EXTRA_ATT_WIN32 = "GUILayout/HeroExtraAtt_win32", -- win32 额外属性 LUA_FILE_HERO_SKILL_WIN32 = "GUILayout/HeroSkill_win32", -- win32 技能 LUA_FILE_HERO_SUPER_EQUIP_WIN32 = "GUILayout/HeroSuperEquip_win32", -- win32 神装 LUA_FILE_HERO_TITLE_WIN32 = "GUILayout/HeroTitle_win32", -- win32 称号 LUA_FILE_HERO_BESTRING_WIN32 = "GUILayout/HeroBestRing_win32", -- win32 生肖 LUA_FILE_HERO_LOOK_FRAME = "GUILayout/HeroFrame_Look", -- 查看英雄人物面板外框 LUA_FILE_HERO_LOOK_EQUIP = "GUILayout/HeroEquip_Look", -- 查看英雄装备 LUA_FILE_HERO_LOOK_SUPER_EQUIP = "GUILayout/HeroSuperEquip_Look", -- 查看英雄神装 LUA_FILE_HERO_LOOK_TITLE = "GUILayout/HeroTitle_Look", -- 查看英雄称号 LUA_FILE_HERO_LOOK_BESTRING = "GUILayout/HeroBestRing_Look", -- 查看英雄生肖 LUA_FILE_HERO_LOOK_FRAME_WIN32 = "GUILayout/HeroFrame_Look_win32", -- win32 查看英雄人物面板外框 LUA_FILE_HERO_LOOK_EQUIP_WIN32 = "GUILayout/HeroEquip_Look_win32", -- win32 查看英雄装备 LUA_FILE_HERO_LOOK_SUPER_EQUIP_WIN32 = "GUILayout/HeroSuperEquip_Look_win32", -- win32 查看英雄神装 LUA_FILE_HERO_LOOK_TITLE_WIN32 = "GUILayout/HeroTitle_Look_win32", -- win32 查看英雄称号 LUA_FILE_HERO_LOOK_BESTRING_WIN32 = "GUILayout/HeroBestRing_Look_win32", -- win32 查看英雄生肖 LUA_FILE_HERO_LOOK_BUFF = "GUILayout/HeroBuff_Look", LUA_FILE_HERO_INTERNAL_STATE = "GUILayout/HeroInternalState", -- 内功状态 LUA_FILE_HERO_INTERNAL_SKILL = "GUILayout/HeroInternalSkill", -- 内功技能 LUA_FILE_HERO_INTERNAL_MERIDIAN = "GUILayout/HeroInternalMeridian", -- 内功经络 LUA_FILE_HERO_INTERNAL_COMBO = "GUILayout/HeroInternalCombo", -- 内功连击 LUA_FILE_MERGE_PLAYER_MAIN = "GUILayout/MergePlayerFrame", -- 个人-人物和英雄 LUA_FILE_LOOK_MERGE_PLAYER_MAIN = "GUILayout/LookMergePlayerMain", -- 其他玩家-人物和英雄 LUA_FILE_HERO_STATE = "GUILayout/HeroState", -- 英雄状态 LUA_FILE_HERO_STATE_SELECT = "GUILayout/HeroStateSelect", -- 英雄状态设置 LUA_FILE_HERO_STATE_THREE_SELECT = "GUILayout/HeroStateThreeSelect", LUA_FILE_TITLE_TIPS = "GUILayout/TitleTips", -- 称号提示 LUA_FILE_LOOK_TITLE_TIPS = "GUILayout/TitleTips_Look", -- 查看他人称号提示 LUA_FILE_TRADE_PLAYER_FRAME = "GUILayout/PlayerHeroFrame_Look_TradingBank", -- 交易行人物主界面 LUA_FILE_TRADE_PLAYER_EQUIP = "GUILayout/PlayerEquip_Look_TradingBank", -- 装备 LUA_FILE_TRADE_PLAYER_BASE_ATT = "GUILayout/PlayerBaseAtt_Look_TradingBank", -- 基础属性 LUA_FILE_TRADE_PLAYER_EXTRA_ATT = "GUILayout/PlayerExtraAtt_Look_TradingBank", -- 额外属性 LUA_FILE_TRADE_PLAYER_SKILL = "GUILayout/PlayerSkill_Look_TradingBank", -- 技能 LUA_FILE_TRADE_PLAYER_SUPER_EQUIP = "GUILayout/PlayerSuperEquip_Look_TradingBank",-- 神装 LUA_FILE_TRADE_PLAYER_TITLE = "GUILayout/PlayerTitle_Look_TradingBank", -- 称号 LUA_FILE_TRADE_PLAYER_BESTRING = "GUILayout/PlayerBestRing_Look_TradingBank", -- 生肖 LUA_FILE_TRADE_PLAYER_CUSTOM = "GUILayout/PlayerCustomAtt_Look", -- 自定义属性 -- 交易行英雄 LUA_FILE_TRADE_HERO_EQUIP = "GUILayout/HeroEquip_Look_TradingBank", -- 装备 LUA_FILE_TRADE_HERO_BASE_ATT = "GUILayout/HeroBaseAtt_Look_TradingBank", -- 基础属性 LUA_FILE_TRADE_HERO_EXTRA_ATT = "GUILayout/HeroExtraAtt_Look_TradingBank", -- 额外属性 LUA_FILE_TRADE_HERO_SKILL = "GUILayout/HeroSkill_Look_TradingBank", -- 技能 LUA_FILE_TRADE_HERO_SUPER_EQUIP = "GUILayout/HeroSuperEquip_Look_TradingBank", -- 神装 LUA_FILE_TRADE_HERO_TITLE = "GUILayout/HeroTitle_Look_TradingBank", -- 称号 LUA_FILE_TRADE_HERO_BESTRING = "GUILayout/HeroBestRing_Look_TradingBank", -- 生肖 -------------------zfs end------------------------------------------------------------------------------------ LUA_FILE_NPC_TALK = "GUILayout/NPCTalk", -- NPC LUA_FILE_GAME_WORLD_CONFIRM = "GUILayout/GameWorldConfirm", -- 游戏世界确认公告 LUA_FILE_GUILD_FRAME = "GUILayout/GuildFrame", -- 行会 外框 LUA_FILE_GUILD_MAIN = "GUILayout/GuildMain", -- 行会主界面 LUA_FILE_GUILD_LIST = "GUILayout/GuildList", -- 行会列表 LUA_FILE_GUILD_CREATE = "GUILayout/GuildCreate", -- 行会创建 LUA_FILE_GUILD_MEMBER = "GUILayout/GuildMember", -- 行会成员 LUA_FILE_GUILD_EDITTITLE = "GUILayout/GuildEditTitle", -- 行会编辑 LUA_FILE_GUILD_APPLY_LIST = "GUILayout/GuildApplyList", -- 行会申请列表 LUA_FILE_GUILD_ALLY_APPLY = "GUILayout/GuildAllyApply", -- 行会结盟申请列表 LUA_FILE_GUILD_WAR_SPONSOR = "GUILayout/GuildWarSponsor", -- 宣战、结盟结盟 LUA_FILE_FUNC_DOCK = "GUILayout/FuncDock", -- 功能菜单 LUA_FILE_SOCIAL_FRAME = "GUILayout/SocialFrame", -- 社交 外框 LUA_FILE_MAIL = "GUILayout/Mail", -- 邮件 LUA_FILE_NEAR_PLAYER = "GUILayout/NearPlayer", -- 附近 LUA_FILE_TEAM = "GUILayout/Team", -- 组队 LUA_FILE_FRIEND = "GUILayout/Friend", -- 好友 LUA_FILE_TEAM_APPLY = "GUILayout/TeamApply", -- 组队申请 LUA_FILE_TEAM_INVITE = "GUILayout/TeamInvite", -- 组队邀请 LUA_FILE_FRIEND_APPLY = "GUILayout/FriendApply", -- 好友申请 LUA_FILE_FRIEND_ADD = "GUILayout/FriendAdd", -- 添加好友 LUA_FILE_FRIEND_ADD_BLACKLIST = "GUILayout/FriendAddBlacklist", -- 添加黑名单 LUA_FILE_TEAM_BEINVITED_POP = "GUILayout/TeamBeInvitedPop", -- 被邀请组队弹窗 LUA_FILE_BAG_LAYER = "GUILayout/Bag", -- 个人背包 LUA_FILE_BAG_ITEM_LAYER = "GUILayout/BagItem", -- 背包道具 LUA_FILE_BAG_ITEM_TEXT_LAYER = "GUILayout/BagItemText", -- 背包文字 LUA_FILE_BAG_ITEM_EFFECT_LAYER = "GUILayout/BagItemEffect", -- 背包特效 LUA_FILE_HERO_BAG_LAYER = "GUILayout/HeroBag", -- 英雄背包 LUA_FILE_MERGE_BAG_LAYER = "GUILayout/MergeBag", -- 个人、英雄背包合并 LUA_FILE_NPC_STORAGE = "GUILayout/Storage", -- 仓库 LUA_FILE_NPC_STORE = "GUILayout/NPCStore", -- npc商店 LUA_FILE_MAKE_DRUG = "GUILayout/NPCMakeDrug", -- 炼药 LUA_FILE_SELL_REPAIRE = "GUILayout/NPCSellRepaire", -- 出售或修理 LUA_FILE_AUCTION_MAIN = "GUILayout/AuctionMain", -- 拍卖行主界面 LUA_FILE_AUCTION_WORLD = "GUILayout/AuctionWorld", -- 世界拍卖、行会拍卖 LUA_FILE_AUCTION_BIDDING = "GUILayout/AuctionBidding", -- 我的竞拍 LUA_FILE_AUCTION_PUT_LIST = "GUILayout/AuctionPutList", -- 我的上架 LUA_FILE_AUCTION_PUTIN = "GUILayout/AuctionPutin", -- 上架道具 LUA_FILE_AUCTION_TIMEOUT = "GUILayout/AuctionTimeout", -- 超时 LUA_FILE_AUCTION_PUTOUT = "GUILayout/AuctionPutout", -- 下架道具 LUA_FILE_AUCTION_BID = "GUILayout/AuctionBid", -- 竞拍 LUA_FILE_AUCTION_BUY = "GUILayout/AuctionBuy", -- 购买 LUA_FILE_STALL = "GUILayout/Stall", -- 摆摊 LUA_FILE_STALL_SET = "GUILayout/StallSet", LUA_FILE_STALL_PUT = "GUILayout/StallPut", LUA_FILE_TRADE = "GUILayout/Trade", -- 交易 LUA_FILE_RANK = "GUILayout/Rank", -- 排行榜 LUA_FILE_RANK_WIN32 = "GUILayout/Rank_win32", LUA_FILE_STORE_FRAME = "GUILayout/StoreFrame", -- 商城外框 LUA_FILE_STORE_PAGE = "GUILayout/StorePage", -- 商城内容 LUA_FILE_STORE_RECHARGE = "GUILayout/StoreRecharge", -- 商城充值 LUA_FILE_STORE_DETAIL = "GUILayout/StoreDetail", -- 商城快捷购买 LUA_FILE_RECHARGE_QRCODE = "GUILayout/RechargeQRCode", -- 充值二维码 LUA_FILE_AUTO_USE_POP = "GUILayout/AutoUsePop", -- 自动使用 LUA_FILE_COMMON_BUBBLE_INFO = "GUILayout/CommonBubbleInfo", -- 被多人邀请组队、交易 LUA_FILE_COMMON_TIPS_POP = "GUILayout/CommonTipsPop", -- 通用弹窗 LUA_FILE_COMMON_DESC_TIPS = "GUILayout/CommonDescTips", -- 通用描述Tips LUA_FILE_ITEM_SPLIT_POP = "GUILayout/ItemSplitPop", -- 道具拆分弹窗 LUA_FILE_TREASURE_BOX = "GUILayout/TreasureBox", -- 宝箱道具 LUA_FILE_GOLD_BOX = "GUILayout/GoldBox", -- 宝箱 LUA_FILE_ITEM_TIPS = "GUILayout/ItemTips", -- 道具tips LUA_FILE_CHAT = "GUILayout/Chat", -- 聊天 LUA_FILE_CAHTEXTEND = "GUILayout/ChatExtend", -- 聊天拓展框 LUA_FILE_PRIVATE_CHAT_WIN32 = "GUILayout/PrivateChat_win32", -- 私聊记录页 LUA_FILE_NOTICE = "GUILayout/Notice", -- 系统类通知 LUA_FILE_MAIN_MONSTER = "GUILayout/MainMonster", -- 大血条 LUA_FILE_MAIN_MONSTER_BELONG = "GUILayout/MonsterBelongNetPlayer", -- 快捷选中归属 LUA_FILE_COMPOUND_ITEM = "GUILayout/CompoundItem", -- 合成 LUA_FILE_ITEM = "GUILayout/Item", -- 物品框 LUA_FILE_REIN_ATTR = "GUILayout/ReinAttr", -- 转生加点 LUA_FILE_SET_WINSIZE_POP = "GUILayout/SetWinSizePop", -- 设置分辨率 LUA_FILE_COMMON_QUESTION = "GUILayout/CommonQuestion", -- 答题 LUA_FILE_COMMON_VERIFICATION = "GUILayout/CommonVerification", -- 验证 LUA_FILE_COMMON_SELECT_LIST = "GUILayout/CommonSelectList", -- 选择下拉栏 LUA_FILE_COMMON_LIMIT_VERIFICATION = "GUILayout/CommonLimitVerification", -- 验证码 LUA_FILE_MINIMAP = "GUILayout/MiniMap", -- 小地图 LUA_FILE_UIMODEL = "GUILayout/UIModel", -- 内观模型 LUA_FILE_BESTRONG_UP = "GUILayout/BeStrongUp", -- 变强按钮 LUA_FILE_LOGIN_SERVER = "GUILayout/LoginServer", -- 登录账号 开门动画 LUA_FILE_LOGIN_ACCOUNT = "GUILayout/LoginAccount", -- 登录账号 LUA_FILE_PROGRESS_BAR = "GUILayout/ProgressBar", -- 进度条 采集 LUA_FILE_PLAY_DICE = "GUILayout/PlayDice", -- 摇骰子 LUA_FILE_UI_ROTATEVIEW = "GUILayout/UIRotateView", -- 控件 旋转容器 LUA_FILE_PURCHASE_MAIN = "GUILayout/PurchaseMain", -- 求购- 主界面 LUA_FILE_PURCHASE_WORLD = "GUILayout/PurchaseWorld", -- 世界求购 LUA_FILE_PURCHASE_MY = "GUILayout/PurchaseMy", -- 我的求购 LUA_FILE_PURCHASE_SELL = "GUILayout/PurchaseSell", -- 求购 - 出售界面 LUA_FILE_PURCHASE_PUTIN = "GUILayout/PurchasePutIn", -- 求购 - 上架 } SLDefine.LAYERID = { MiniMapGUI = "MiniMapGUI", -- 小地图 LoginRoleGUI = "LoginRoleGUI", -- 登录 选角 LoginServerGUI = "LoginServerGUI", -- 登录账号 开门动画 LoginAccountGUI = "LoginAccountGUI", -- 登录账号 SettingFrameGUI = "SettingFrameGUI", -- 设置 外框 NPCTalkGUI = "NPCTalkGUI", -- NPC 对话 GameWorldConfirmGUI = "GameWorldConfirmGUI", -- 游戏世界确认公告 GuildFrameGUI = "GuildFrameGUI", -- 行会外框 GuildCreateGUI = "GuildCreateGUI", -- 行会创建 GuildEditTitleGUI = "GuildEditTitleGUI", -- 行会编辑 GuildApplyListGUI = "GuildApplyListGUI", -- 行会申请列表 GuildAllyApplyGUI = "GuildAllyApplyGUI", -- 行会结盟申请列表 GuildWarSponsorGUI = "GuildWarSponsorGUI", -- 宣战、结盟结盟 TradePlayerMainGUI = "TradePlayerMainGUI", -- 人物主界面 TradePlayerBestRingGUI = "TradePlayerBestRingGUI", -- 生肖 TradePlayerHeroBestRingGUI = "TradePlayerHeroBestRingGUI", -- 生肖 PlayerMainGUI = "PlayerMainGUI", -- 人物主界面 PlayerBestRingGUI = "PlayerBestRingGUI", -- 生肖 PlayerSkillSetting = "PlayerSkillSetting", -- 人物技能设置 PlayerHeroMainGUI = "PlayerHeroMainGUI", -- 英雄主界面 PlayerHeroBestRingGUI = "PlayerHeroBestRingGUI", -- 生肖 HeroStateSelectGUI = "HeroStateSelectGUI", -- 英雄状态设置 LookPlayerMainGUI = "LookPlayerMainGUI", -- 查看他人主界面 LookPlayerBestRingGUI = "LookPlayerBestRingGUI", -- 查看他人生肖 LookHeroMainGUI = "LookHeroMainGUI", -- 查看他人英雄主界面 LookHeroBestRingGUI = "LookHeroBestRingGUI", -- 查看他人英雄生肖 MergePlayerMainGUI = "MergePlayerMainGUI", -- 个人-人物和英雄 LookMergePlayerMainGUI = "LookMergePlayerMainGUI", -- 其他玩家-人物和英雄 TradingBankFrame = "TradingBankFrame", -- 交易行主界面 TradingBankBestRingGUI = "TradingBankBestRingGUI", -- 交易行查看他人生肖 TradingBankHeroBestRingGUI = "TradingBankHeroBestRingGUI", -- 交易行查看他人英雄生肖 SocialGUI = "SocialGUI", -- 社交 外框 BagLayerGUI = "BagLayerGUI", -- 个人背包 HeroBagLayerGUI = "HeroBagLayerGUI", -- 英雄背包 MergeBagLayerGUI = "MergeBagLayerGUI", -- 个人、英雄背包合并 NPCStorageGUI = "NPCStorageGUI", -- 仓库 NPCStoreGUI = "NPCStoreGUI", -- npc商店 NPCMakeDrugGUI = "NPCMakeDrugGUI", -- 炼药 NPCSellOrRepaire = "NPCSellOrRepaireGUI", -- 出售或修理 AuctionMainGUI = "AuctionMainGUI", -- 拍卖行主界面 AuctionPutinGUI = "AuctionPutinGUI", -- 上架道具 AuctionTimeoutGUI = "AuctionTimeoutGUI", -- 超时 AuctionPutoutGUI = "AuctionPutoutGUI", -- 下架道具 AuctionBidGUI = "AuctionBidGUI", -- 竞拍 AuctionBuyGUI = "AuctionBuyGUI", -- 购买 StallLayerGUI = "StallLayerGUI", -- 摆摊 StallSetGUI = "StallSetGUI", StallPutGUI = "StallPutGUI", TradeGUI = "TradeGUI", -- 交易 RankGUI = "RankGUI", -- 排行榜 StoreFrameGUI = "StoreFrameGUI", -- 商城外框 StoreBuyGUI = "StoreBuyGUI", -- 商城购买 StoreDetailGUI = "StoreDetailGUI", -- 快捷购买 TeamApplyGUI = "TeamApplyGUI", -- 组队申请 TeamInviteGUI = "TeamInviteGUI", -- 组队邀请 TeamBeInvitedPopGUI = "TeamBeInvitedPopGUI", -- 被邀请组队弹窗 FriendApplyGUI = "FriendApplyGUI", -- 好友申请 FriendAdd = "FriendAddGUI", -- 添加好友 FriendAddBlacklist = "FriendAddBlacklist", -- 添加黑名单 MainNearGUI = "MainNearGUI", -- 附近列表展示 CompoundItemGUI = "CompoundItemGUI", -- 合成 PrivateChatWin32GUI = "PrivateChatWin32GUI", -- 私聊记录 ReinAttrGUI = "ReinAttrGUI", -- 转生加属性点 RechargeQRCodeGUI = "RechargeQRCodeGUI", -- 充值二维码 SetWinSizeGUI = "SetWinSizeGUI", -- 设置分辨率 ConfigSettingGUI = "ConfigSettingGUI", -- 配置表设置 CommonTipsGUI = "CommonTipsGUI", -- 通用弹窗GUI ItemTipsGUI = "ItemTipsGUI", -- 道具Tips PurchaseMainGUI = "PurchaseMainGUI", -- 求购 PurchaseSellGUI = "PurchaseSellGUI", -- 求购-出售 PurchasePutInGUI = "PurchasePutInGUI", -- 求购-上架 } SLDefine.SETTINGID = { SETTING_IDX_PLAYER_NAME = global.MMO.SETTING_IDX_PLAYER_NAME , -- 人物显名设置 SETTING_IDX_HP_NUM = global.MMO.SETTING_IDX_HP_NUM , -- 数字显血设置 SETTING_IDX_DAMAGE_NUM = global.MMO.SETTING_IDX_DAMAGE_NUM , -- 飘血显示设置 SETTING_IDX_HP_HUD = global.MMO.SETTING_IDX_HP_HUD , -- 显示血条设置 SETTING_IDX_MONSTER_NAME = global.MMO.SETTING_IDX_MONSTER_NAME , -- 怪物显名设置 SETTING_IDX_ONE_DOUBLE_ROCKER = global.MMO.SETTING_IDX_ONE_DOUBLE_ROCKER , -- 单双摇杆 SETTING_IDX_HP_LOW_USE_HCS = global.MMO.SETTING_IDX_HP_LOW_USE_HCS , -- 生命值低于多少使用回城石 SETTING_IDX_HP_LOW_USE_SJS = global.MMO.SETTING_IDX_HP_LOW_USE_SJS , -- 生命值低于多少使用随机石 SETTING_IDX_HP_LOW_USE_HY = global.MMO.SETTING_IDX_HP_LOW_USE_HY , -- 生命值低于多少使用HY SETTING_IDX_HP_LOW_USE_SHY = global.MMO.SETTING_IDX_HP_LOW_USE_SHY , -- 生命值低于多少使用SHY SETTING_IDX_MP_LOW_USE_LY = global.MMO.SETTING_IDX_MP_LOW_USE_LY , -- 魔法值低于多少使用LY SETTING_IDX_MP_LOW_USE_SHY = global.MMO.SETTING_IDX_MP_LOW_USE_SHY , -- 魔法值低于多少使用SHY SETTING_IDX_AUTO_MOVE = global.MMO.SETTING_IDX_AUTO_MOVE , -- 自动走位 SETTING_IDX_ALWAYS_ATTACK = global.MMO.SETTING_IDX_ALWAYS_ATTACK , -- 持续攻击 SETTING_IDX_DAODAOCISHA = global.MMO.SETTING_IDX_DAODAOCISHA , -- 刀刀刺杀 SETTING_IDX_AUTO_LIEHUO = global.MMO.SETTING_IDX_AUTO_LIEHUO , -- 自动烈火 SETTING_IDX_GEWEICISHA = global.MMO.SETTING_IDX_GEWEICISHA , -- 隔位刺杀 SETTING_IDX_SMART_BANYUE = global.MMO.SETTING_IDX_SMART_BANYUE , -- 智能半月 SETTING_IDX_AUTO_MOFADUN = global.MMO.SETTING_IDX_AUTO_MOFADUN , -- 自动魔法盾 SETTING_IDX_AUTO_FIRE_WALL = global.MMO.SETTING_IDX_AUTO_FIRE_WALL , -- 自动火墙 SETTING_IDX_AUTO_GROUPSKILL = global.MMO.SETTING_IDX_AUTO_GROUPSKILL , -- 群怪技能 SETTING_IDX_AUTO_DU = global.MMO.SETTING_IDX_AUTO_DU , -- 自动施毒 SETTING_IDX_AUTO_YOULINGDUN = global.MMO.SETTING_IDX_AUTO_YOULINGDUN , -- 自动幽灵盾 SETTING_IDX_AUTO_SSZJS = global.MMO.SETTING_IDX_AUTO_SSZJS , -- 自动神圣战甲术 SETTING_IDX_HP_LOW_USE_SKILL = global.MMO.SETTING_IDX_HP_LOW_USE_SKILL , -- 生命值低于多少使用 技能 SETTING_IDX_AUTO_SUMMON = global.MMO.SETTING_IDX_AUTO_SUMMON , -- 自动召唤 SETTING_IDX_BGMUSIC = global.MMO.SETTING_IDX_BGMUSIC , -- BG音乐 SETTING_IDX_UNSAFE_TIPS = global.MMO.SETTING_IDX_UNSAFE_TIPS , -- 残血提示 SETTING_IDX_CAMERA_ZOOM = global.MMO.SETTING_IDX_CAMERA_ZOOM , -- 摄像机zoom设置 SETTING_IDX_SKILL_NEXT_ATTACK = global.MMO.SETTING_IDX_SKILL_NEXT_ATTACK , -- 技能接平砍 SETTING_IDX_NOT_NEED_SHIFT = global.MMO.SETTING_IDX_NOT_NEED_SHIFT , -- 免shift SETTING_IDX_WINDOW_SMOOTH_VIEW = global.MMO.SETTING_IDX_WINDOW_SMOOTH_VIEW , -- PC端平滑模式 SETTING_IDX_ONLY_NAME = global.MMO.SETTING_IDX_ONLY_NAME , -- 只显人名 SETTING_IDX_PLAYER_JOB_LEVEL = global.MMO.SETTING_IDX_PLAYER_JOB_LEVEL , -- 主场景显示玩家职业等级模式设置 SETTING_IDX_EXP_IGNORE = global.MMO.SETTING_IDX_EXP_IGNORE , -- 经验过滤 SETTING_IDX_EQUIP_COMPARE = global.MMO.SETTING_IDX_EQUIP_COMPARE , -- 装备对比 SETTING_IDX_MAGIC_LOCK = global.MMO.SETTING_IDX_MAGIC_LOCK , -- 魔法锁定 SETTING_IDX_AUTO_LAUNCH = global.MMO.SETTING_IDX_AUTO_LAUNCH , -- 自动练功 SETTING_IDX_HIDE_MONSTER_BODY = global.MMO.SETTING_IDX_HIDE_MONSTER_BODY , -- 尸体清理 SETTING_IDX_DU_FU_AUTOCHANGE = global.MMO.SETTING_IDX_DU_FU_AUTOCHANGE , -- 毒符互换 SETTING_IDX_BB_ATTACK_WITH = global.MMO.SETTING_IDX_BB_ATTACK_WITH , -- 宝宝跟随攻击 SETTING_IDX_NEAR_LIEHUO = global.MMO.SETTING_IDX_NEAR_LIEHUO , -- 近身烈火 SETTING_IDX_BOSS_TIPS = global.MMO.SETTING_IDX_BOSS_TIPS , -- boss提示 SETTING_IDX_AUTO_SIMPSKILL = global.MMO.SETTING_IDX_AUTO_SIMPSKILL , -- 单体技能 SETTING_IDX_DURABILITY_TIPS = global.MMO.SETTING_IDX_DURABILITY_TIPS , -- 耐久提示 SETTING_IDX_AUTO_REPAIR = global.MMO.SETTING_IDX_AUTO_REPAIR , -- 自动修理 SETTING_IDX_EFFECTMUSIC = global.MMO.SETTING_IDX_EFFECTMUSIC , -- 游戏音乐 SETTING_IDX_AUTO_KAITIAN = global.MMO.SETTING_IDX_AUTO_KAITIAN , -- 自动开天 SETTING_IDX_AUTO_ZHURI = global.MMO.SETTING_IDX_AUTO_ZHURI , -- 自动逐日 SETTING_IDX_AUTO_CLOAKING = global.MMO.SETTING_IDX_AUTO_CLOAKING , -- 自动隐身 SETTING_IDX_MOVE_GEWEI_CISHA = global.MMO.SETTING_IDX_MOVE_GEWEI_CISHA , -- 移动隔位刺杀 SETTING_IDX_PLAYER_SIMPLE_DRESS = global.MMO.SETTING_IDX_PLAYER_SIMPLE_DRESS , -- 人物简装 SETTING_IDX_MONSTER_SIMPLE_DRESS = global.MMO.SETTING_IDX_MONSTER_SIMPLE_DRESS , -- 怪物简装 SETTING_IDX_BOSS_NO_SIMPLE_DRESS = global.MMO.SETTING_IDX_BOSS_NO_SIMPLE_DRESS , -- Boss不简装 SETTING_IDX_AUTO_WJZQ = global.MMO.SETTING_IDX_AUTO_WJZQ , -- 自动无极真气 SETTING_IDX_ROCKER_CANCEL_ATTACK = global.MMO.SETTING_IDX_ROCKER_CANCEL_ATTACK , -- 摇杆取消攻击 SETTING_IDX_TITLE_VISIBLE = global.MMO.SETTING_IDX_TITLE_VISIBLE , -- 显示称号设置 SETTING_IDX_AUTO_PUT_IN_EQUIP = global.MMO.SETTING_IDX_AUTO_PUT_IN_EQUIP , -- 装备自动穿戴读表 SETTING_IDX_LEVEL_SHOW_NAME_HUD = global.MMO.SETTING_IDX_LEVEL_SHOW_NAME_HUD , -- 不选中状态,满足等级显示玩家名字HUD SETTING_IDX_AUTO_FIGHT_BACK = global.MMO.SETTING_IDX_AUTO_FIGHT_BACK , -- 自动反击 SETTING_IDX_HP_UNIT = global.MMO.SETTING_IDX_HP_UNIT , -- hp血量单位转换 SETTING_IDX_LAYER_OPACITY = global.MMO.SETTING_IDX_LAYER_OPACITY , -- Layer Opacity SETTING_IDX_ROCKER_SHOW_DISTANCE = global.MMO.SETTING_IDX_ROCKER_SHOW_DISTANCE , -- 轮盘侧边距离 SETTING_IDX_SKILL_SHOW_DISTANCE = global.MMO.SETTING_IDX_SKILL_SHOW_DISTANCE , -- 技能侧边距离 SETTING_IDX_MP_LOW_USE_HCS = global.MMO.SETTING_IDX_MP_LOW_USE_HCS , -- 魔法值低于多少使用回城石 SETTING_IDX_MP_LOW_USE_SJS = global.MMO.SETTING_IDX_MP_LOW_USE_SJS , -- 魔法值低于多少使用随机石 SETTING_IDX_AUTO_SHIELD_OF_FORCE = global.MMO.SETTING_IDX_AUTO_SHIELD_OF_FORCE , -- 武力盾 SETTING_IDX_AUTO_SHIELD_OF_TAOIST= global.MMO.SETTING_IDX_AUTO_SHIELD_OF_TAOIST , -- 道力盾 SETTING_IDX_AUTO_ICE_PALM = global.MMO.SETTING_IDX_AUTO_ICE_PALM , -- 自动寒冰掌 SETTING_IDX_AUTO_BLOODTHIRSTY_S = global.MMO.SETTING_IDX_AUTO_BLOODTHIRSTY_S , -- 自动嗜血术 SETTING_IDX_AUTO_BREACH_NERVE_FU = global.MMO.SETTING_IDX_AUTO_BREACH_NERVE_FU , -- 自动裂神符 SETTING_IDX_AUTO_DEATH_EYE = global.MMO.SETTING_IDX_AUTO_DEATH_EYE , -- 自动死亡之眼 SETTING_IDX_AUTO_ICE_SICKLE_S = global.MMO.SETTING_IDX_AUTO_ICE_SICKLE_S , -- 自动冰镰术 SETTING_IDX_AUTO_FLAME_ICE = global.MMO.SETTING_IDX_AUTO_FLAME_ICE , -- 自动火焰冰 SETTING_IDX_AUTO_ICE_GROUP_RAIN = global.MMO.SETTING_IDX_AUTO_ICE_GROUP_RAIN , -- 自动冰霜群雨 SETTING_IDX_AUTO_DOUBLE_DRAGON_Z = global.MMO.SETTING_IDX_AUTO_DOUBLE_DRAGON_Z , -- 自动双龙斩 SETTING_IDX_AUTO_DRAGON_SHADOW_JF = global.MMO.SETTING_IDX_AUTO_DRAGON_SHADOW_JF , -- 自动龙影剑法 SETTING_IDX_AUTO_THUNDERBOLT_JF = global.MMO.SETTING_IDX_AUTO_THUNDERBOLT_JF , -- 自动雷霆剑法 SETTING_IDX_AUTO_FREELY_JS = global.MMO.SETTING_IDX_AUTO_FREELY_JS , -- 自动纵横剑术 SETTING_IDX_PICK_SETTING = global.MMO.SETTING_IDX_PICK_SETTING , -- 拾取设置 SETTING_IDX_AUTO_COMBO = global.MMO.SETTING_IDX_AUTO_COMBO , -- 自动连击 SETTING_IDX_IGNORE_STALL = global.MMO.SETTING_IDX_IGNORE_STALL , -- 屏蔽摆摊 SETTING_IDX_FRAME_RATE_TYPE_HIGH = global.MMO.SETTING_IDX_FRAME_RATE_TYPE_HIGH , -- 高帧率模式设置 SETTING_IDX_MONSTER_PET_VISIBLE = global.MMO.SETTING_IDX_MONSTER_PET_VISIBLE , -- 屏蔽物显示设置 SETTING_IDX_EFFECT_SHOW = global.MMO.SETTING_IDX_EFFECT_SHOW , -- 屏蔽特效设置 SETTING_IDX_PLAYER_SHOW_FRIEND = global.MMO.SETTING_IDX_PLAYER_SHOW_FRIEND , -- 屏蔽己方玩家设置 SETTING_IDX_PLAYER_SHOW = global.MMO.SETTING_IDX_PLAYER_SHOW , -- 屏蔽玩家设置 SETTING_IDX_MONSTER_VISIBLE = global.MMO.SETTING_IDX_MONSTER_VISIBLE , -- 屏蔽怪物设置 SETTING_IDX_HERO_HIDE = global.MMO.SETTING_IDX_HERO_HIDE , -- 屏蔽英雄 SETTING_IDX_HERO_JOINT_SHAKE = global.MMO.SETTING_IDX_HERO_JOINT_SHAKE , -- 合击震屏 SETTING_IDX_HERO_AUTO_JOINT = global.MMO.SETTING_IDX_HERO_AUTO_JOINT , -- 自动合击 SETTING_IDX_HERO_FOLLOW_ATTACK = global.MMO.SETTING_IDX_HERO_FOLLOW_ATTACK , -- 跟随主角攻击 SETTING_IDX_HERO_ATTACK_DODGE = global.MMO.SETTING_IDX_HERO_ATTACK_DODGE , -- 英雄打怪躲避 SETTING_IDX_HERO_AUTO_LOGIN = global.MMO.SETTING_IDX_HERO_AUTO_LOGIN , -- 自动召唤英雄 SETTING_IDX_HERO_AUTO_LOGINOUT = global.MMO.SETTING_IDX_HERO_AUTO_LOGINOUT , -- 英雄残血自动收回 SETTING_IDX_REVIVE_PROTECT = global.MMO.SETTING_IDX_REVIVE_PROTECT , -- 复活戒指回城保护 SETTING_IDX_REVIVE_PROTECT_HERO = global.MMO.SETTING_IDX_REVIVE_PROTECT_HERO , -- 复活戒指回城保护 英雄 SETTING_IDX_SKILL_EFFECT_SHOW = global.MMO.SETTING_IDX_SKILL_EFFECT_SHOW , -- 屏蔽技能特效 SETTING_IDX_AUTO_SHI_ZI_HOU = global.MMO.SETTING_IDX_AUTO_SHI_ZI_HOU , -- 自动狮子吼 SETTING_IDX_MORE_FAST = global.MMO.SETTING_IDX_MORE_FAST , -- 更快的加速 ----人物保护 SETTING_IDX_HP_PROTECT1 = global.MMO.SETTING_IDX_HP_PROTECT1 , -- hp保护1 SETTING_IDX_HP_PROTECT2 = global.MMO.SETTING_IDX_HP_PROTECT2 , -- hp保护2 SETTING_IDX_HP_PROTECT3 = global.MMO.SETTING_IDX_HP_PROTECT3 , -- hp保护3 SETTING_IDX_HP_PROTECT4 = global.MMO.SETTING_IDX_HP_PROTECT4 , -- hp保护4 SETTING_IDX_MP_PROTECT1 = global.MMO.SETTING_IDX_MP_PROTECT1 , -- mp保护1 SETTING_IDX_MP_PROTECT2 = global.MMO.SETTING_IDX_MP_PROTECT2 , -- mp保护2 SETTING_IDX_MP_PROTECT3 = global.MMO.SETTING_IDX_MP_PROTECT3 , -- mp保护3 SETTING_IDX_MP_PROTECT4 = global.MMO.SETTING_IDX_MP_PROTECT4 , -- mp保护4 ----hero保护 SETTING_IDX_HERO_HP_PROTECT1 = global.MMO.SETTING_IDX_HERO_HP_PROTECT1 , -- hp保护1 SETTING_IDX_HERO_HP_PROTECT2 = global.MMO.SETTING_IDX_HERO_HP_PROTECT2 , -- hp保护2 SETTING_IDX_HERO_HP_PROTECT3 = global.MMO.SETTING_IDX_HERO_HP_PROTECT3 , -- hp保护3 SETTING_IDX_HERO_HP_PROTECT4 = global.MMO.SETTING_IDX_HERO_HP_PROTECT4 , -- hp保护4 SETTING_IDX_HERO_MP_PROTECT1 = global.MMO.SETTING_IDX_HERO_MP_PROTECT1 , -- mp保护1 SETTING_IDX_HERO_MP_PROTECT2 = global.MMO.SETTING_IDX_HERO_MP_PROTECT2 , -- mp保护2 SETTING_IDX_HERO_MP_PROTECT3 = global.MMO.SETTING_IDX_HERO_MP_PROTECT3 , -- mp保护3 SETTING_IDX_HERO_MP_PROTECT4 = global.MMO.SETTING_IDX_HERO_MP_PROTECT4 , -- mp保护4 SETTING_IDX_PK_PROTECT = global.MMO.SETTING_IDX_PK_PROTECT , -- 红名保护 SETTING_IDX_BEDAMAGED_PLAYER = global.MMO.SETTING_IDX_BEDAMAGED_PLAYER , -- 被玩家攻击时 SETTING_IDX_N_RANGE_NO_PICK = global.MMO.SETTING_IDX_N_RANGE_NO_PICK , -- N范围内有多少怪 不走去拾取 SETTING_IDX_FIRST_ATTACK_MASTER = global.MMO.SETTING_IDX_FIRST_ATTACK_MASTER , -- 受到BB攻击时先打主人 SETTING_IDX_NO_ATTACK_HAVE_BELONG= global.MMO.SETTING_IDX_NO_ATTACK_HAVE_BELONG , -- 不抢别人归属怪物 SETTING_IDX_NO_MONSTAER_USE = global.MMO.SETTING_IDX_NO_MONSTAER_USE , -- 多少秒没怪物使用 SETTING_IDX_BESIEGE_FLEE = global.MMO.SETTING_IDX_BESIEGE_FLEE , -- 周围有多少敌人时使用 SETTING_IDX_RED_BESIEGE_FLEE = global.MMO.SETTING_IDX_RED_BESIEGE_FLEE , -- 周围有多少红名时使用 SETTING_IDX_ENEMY_ATTACK = global.MMO.SETTING_IDX_ENEMY_ATTACK , -- 周围有敌人时主动攻击 SETTING_IDX_IGNORE_MONSTER = global.MMO.SETTING_IDX_IGNORE_MONSTER , -- 自动挂机忽略的怪物 } -- F6可视化配置表 SLDefine.ConfigSettingFile = { [1] = "cfg_att_score.lua", [2] = "cfg_auction_type.lua", [3] = "cfg_buff.lua", [4] = "cfg_damage_number.lua", [5] = "cfg_game_data.lua", [6] = "cfg_magicinfo.lua", [7] = "cfg_mapdesc.lua", [8] = "cfg_setup.lua", [9] = "cfg_skill_present.lua", [10] = "cfg_sound.lua", [11] = "cfg_PulsDesc.lua", } -- F6服务下发配置表 SLDefine.ConfigServerFile = { [1] = "cfg_buff", } SLDefine.PATH_RES_PRIVATE = global.MMO.PATH_RES_PRIVATE --private 目录 SLDefine.TouchEventType = { began = 0, moved = 1, ended = 2, canceled = 3, } --玩家面板页 SLDefine.PlayerPage = { MAIN_PLAYER_LAYER_EQUIP = 1, MAIN_PLAYER_LAYER_BASE_ATTRI = 2, MAIN_PLAYER_LAYER_EXTRA_ATTRO = 3, MAIN_PLAYER_LAYER_SKILL = 4, MAIN_PLAYER_LAYER_TITLE = 6, MAIN_PLAYER_LAYER_SUPER_EQUIP = 11, MAIN_PLAYER_LAYER_BUFF = 20, MAIN_PLAYER_LAYER_BAG = 100,--交易行查看背包 MAIN_PLAYER_LAYER_STORAGE = 101,--交易行查看仓库 } -- 内功页签 SLDefine.InternalPage = { State = 1, Skill = 2, Meridian = 3, Combo = 4, } -- 社交面板 SLDefine.SocialPage = { NearPlayer = global.LayerTable.NearPlayer, Team = global.LayerTable.Team, Friend = global.LayerTable.Friend, Mail = global.LayerTable.Mail, } -- 商城面板 SLDefine.StorePage = { StoreHot = global.LayerTable.StoreHotLayer, StoreBeauty = global.LayerTable.StoreBeautyLayer, StoreEngine = global.LayerTable.StoreEngineLayer, StoreFestival = global.LayerTable.StoreFestivalLayer, StoreRecharge = global.LayerTable.StoreRechargeLayer, } -- 行会面板 SLDefine.GuildPage = { GuildMain = global.LayerTable.GuildMain, GuildMember = global.LayerTable.GuildMember, GuildList = global.LayerTable.GuildList, } -- 设置面板 SLDefine.SettingPage = { SettingBasic = global.LayerTable.SettingBasic, SettingWindowRange = global.LayerTable.SettingWindowRange, SettingFight = global.LayerTable.SettingFight, SettingProtect = global.LayerTable.SettingProtect, SettingAuto = global.LayerTable.SettingAuto, SettingHelp = global.LayerTable.SettingHelp, } --交易行面板 SLDefine.TradingBankPage = { Buy = global.LayerTable.TradingBankBuyLayer, Sell = global.LayerTable.TradingBankSellLayer, Goods = global.LayerTable.TradingBankGoodsLayer, Mine = global.LayerTable.TradingBankMeLayer, } SLDefine.CLICK_DOUBLE_TIME = 0.3 -- spineAnim事件类型 SLDefine.SpineAnimEventType = { Start = 0, Interrupt = 1, End = 2, Complete = 3, Dispose = 4, Event = 5 }